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C3G Legacy Archive of all the original discussions and workshops from the first stage of C3G. |
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#1189
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Re: Out-there Heaven (Movie, TV, and Video Game Characters)
Sounds good to me!
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#1190
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Re: Out-there Heaven (Movie, TV, and Video Game Characters)
Becuase if we ever do Star Trek we are obligated to the comic version which for some reason has O'Brien randomly beefy as hell:
NAME = SWOLE-BRIEN SECRET IDENTITY = MILES EDWARD O'BRIEN SPECIES = WALL OF MUSCLE UNIQUENESS = UNIQUE HERO CLASS = ENGINEER PERSONALITY = SWOLE SIZE/HEIGHT = 1 AND A HALF SISKOS WIDE LIFE = 5 MOVE = 5 RANGE = 1 ATTACK = 3 DEFENSE = 3 POINTS = YES CHEIF ENGINEER Instead of moving Swole-Brien on your turn, you may choose a Destructible Object adjacent to an Engineer you control and either add or remove 1 wound from that Destructible Object. WHAT CANT BE ENGINEERED CAN BE PUNCHED When attacking a figure that is not a Destructible Object, Swole-Brien adds 1 automatic skull to his attack roll. When attacking a Destructible Object, Swole-Brien has the Super Strength special power. ONLY ENLISTED MAN IN STAR FLEET Instead of moving normally with a Commander or Officer you control, you may move Swole-Brien. My Repaints and Mods: Updated 1-13 My Custom Cards: Updated 4-15 My Custom Superheroes: Updated 1-13 My figure images for online games: Alliance figures, Utgar figures My Etsy Store Last edited by MrNobody; November 19th, 2022 at 11:59 AM. |
#1191
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Re: Out-there Heaven (Movie, TV, and Video Game Characters)
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#1192
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Re: Out-there Heaven (Movie, TV, and Video Game Characters)
Swole-Brien should throw down with the version of O'Brien from Chief O'Brien at Work.
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#1193
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Re: Out-there Heaven (Movie, TV, and Video Game Characters)
They're like two sides of the alternate universe O'Brien coin.
My Repaints and Mods: Updated 1-13 My Custom Cards: Updated 4-15 My Custom Superheroes: Updated 1-13 My figure images for online games: Alliance figures, Utgar figures My Etsy Store |
#1194
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Re: Out-there Heaven (Movie, TV, and Video Game Characters)
Quote:
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They're big bio-mechanical mechas, basically. Took this approach over implementing them as vehicles for a few reasons. Evas are super time-consuming to actually get into. Unlike Gundams, Evas pilots aren't interchangeable; each Eva can mostly only be piloted by one person (for lore reasons I won't get into). All the thematic pilots are useless in a scrap (14-year old kids with no combat training) and don't need separate cards or figures. Also the Evas' capabilities aren't hugely different from each other, so they're a bit tricky to differentiate mechanically if you aren't playing up the pilots' personalities. They all have a really kick-ass force field that protects them from most forms of harm (called the AT Field - the AT stands for Absolute Terror). I interpreted that as basically no-selling anything that isn't a straight-up attack (including just getting caught in an AoE). Kept that as a common power. General aesthetic for the write-ups is that they all share the AT Field power and they each get a "pilot" power that's playing up the pilot's personality. I went with literally including the pilot's personality as a way to nod at their characters a bit, and since it feels logical enough that the pilots' personalities would impact how they interact with stuff on the battlefield. Obviously it's a bit trinkety, though. The pilot powers are named "First Child" and so on because the pilots get referred to that way pretty often in the series; it's the order in which they were discovered as potential Eva pilots. Anywho, so that's the one pilot power up top and the Eva power at the bottom. The middle power is intended to be a mix: something that any of the Evas could do, but highlighting something that particularly gels with the pilot's style. Rei (pilot of the blue Evangelion Unit-00) is a supporting character and in keeping with that, tends to get the 'support' jobs in combat operations. Very self-sacrificng type. Tried to lean into that a bit on the card, with her having a way-scaled-up version of the MACH-I/Star-Lord SA and also an Aaron Cash type effect. Asuka (pilot of the red Evangelion Unit-02) is the deuteragonist of the story and rival for Shinji. She's the most combat-capable and Unit-02 is technically the first actual combat model; Unit-00 and Unit-01 are test models. Hence the rivalry type power and giving her the best straight-up attack power. Shinji (pilot of the purple Evangelion Unit-01) is the protagonist of the story. He's by far the most reluctant pilot, but he's piloting the scariest Eva. I think the mechanics follow from there. I wanted this one to feel the mechanically cleanest, as the lead. They all have a generalist slant vs a factional one, since they're big hefty things you're not gonna have room to run together in a lot of games. Event Hero status should keep them from getting too wild in generalist armies though. Generally envisioned them as costing a few hundred points each, but not to the point of being one-card armies. _____________________________________ Throwing this in Out-There Heaven because it's not a property we've decided to tackle and I'm mostly just in it for the thought experiment vs really wanting to make it happen in C3G. To my knowledge they don't have terribly accessible figures - best you can do is $50+ model kits that take a few hours to put together. (They are cool kits though) Last edited by Ronin; August 2nd, 2021 at 10:17 PM. |
#1195
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Re: Out-there Heaven (Movie, TV, and Video Game Characters)
Seem pretty cool to me, though my knowledge of Evangelion is very slim.
If these guys are supposed to be a team/ meant to be drafted together, feels like 00 kinda thirsts for some ability to reveal X OMs. The play between the wound absorbing and the 01's OM yonk thing is neat though. Is 00 supposed to be able to move itself with the special attack? Can currently, just checking if that's the intent. Is 02 supposed to be able to pick itself for the OM bit of Second Child? It can right now, but you mention it being a rivalry power. Having a rivalry with yourself isn't that wacky for an anime though I guess Would it be worth doing like.. "opponent's figures adjacent to Evangelion Unit-01 subtract.." for the Beast power instead of engaged? That would let it hit Gundams and such for Mecha crossovers. Personally, I don't really like powers that are based on number of OMs on a card, but then also have a limiter on them. Like if I have to work to get an effect going, I'd like to have a bit more carrot to it where I could get something extra special if I go whole hog investment in it. Especially on big scary event Heroes that are only boosting themselves, seems like they'd be plenty balanceable without the caps. Not something I'd like nay a design over or anything though My Repaints and Mods: Updated 1-13 My Custom Cards: Updated 4-15 My Custom Superheroes: Updated 1-13 My figure images for online games: Alliance figures, Utgar figures My Etsy Store |
#1196
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Re: Out-there Heaven (Movie, TV, and Video Game Characters)
Good catches! Definitely no self-rivalry intended on 02, just missed that I accidentally dropped that requirement somewhere in my umpteen edits to the power.
And yeah, probably fine to drop the cap on 01's defense subtraction. My initial versions were Unique Heroes, and I was a little more spooked about shenanigans there. |
#1197
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Re: Out-there Heaven (Movie, TV, and Video Game Characters)
Try not to Ralph.
Quote:
I can't believe it myself Suddenly I'm up on top of the world It should have been somebody else Believe it or not, I'm walkin' on air I never thought I could feel so free Flyin' away on a wing and a prayer Who could it be? Believe it or not it's just me Just like the light of a new day It hit me from out of the blue Breaking me out of the spell I was in Making all of my wishes come true Believe it or not, I'm walkin' on air I never thought I could feel so free Flyin' away on a wing and a prayer Who could it be? Believe it or not it's just me A cloud can change its semblance, yet retain its will With the intimacy of destruction, One knows what it is to be alive The empty sky holds no reflection, for sorrow - Eslo Rudkey |
#1198
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Re: Out-there Heaven (Movie, TV, and Video Game Characters)
Before my time.
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#1200
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Re: Out-there Heaven (Movie, TV, and Video Game Characters)
I remember basically nothing about this show besides the theme song. Seems about right though?
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