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C3G Legacy Library This is the archive for all the designs released in the original era of C3G. Feel free to post any figure specific questions in their individual books. |
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#1
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The Book of Bob
The Book of Bob C3G INDY PUBLIC EXCLUSIVE COLLECTION #18 DALEKS AND DINOS Comic PDF Mini PDF The figure used for this unit is a Schleich Tyrannosaurus Rex figure from the Dinosaurs set. Its catalog number is 14525. _________________________________________________________________ Character Bio - Irrawaddy Skinner, a showman who dresses like Uncle Sam, has brought his Cursed Earth dinosaurs to Mega-City One so he can charge people to see them. Skinner's four great carnivorous dinosaurs are very unhappy at being caged and keep hurting themselves. The showman tells his robot assistant, Granville, that it doesn't matter if they kill themselves because there's plenty more where they came from. Granville feels compassion for the captives and wants to get them back in the Cursed Earth somehow. A daring escape unleashes the fearsome four on the streets of MC-1 and a clash with Judges, including Dredd himself. - from britishcomics.wikia _________________________________________________________________ -Rulings and Clarifications-
-Combinations and Synergies- Incoming Synergy:
-Strategy, Tactics and Tips-
Last edited by Splash; August 5th, 2022 at 03:54 PM. Reason: png |
#2
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Re: The Book of Bob & Carol & Ted & Ringo (Big Breaths)
NAME = BOB
SPECIES = DINOSAUR UNIQUENESS = UNIQUE HERO CLASS = DEVOURER PERSONALITY = FEROCIOUS SIZE/HEIGHT = HUGE 14 (2-Hex) LIFE = 1 MOVE = 6 RANGE = 1 ATTACK = 6 DEFENSE = 4 POINTS = 65 TOO TOUGH TO DIE Start the game with one gray Head Marker on this card. Whenever Bob would receive one or more wounds, you must remove the Head Marker from this card to ignore those wounds. Before rolling for initiative each round, if there is not a Head Marker on this card, you must destroy Bob. BOB & CAROL & TED & RINGO After revealing an Order Marker on this card and before taking a turn with Bob, you may take a turn with up to three other figures you control that have the Bob & Carol & Ted & Ringo special power. TOUGH When rolling defense dice against a normal attack, Bob always adds one automatic shield to whatever is rolled. SUPER STRENGTH Last edited by Tornado; December 12th, 2018 at 12:36 PM. Reason: Defense lowered. Points tweaked. Dropped SS on Ringo. |
#3
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Re: The Book of Bob & Carol & Ted & Ringo (Big Breaths)
Comic Art
Spoiler Alert!
Background
Spoiler Alert!
Figure Bob
Spoiler Alert!
Carol
Spoiler Alert!
Ted
Spoiler Alert!
Ringo
Spoiler Alert!
Last edited by Tornado; December 1st, 2018 at 12:33 PM. |
#4
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Re: The Book of Bob & Carol & Ted & Ringo (Big Breaths)
Huzzah!
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#6
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Re: The Book of Bob & Carol & Ted & Ringo (Big Breaths)
Dinosaurs! Heck yeah!
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#7
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Re: The Book of Bob & Carol & Ted & Ringo (Big Breaths)
In Too Tough To Die, use “it” consistently instead of “them.”
Super Strength is two words. Other than that, lets get this into testing! C3G can be played with official Heroscape, but it's not recommended.
DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards. |
#8
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Re: The Book of Bob & Carol & Ted & Ringo (Big Breaths)
Same question as I asked before:
Do you mean destroy any one figure or all figures? TOO TOUGH TO DIE When one of these figures would receive 1 or more wound markers from an attack or special power, instead of removing it from play you may place a single wound marker on its base. Before rolling for initiative each round, destroy any of these figures with 1 or more wound markers on its base. |
#9
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Re: The Book of Bob & Carol & Ted & Ringo (Big Breaths)
Destroy figures with a wound marker on its base.
TOO TOUGH TO DIE When one of these figures would receive 1 or more wound markers from an attack or special power, instead of removing it from play you may place a single wound marker on its base. Before rolling for initiative each round, destroy any all of these figures with 1 or more wound markers on its base. Does that work? |
#10
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Re: The Book of Bob & Carol & Ted & Ringo (Big Breaths)
Yeah as worded Tornado you can have two figures receive wounds in a round and then at the next round you only have to destroy 1 figure. I believe your intent is to have all figures with a wound on it base to be destroyed before the next round, Correct?
NINJA'd TOO TOUGH TO DIE When one of these figures would receive 1 or more wound markers from an attack or special power, instead of removing it from play you may place a single wound marker on its base. Before rolling for initiative each round, destroy all of these figures with 1 or more wound markers on its base. Would I want it to be everything I love...sure...but that's just not realistic so I'm going to focus on finding things that will make me unhappy and work on fixing those. |
#11
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Re: The Book of Bob & Carol & Ted & Ringo (Big Breaths)
Yes, but all of them or just one of them?
EDIT: If you want them to last longer, you could go for just one. |
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