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#1
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Helm's Deep Attempt
Before I begin, I want to let you know that this is my first map thread. I have read the image posting directions many times over, and everything looks in place, but if there is a problem, please let me know as soon as possible.
Here is my first hack at Helm's Deep, from Lord of the Rings: The Two Towers. I used pretty much every tile I could find on this one, which amounts to: 9 RotV sets 3 Sotm sets (to add height) 5 castle sets 6 Road sets 1 tundra set 1 lava set (to add height) and roughly 100 extra booster tiles If these pics are too small, I think I linked each one to a larger version. Here is a front look at the fortress. This angle was taken from inside the fortress, looking out at the incoming fortress. Here is a look at thProxy-Connection: keep-alive Cache-Control: max-age=0 20soldiers and elves stationed along the long wall into the mountainside. This picture shows the various pathways found within the fortress, as well as the gates leading to the keep. Here is a look at the tower, as well as the sewer behind the wall. Here is the gates leading up to the keep. Here is an overhead look at the keep, with the crystal cave in the back. Here is an overhead look at the various bridges and walkways making up the fortress. Here is the overhead look at the entire map. Here is a good look at the causeway leading up to the front gate. I hope you enjoyed these photos. This certainly isn't the best Helm's Deep impression, but I think it is a cool map. It was a ton of fun to build and was too cool looking in my opinion not to share. Pleas let me know if any image problems exist. I am not 100% sure tha Last edited by Darth Vader; April 26th, 2010 at 09:54 PM. |
#2
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Re: Helm's Deep Attempt
You may want to add some more water to emphasize the river weak spot, but otherwise, its awesome.
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#3
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Re: Helm's Deep Attempt
That's pretty darn epic right there.
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#4
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Re: Helm's Deep Attempt
Thanks a lot guys.
My map is gone now, but I have the full intention of rebuilding it when time permits. I was thinking about adding more of a river, but by the time I figured out how to, I was out of terrain. |
#6
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Re: Helm's Deep Attempt
Holy crap, that's alot of castle sets!
good job though +rep |
#7
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Re: Helm's Deep Attempt
Still not enough in my opinion. We jump on any castle set for sale. My next hack at Helm's Deep should be even bigger, if I can make more building space in my room.
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#8
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Re: Helm's Deep Attempt
Amazing job DV!!! I love the job you've done and I think its good enough as it was. +rep for you man. Keep up the awesome work dude!
Scaper Nerd is Sharwin Wildborn... in the Tower of Agony.. |
#9
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Re: Helm's Deep Attempt
Pretty awesome version of Helm's deep. Did the good guys win like in the movie?
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#10
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Re: Helm's Deep Attempt
Wow, I almost forgot about this project. That was probably one of the funnest maps I ever worked on. Since I just found out my FLGS has castle sets in stock for dirt cheap, I'll probably pick up a few more and make a bigger version of the keep at some point.
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#11
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Re: Helm's Deep Attempt
A word on the culvert, if you dont know this already. leave the base off of the towers the water runs under, it looks so cool!
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#12
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Re: Helm's Deep Attempt
Great map. Did you use custom stats for the heroes, or just "official" ones that resembled the characters?
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