Heroscapers
Go Back   Heroscapers > Custom HeroScape Creations > Other Customization & HS Additions
Other Customization & HS Additions Everything from new ways to play to modded figures


Reply
 
Thread Tools Search this Thread Display Modes
  #613  
Old December 10th, 2010, 05:39 PM
Chardris's Avatar
Chardris Chardris is offline
 
Join Date: March 27, 2009
Location: USA
Posts: 116
Chardris is surprisingly tart
Re: Heroes of 'Scape (RPG)

umm, sorry to burst your bubble but I don't see any of the updates.
Reply With Quote
  #614  
Old December 10th, 2010, 05:44 PM
Kaiyu's Avatar
Kaiyu Kaiyu is offline
Let me help you play with yourself!
 
Join Date: May 24, 2010
Location: USA - LA - New Orleans
Posts: 1,647
Images: 10
Blog Entries: 14
Kaiyu rolls all skulls baby! Kaiyu rolls all skulls baby! Kaiyu rolls all skulls baby! Kaiyu rolls all skulls baby!
Re: Heroes of 'Scape (RPG)

Quote:
Originally Posted by Chardris View Post
umm, sorry to burst your bubble but I don't see any of the updates.
Fixed. Thank you.
Reply With Quote
  #615  
Old December 10th, 2010, 06:39 PM
SgtHulka SgtHulka is offline
 
Join Date: January 4, 2007
Posts: 294
SgtHulka has disabled reputation
Re: Heroes of 'Scape (RPG)

Thanks!

It appears you forgot to list the class tree for Kyrie.
Reply With Quote
  #616  
Old December 10th, 2010, 06:44 PM
Viegon's Avatar
Viegon Viegon is offline
Power abusing superplaytester
 
Join Date: October 21, 2010
Location: USA - OH - Millersburg
Posts: 12,610
Images: 3
Viegon is hot lava death! Viegon is hot lava death! Viegon is hot lava death! Viegon is hot lava death! Viegon is hot lava death! Viegon is hot lava death! Viegon is hot lava death! Viegon is hot lava death! Viegon is hot lava death! Viegon is hot lava death! Viegon is hot lava death! Viegon is hot lava death! Viegon is hot lava death! Viegon is hot lava death!
Re: Heroes of 'Scape (RPG)

Awesome, love the new additions. The Soulborgs seem to have a lot more to them, the Kyries look fun (especially a wizard), and the Marro are awesome, can't wait to get one with a mount.

C3G: Taking Superheroes to a Whole New Level!
C3V: The Legacy of Classic 'Scape!
Viegon & Family's Classic Customs, Maps, and Battlefield Videos.

Enjoy App Games? Try A Day in the Life of Atlas!
Reply With Quote
  #617  
Old December 10th, 2010, 06:53 PM
Kaiyu's Avatar
Kaiyu Kaiyu is offline
Let me help you play with yourself!
 
Join Date: May 24, 2010
Location: USA - LA - New Orleans
Posts: 1,647
Images: 10
Blog Entries: 14
Kaiyu rolls all skulls baby! Kaiyu rolls all skulls baby! Kaiyu rolls all skulls baby! Kaiyu rolls all skulls baby!
Re: Heroes of 'Scape (RPG)

Quote:
Originally Posted by SgtHulka View Post
It appears you forgot to list the class tree for Kyrie.
Yes I did, thank you.

KYRIE
Warrior-- Champion-- Champion

Wizard-- Wizard-- Wizard
Reply With Quote
  #618  
Old December 10th, 2010, 07:04 PM
Therion's Avatar
Therion Therion is offline
 
Join Date: March 31, 2009
Location: USA - WI - Monroe
Posts: 334
Therion knows what's in an order marker Therion knows what's in an order marker
Re: Heroes of 'Scape (RPG)

Just some quick errors:

Grok Mount isn't available in the Hivelord class; is this intentional?

Kyrie don't have a class tree.

Jump Jets on the Deathwalker reference grappling.

Double-Layered Armor references Defensive Swiftness.

That's all I found (so far).

Also, I had a character idea, and I want to make sure it works like I think it works.

Spoiler Alert!


This works, right?

Patience Drain
After loading and before posting, roll the twenty-sided die.
On a 1, Therion makes a long and/or irritating post.
On a 2-15, Therion may not post this turn.
On a 16+, post normally.
Reply With Quote
  #619  
Old December 11th, 2010, 12:08 AM
Chardris's Avatar
Chardris Chardris is offline
 
Join Date: March 27, 2009
Location: USA
Posts: 116
Chardris is surprisingly tart
Re: Heroes of 'Scape (RPG)

Got my 1st Heroes of 'Scape scenario up and ready to download

http://www.heroscapers.com/community...o=file&id=2956

The scenario is extremely basic but should be workable. If there are any issues with gameplay, let me know so I can change it.
Reply With Quote
  #620  
Old December 11th, 2010, 01:10 AM
Kaiyu's Avatar
Kaiyu Kaiyu is offline
Let me help you play with yourself!
 
Join Date: May 24, 2010
Location: USA - LA - New Orleans
Posts: 1,647
Images: 10
Blog Entries: 14
Kaiyu rolls all skulls baby! Kaiyu rolls all skulls baby! Kaiyu rolls all skulls baby! Kaiyu rolls all skulls baby!
Re: Heroes of 'Scape (RPG)

Quote:
Originally Posted by Therion View Post
Just some quick errors:

Grok Mount isn't available in the Hivelord class; is this intentional?

Kyrie don't have a class tree.

Jump Jets on the Deathwalker reference grappling.

Double-Layered Armor references Defensive Swiftness.

That's all I found (so far).

Also, I had a character idea, and I want to make sure it works like I think it works.

Spoiler Alert!


This works, right?
Thank you for those catches. Day 1 and we already have content for our first patch, lol.

The Drow sounds really fun. In Spider form he can quickly catch up to a unit, otherwise throw up a Cloud of Darkness to be un-shootable. Once you get into melee you'll be a pain in the butt. He wont be doing much damage though, with only one attack of 4. But with Poisoned Blade he will make a good Rogue-like Hero to take out the low defense, low life, key units like Raelin. If it fits your build better you'd have 2 more skill point you could have spent while in the Warrior Class. While Level 1 you'd get your starting Skill Point, and two additional Skill Points while gaining 200 exp. While Level 2, he'd get 3 additional Skill Points until he hits 500 exp and then becomes a Arachnomancer.
EDIT: I also love how you utilized Mana Shield so that the only thing the Mana Depletion Markers effect is Mana Shield.
EDIT 2: Yes, not including Grok Mount was intentional, but I left the Special Attack in case someone bought the mount, but didn't get around to buying the Special Attack yet.
Quote:
Originally Posted by Chardris View Post
Got my 1st Heroes of 'Scape scenario up and ready to download

http://www.heroscapers.com/community...o=file&id=2956

The scenario is extremely basic but should be workable. If there are any issues with gameplay, let me know so I can change it.
I can't open it. Is it a map for Virtual'Scape? I have a Mac, so I'll have to open it on my desktop.

Last edited by Kaiyu; December 11th, 2010 at 01:27 AM.
Reply With Quote
  #621  
Old December 11th, 2010, 02:05 AM
Therion's Avatar
Therion Therion is offline
 
Join Date: March 31, 2009
Location: USA - WI - Monroe
Posts: 334
Therion knows what's in an order marker Therion knows what's in an order marker
Re: Heroes of 'Scape (RPG)

The idea is to spend all of your time in Drow form, to force engagement with Cloud of Darkness.

With Mana Shield, I find that it works best when your main form of attack isn't a special, like on an Elementalist, or when using Magic Arrow. (Note that its usefulness is diminished on the Elementalist, where you have to take a turn with your figure to remove a Mana Depletion Marker.)

Patience Drain
After loading and before posting, roll the twenty-sided die.
On a 1, Therion makes a long and/or irritating post.
On a 2-15, Therion may not post this turn.
On a 16+, post normally.
Reply With Quote
  #622  
Old December 11th, 2010, 10:37 AM
Chardris's Avatar
Chardris Chardris is offline
 
Join Date: March 27, 2009
Location: USA
Posts: 116
Chardris is surprisingly tart
Re: Heroes of 'Scape (RPG)

Thats odd. I uploaded another virtualscape file but that one works. I'll try and fix it when i get a chance.

And yes, it is a virtualscape file.

Last edited by Chardris; December 11th, 2010 at 11:17 AM.
Reply With Quote
  #623  
Old December 11th, 2010, 11:20 AM
SgtHulka SgtHulka is offline
 
Join Date: January 4, 2007
Posts: 294
SgtHulka has disabled reputation
Re: Heroes of 'Scape (RPG)

Kaiyu, did you have any rough point equivelant in mind per level when you were creating this? My incomplete attempts at backward-engineering has led me to believe that it's anywhere between 40 and 80 points per level. It's for a project I'm working on and for the moment I've settled on 60 points per level but I figured it was worth asking what you had in mind.
Reply With Quote
  #624  
Old December 11th, 2010, 11:27 AM
SgtHulka SgtHulka is offline
 
Join Date: January 4, 2007
Posts: 294
SgtHulka has disabled reputation
A More Challenging Game

By the way, if you guys want to try a more challenging version of this, instead of giving each player their own set of Order Markers, put all the Order Markers in a cup and have each player draw one (assuming you have 4 players...with 3 players don't use the X unless you have a special power that makes use of it and then just give it to that player, with two players each player draws 2 Order Markers).

This also makes it more compatible with campaigns written for vanilla Heroscape, like the BftU campaign, the SotM campaign, or the River of Blood campaign. Be warned, though: those campaigns are designed for the equivelant of high level heroes.
Reply With Quote
Reply

Go Back   Heroscapers > Custom HeroScape Creations > Other Customization & HS Additions
Thread Tools Search this Thread
Search this Thread:

Advanced Search
Display Modes


Similar Threads
Thread Thread Starter Forum Replies Last Post
MicroHeroScape - Scape characters as Micro Heroes Hex_Enduction_Hour Fan Art & Fiction 523 October 1st, 2014 06:26 PM
Characters from Heroes, as heroes. HalsefighterX Custom Units & Army Cards 32 November 27th, 2010 11:03 PM
New Virtual Scape: Holographic Scape Skeletor HeroScape General Discussion 5 November 12th, 2010 12:35 PM
Uncommon Heroes in Classic Scape? tcglkn HeroScape General Discussion 61 November 3rd, 2010 06:53 PM


All times are GMT -4. The time now is 09:26 PM.

Heroscape background footer

Powered by vBulletin® Version 3.8.8
Copyright ©2000 - 2020, vBulletin Solutions, Inc.
User Alert System provided by Advanced User Tagging (Lite) - vBulletin Mods & Addons Copyright © 2020 DragonByte Technologies Ltd.