Heroscapers
Go Back   Heroscapers > Official Valhalla HeroScape > Official Units
Official Units Discussion of official HeroScape units

Notices


Reply
 
Thread Tools Search this Thread Display Modes
  #1  
Old June 5th, 2006, 03:15 PM
earlofwessex earlofwessex is offline
 
Join Date: May 18, 2006
Location: * Croatia - Zagreb
Posts: 38
earlofwessex has disabled reputation
Marro Warrior vs. Mass Line (price)

Why are the Mass Line guys so much more expensive than the Marro Warriors (70 vs 50). Their Marro actually have better stats. One of the Mass special abilities brings them up to a tie with the Marro. Their other gives them +1 attack better than the Ms.

Since the Mass lack water clone, which is a pretty powerful ability, why do they cost more? Is the extra point of attack that the Line _can_ have worth both water clone and an extra 20 points?
Reply With Quote
  #2  
Old June 5th, 2006, 03:16 PM
netherspirit's Avatar
netherspirit netherspirit is offline
Site Admin
 
Join Date: May 8, 2006
Location: OH - Cleveland
Posts: 8,771
Blog Entries: 5
netherspirit is a wielder of the Ban Hammer netherspirit is a wielder of the Ban Hammer netherspirit is a wielder of the Ban Hammer netherspirit is a wielder of the Ban Hammer netherspirit is a wielder of the Ban Hammer netherspirit is a wielder of the Ban Hammer netherspirit is a wielder of the Ban Hammer netherspirit is a wielder of the Ban Hammer netherspirit is a wielder of the Ban Hammer netherspirit is a wielder of the Ban Hammer netherspirit is a wielder of the Ban Hammer netherspirit is a wielder of the Ban Hammer netherspirit is a wielder of the Ban Hammer netherspirit is a wielder of the Ban Hammer netherspirit is a wielder of the Ban Hammer
Because you can have more than 1 squad of them, and they have a relatively cheap hero that can boost their stats.

974th post, 28 more and someone will win some wave 1
Reply With Quote
  #3  
Old June 5th, 2006, 03:18 PM
Hex_Enduction_Hour's Avatar
Hex_Enduction_Hour Hex_Enduction_Hour is offline
Emeritus Admin
 
Join Date: May 3, 2006
Location: CA
Posts: 8,118
Images: 102
Blog Entries: 49
Hex_Enduction_Hour wears ripped pants of awesomeness Hex_Enduction_Hour wears ripped pants of awesomeness Hex_Enduction_Hour wears ripped pants of awesomeness Hex_Enduction_Hour wears ripped pants of awesomeness Hex_Enduction_Hour wears ripped pants of awesomeness Hex_Enduction_Hour wears ripped pants of awesomeness
4th Mass are common. Have you tried 2+ squads of the Minutemen? They are a sure bet you've got some power in your draft.

Get them on high and use Wait then Fire and you're attacking at 4 with four figures.

They are such a potent common squad. And they have the uncanny ability to pull off some great miracles, but that's just icing on the cake.
Reply With Quote
  #4  
Old June 5th, 2006, 03:26 PM
R˙chean's Avatar
R˙chean R˙chean is offline
GenCon 2014 Main Event Champ / Obsessive-Compulsive HS Storage Organizer
 
Join Date: May 9, 2006
Location: TX - Dallas
Posts: 7,443
Images: 91
Blog Entries: 10
R˙chean is a man of the cloth R˙chean is a man of the cloth R˙chean is a man of the cloth R˙chean is a man of the cloth R˙chean is a man of the cloth R˙chean is a man of the cloth R˙chean is a man of the cloth R˙chean is a man of the cloth R˙chean is a man of the cloth R˙chean is a man of the cloth R˙chean is a man of the cloth R˙chean is a man of the cloth R˙chean is a man of the cloth R˙chean is a man of the cloth R˙chean is a man of the cloth
Soldier enhancement from marcus (move and adjancy attack)
Valiant army bonus (defense)
Wait and Fire (attack bonus)
Common

If these guys were 50 pts they would be severly broken.

A must read for all 'Scapers!
Reply With Quote
  #5  
Old June 5th, 2006, 03:28 PM
earlofwessex earlofwessex is offline
 
Join Date: May 18, 2006
Location: * Croatia - Zagreb
Posts: 38
earlofwessex has disabled reputation
Thanks, I hadn't thought about how they are common and you can have multiples.
Reply With Quote
  #6  
Old June 5th, 2006, 03:33 PM
lilwis lilwis is offline
Quarter Machine
 
Join Date: May 8, 2006
Location: TX - Dallas (McKinney)
Posts: 217
lilwis Woo who?
Hex_Enduction_Hour Yes-- more is better.
R˙chean Nice bonuses -- even better.

The 4th Mass offers more flexibility with each variation offering an additional bonus. That alone makes it appealing and worth the 70pts IMO.

The marro is nice, but it's kinda flat b/c there is little variation that you can really play a marro.

And I could be severly biased, but 70 points is not alot considering you can have 5 sets of them staring down some serious intimidation factor on your opening move.

Reply With Quote
  #7  
Old June 5th, 2006, 03:34 PM
Hex_Enduction_Hour's Avatar
Hex_Enduction_Hour Hex_Enduction_Hour is offline
Emeritus Admin
 
Join Date: May 3, 2006
Location: CA
Posts: 8,118
Images: 102
Blog Entries: 49
Hex_Enduction_Hour wears ripped pants of awesomeness Hex_Enduction_Hour wears ripped pants of awesomeness Hex_Enduction_Hour wears ripped pants of awesomeness Hex_Enduction_Hour wears ripped pants of awesomeness Hex_Enduction_Hour wears ripped pants of awesomeness Hex_Enduction_Hour wears ripped pants of awesomeness
Earl, the 4th Mass are one of my favorite squads. I think they're almost too cheap or overpowered.


Yeah, what Rych stated!
Reply With Quote
  #8  
Old June 6th, 2006, 04:55 AM
earlofwessex earlofwessex is offline
 
Join Date: May 18, 2006
Location: * Croatia - Zagreb
Posts: 38
earlofwessex has disabled reputation
On the other hand, I suppose the Marro warriors would be underpriced if they were a common squad.
Reply With Quote
  #9  
Old June 9th, 2006, 02:55 PM
spacemonkeymafia spacemonkeymafia is offline
 
Join Date: May 11, 2006
Location: CO - Westminster
Posts: 264
spacemonkeymafia has disabled reputation
Common marro warriors would be impossible as you could eventually clone an infinite number of them (as one can have any number of common squad figures). They would, indeed, be underpriced at 50 pts.

That might make for an interesting variant though- keep them unique but with unlimited water cloning not dependant on the number of figures on the actual card. Maybe played as a single player test to try out different armies and test their mettle. There was a similar test in the old days of Magic where you pit your deck against a plague rat infinite spawn opponent and tried to win in so many rounds. I've been looking for some variants on that test for heroscape to try out armies and see if the composition works well. Some how I doubt that it will work the same, though.
Reply With Quote
Reply

Go Back   Heroscapers > Official Valhalla HeroScape > Official Units
Thread Tools Search this Thread
Search this Thread:

Advanced Search
Display Modes



All times are GMT -4. The time now is 02:46 PM.

Heroscape background footer

Powered by vBulletin® Version 3.8.8
Copyright ©2000 - 2024, vBulletin Solutions, Inc.
User Alert System provided by Advanced User Tagging (Lite) - vBulletin Mods & Addons Copyright © 2024 DragonByte Technologies Ltd.