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  #13  
Old May 9th, 2006, 10:56 AM
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Augray Augray is offline
 
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Augray is surprisingly tart
The armor protects them from taking damage on impact.
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  #14  
Old May 9th, 2006, 10:56 AM
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LOL! Maybe the suit let's them roll with the blow.

Newb.
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  #15  
Old May 9th, 2006, 10:59 PM
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That would make it the old tuck and roll trick i guess.
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  #16  
Old May 9th, 2006, 11:02 PM
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Tuck and roll grandma, tuck and roll.
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  #17  
Old May 9th, 2006, 11:48 PM
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I really didn't want to say that out loud, BUT, that was a good ad.
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  #18  
Old May 10th, 2006, 12:22 AM
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Counter Strike says the extra sheilds are "unblockable hits". but that is what a wound is...an unblocked hit. so ignore this post

here's an interesting question about DW8K attacking a Microcorp.

if DW8K achieves an unblocked hit, but the Microcorp's Stealth Armor succeeds, did the DW8K actually "inflict" a wound (that went away) or not?

If not, he must stop his Rapid Fire. hmm...
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  #19  
Old May 10th, 2006, 12:28 AM
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Re: When does Microcorp Stealth Armor not apply?

Quote:
Originally Posted by Hex_Enduction_Hour
Am I wrong on any of these? Are there more SA/conditions when Stealth Armor can't be applied?

* Mitonsoul
* Molten Lava roll
* Chomp
* Sudema's stare of stone
* Braxas's Acid attack
* Deadeye's Sharpshooter ability
add "Extreme Fall" to that list (per 2nd edition rulebook)
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  #20  
Old May 10th, 2006, 10:37 AM
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Quote:
Originally Posted by GaryLASQ
Counter Strike says the extra sheilds are "unblockable hits". but that is what a wound is...an unblocked hit. so ignore this post

here's an interesting question about DW8K attacking a Microcorp.

if DW8K achieves an unblocked hit, but the Microcorp's Stealth Armor succeeds, did the DW8K actually "inflict" a wound (that went away) or not?

If not, he must stop his Rapid Fire. hmm...
When this came up, we ruled that DW8K did not inflict a wound therefor his rapid fire was over.
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  #21  
Old May 10th, 2006, 10:38 AM
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Quote:
Originally Posted by R˙chean
Quote:
Originally Posted by GaryLASQ
Counter Strike says the extra sheilds are "unblockable hits". but that is what a wound is...an unblocked hit. so ignore this post

here's an interesting question about DW8K attacking a Microcorp.

if DW8K achieves an unblocked hit, but the Microcorp's Stealth Armor succeeds, did the DW8K actually "inflict" a wound (that went away) or not?

If not, he must stop his Rapid Fire. hmm...
When this came up, we ruled that DW8K did not inflict a wound therefor his rapid fire was over.
I concur, message is authentic.
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  #22  
Old May 10th, 2006, 01:25 PM
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That is correct.
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  #23  
Old May 10th, 2006, 04:50 PM
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hmm, I'm not so sure.

If DW8k never inflicted a wound, then the microcorps wouldnt have to roll for stealth armor. Right? So, if DW inflicts a wound, then the mcas roll for stealth armor.

DW8k's ability says "If DW's rapid fire attack inflicts a wound." I'd say he still inflicts the wound, but the Stealth armor allows the microcorps to "ignore any wounds." This of course means the wound was inflicted (allowing more rapid fire) then ignored (allowing the agent to survive)
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  #24  
Old May 10th, 2006, 04:55 PM
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Quote:
Originally Posted by CornPuff
hmm, I'm not so sure.

If DW8k never inflicted a wound, then the microcorps wouldnt have to roll for stealth armor. Right? So, if DW inflicts a wound, then the mcas roll for stealth armor.

DW8k's ability says "If DW's rapid fire attack inflicts a wound." I'd say he still inflicts the wound, but the Stealth armor allows the microcorps to "ignore any wounds." This of course means the wound was inflicted (allowing more rapid fire) then ignored (allowing the agent to survive)
You roll attack dice for the DW8K special. He rolls 2 skulls.

You roll defense die for the Agents, they roll 1 sheild.

Now you roll for the Stealth Armor, you get a 19.

The wound that would have been inflicted is instead, ignored. DW8K never inflicted a wound.
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