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  #49  
Old March 22nd, 2013, 04:50 PM
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Re: Battlefields of Star Wars 'Scape - BoSS

Quote:
Originally Posted by Arch-vile View Post
Ah, I forgot to update the Virtualscape files. Blame the Wookiee.

WK's latest version looks great; I did not think of using leftover rock to create the 24-hex start zones (I imagine you also used grass as a bottom layer in parts of the Cantina). I think a special rule for flying would be a good addition to this map.

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I think I used wall walk tiles--FotA has lots of single tiles.

You'll also need a rule:
Figures may not attack over voids.

This will prevent someone in a start zone from shooting through the invisible walls.
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  #50  
Old March 22nd, 2013, 04:52 PM
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Re: Battlefields of Star Wars 'Scape - BoSS

Quote:
Originally Posted by White Knight View Post
Quote:
Originally Posted by Arch-vile View Post
Ah, I forgot to update the Virtualscape files. Blame the Wookiee.

WK's latest version looks great; I did not think of using leftover rock to create the 24-hex start zones (I imagine you also used grass as a bottom layer in parts of the Cantina). I think a special rule for flying would be a good addition to this map.

Inside a Building
Figures may not fly, leap, or be thrown over the fortress walls.
I think I used wall walk tiles--FotA has lots of single tiles.

You'll also need a rule:
Figures may not attack over voids.

This will prevent someone in a start zone from shooting through the invisible walls.
That's what I used. And yeah, we'll need to add that rule.
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  #51  
Old March 22nd, 2013, 04:52 PM
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Arch-vile Arch-vile is offline
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Re: Battlefields of Star Wars 'Scape - BoSS

Quote:
Originally Posted by heroscaper2010 View Post
Quote:
Originally Posted by White Knight View Post
Quote:
Originally Posted by Arch-vile View Post
Ah, I forgot to update the Virtualscape files. Blame the Wookiee.

WK's latest version looks great; I did not think of using leftover rock to create the 24-hex start zones (I imagine you also used grass as a bottom layer in parts of the Cantina). I think a special rule for flying would be a good addition to this map.

Inside a Building
Figures may not fly, leap, or be thrown over the fortress walls.
I think I used wall walk tiles--FotA has lots of single tiles.

You'll also need a rule:
Figures may not attack over voids.

This will prevent someone in a start zone from shooting through the invisible walls.
That's what I used. And yeah, we'll need to add that rule.
Agreed, good catch.
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  #52  
Old March 22nd, 2013, 05:28 PM
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Re: Battlefields of Star Wars 'Scape - BoSS

Yeah, I was only looking at the posted pictures and not the VS file. I like the most recent one posted, looks like the first picture but has more space for armies.

My only question is, will the initiative roll determine who shoots first or will Han always shoot first on this map?
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  #53  
Old March 22nd, 2013, 05:36 PM
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Re: Battlefields of Star Wars 'Scape - BoSS

Quote:
Originally Posted by Yodaking View Post
Yeah, I was only looking at the posted pictures and not the VS file. I like the most recent one posted, looks like the first picture but has more space for armies.

My only question is, will the initiative roll determine who shoots first or will Han always shoot first on this map?
It's hard not to laugh at ignorance.

I think it should be by initiative, and not a given boost to either team. Especially if it's a competitive map.

I can say that a Greedo/Han scenario will not happen.
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  #54  
Old March 22nd, 2013, 05:38 PM
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Re: Battlefields of Star Wars 'Scape - BoSS

Quote:
Originally Posted by Yodaking View Post
Yeah, I was only looking at the posted pictures and not the VS file. I like the most recent one posted, looks like the first picture but has more space for armies.

My only question is, will the initiative roll determine who shoots first or will Han always shoot first on this map?
That just might be taken care of, you see, on 's card there's a power called . It allows to . Got it? Oh, sorry, I forgot HoSS Security was watching this thread like a hawk!


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  #55  
Old March 22nd, 2013, 05:55 PM
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Re: Battlefields of Star Wars 'Scape - BoSS

Quote:
Originally Posted by mac122 View Post
Quote:
Originally Posted by Yodaking View Post
Yeah, I was only looking at the posted pictures and not the VS file. I like the most recent one posted, looks like the first picture but has more space for armies.

My only question is, will the initiative roll determine who shoots first or will Han always shoot first on this map?
That just might be taken care of, you see, on Greedo's card there's a power called First Shot. It allows Greedo to shoot first. Got it? Oh, sorry, I forgot HoSS Security was watching this thread like a hawk!
I just hacked your redacted document and you guys might have a riot on your hands. I'm already sharpening up my pitch fork, might need to announce a delay in the release so you can get that fixed. Don't worry about what George says, he sold Star Wars off and can no longer sue and I've already kidnapped the Mouse. Expect to see him in a video on youtube soon stating unequivocally that Han shot first.
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  #56  
Old March 22nd, 2013, 05:58 PM
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Re: Battlefields of Star Wars 'Scape - BoSS

Quote:
Originally Posted by Yodaking View Post
Quote:
Originally Posted by mac122 View Post
Quote:
Originally Posted by Yodaking View Post
Yeah, I was only looking at the posted pictures and not the VS file. I like the most recent one posted, looks like the first picture but has more space for armies.

My only question is, will the initiative roll determine who shoots first or will Han always shoot first on this map?
That just might be taken care of, you see, on Greedo's card there's a power called First Shot. It allows Greedo to shoot first. Got it? Oh, sorry, I forgot HoSS Security was watching this thread like a hawk!
I just hacked your redacted document and you guys might have a riot on your hands. I'm already sharpening up my pitch fork, might need to announce a delay in the release so you can get that fixed. Don't worry about what George says, he sold Star Wars off and can no longer sue and I've already kidnapped the Mouse. Expect to see him in a video on youtube soon stating unequivocally that Han shot first.
Oh, how I love the guessing game.
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  #57  
Old March 22nd, 2013, 06:26 PM
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Re: Battlefields of Star Wars 'Scape - BoSS

Quote:
Originally Posted by heroscaper2010 View Post
Quote:
Originally Posted by Yodaking View Post
Quote:
Originally Posted by mac122 View Post
Quote:
Originally Posted by Yodaking View Post
Yeah, I was only looking at the posted pictures and not the VS file. I like the most recent one posted, looks like the first picture but has more space for armies.

My only question is, will the initiative roll determine who shoots first or will Han always shoot first on this map?
That just might be taken care of, you see, on Greedo's card there's a power called First Shot. It allows Greedo to shoot first. Got it? Oh, sorry, I forgot HoSS Security was watching this thread like a hawk!
I just hacked your redacted document and you guys might have a riot on your hands. I'm already sharpening up my pitch fork, might need to announce a delay in the release so you can get that fixed. Don't worry about what George says, he sold Star Wars off and can no longer sue and I've already kidnapped the Mouse. Expect to see him in a video on youtube soon stating unequivocally that Han shot first.
Oh, how I love the guessing game.
So close, yet so far away. Or am I simply saying that, even though you guessed right?

The map is *just* big enough that 1st turn shots won't happen from range 6 squads. Syvarris can reach the enemy, of course. The second person who moves could attack the opponent on OM 1, but that can happen on many small competitive maps.

For what it's worth, I never imagined this map as competitive, but if it could go that way without sacrificing the look of it, we might as well allow playtesting on it and make it competitive. It's pretty even on both sides, and we could do a scenario later (after May 4th! ).
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  #58  
Old March 22nd, 2013, 06:29 PM
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Re: Battlefields of Star Wars 'Scape - BoSS

Well, I don't see what scenario we could have on it. It's not like we're releasing a bunch of drunks so that we can fill a bar and have Ben Kenobi slice one of their arms off. Han/Greedo can't happen for the sake of fun, and for other reasons I can't mention out here.

I could see it as a casual map, with no SZs, I guess.
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  #59  
Old March 22nd, 2013, 06:33 PM
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Re: Battlefields of Star Wars 'Scape - BoSS

Quote:
Originally Posted by heroscaper2010 View Post
Well, I don't see what scenario we could have on it. It's not like we're releasing a bunch of drunks so that we can fill a bar and have Ben Kenobi slice one of their arms off. Han/Greedo can't happen for the sake of fun, and for other reasons I can't mention out here.

I could see it as a casual map, with no SZs, I guess.
Where's your sense of creativity?
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  #60  
Old March 22nd, 2013, 06:36 PM
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Re: Battlefields of Star Wars 'Scape - BoSS

Quote:
Originally Posted by Balantai View Post
Quote:
Originally Posted by heroscaper2010 View Post
Well, I don't see what scenario we could have on it. It's not like we're releasing a bunch of drunks so that we can fill a bar and have Ben Kenobi slice one of their arms off. Han/Greedo can't happen for the sake of fun, and for other reasons I can't mention out here.

I could see it as a casual map, with no SZs, I guess.
Where's your sense of creativity?
I guess with this version:



We could have Greedo + Stormtroopers vs. Luke, Ben, Han, and Chewie (and maybe the Droids)
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