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C3G2.0 Cartographers This is the forum where we Discuss, Create, and Display all our Maps. |
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#37
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Re: Kame House (final editing)
Thanks! I can get the tile count in the next couple days once I get back home.
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#38
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Re: Kame House (final editing)
no problem. I'll be tied up all day tomorrow and Tuesday except small bursts in the evening. So no rush. The file is done just need that info and I'll be ready to export.
Would I want it to be everything I love...sure...but that's just not realistic so I'm going to focus on finding things that will make me unhappy and work on fixing those. |
#39
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Re: Kame House (final editing)
Standard Tiles: Grass 24x6, 7x2, 3x4, 2x6, 1x4, Rock 24x2, 7x2, 1x4, Sand 7x2, 3x2, 2x2, 1x4
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#40
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Re: Kame House (final editing)
OP updated. Thanks!
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#41
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Re: Kame House (final editing)
assets uploaded
Would I want it to be everything I love...sure...but that's just not realistic so I'm going to focus on finding things that will make me unhappy and work on fixing those. |
#42
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Re: Kame House (vote to on deck)
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#43
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Re: Kame House (vote to on deck)
yea
Would I want it to be everything I love...sure...but that's just not realistic so I'm going to focus on finding things that will make me unhappy and work on fixing those. |
#44
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Re: Kame House (vote to on deck)
Yea
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#45
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Re: Kame House (vote to on deck)
Yea
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#47
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Re: Kame House (vote to on deck)
Yep, if you put the map on the mat, it fits diagonally.
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#48
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Re: Kame House (vote to on deck)
Though it should be obvious, I believe we’ve specified in other map threads when the bungalow has interior access.
Everything else looks good. yea to *release* C3G can be played with official Heroscape, but it's not recommended.
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