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Competitive Armies Discussion Discuss, critique, and build ideas for tournament-caliber armies.


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  #3877  
Old October 23rd, 2014, 09:58 PM
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Re: "I could beat that army!" Theoryscape Challenge

Quote:
Originally Posted by clancampbell View Post
Quote:
Originally Posted by nate the dawg View Post


Warriors of Ashra x6 300
Acolarh 410
Raelin v.1 490
Isamu 500 / 21


!
Aubrien archers x4
Syvarris
Venoc Warlord
500/14

All range gives Ashra fits. Warlord adds to frenzy!
Hah, add Haduc to add another +1 to their frenzy roll, and an awesome cleanup figure as well.
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  #3878  
Old October 26th, 2014, 01:02 PM
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Re: "I could beat that army!" Theoryscape Challenge

Quote:
Originally Posted by mtl1998 View Post
Gurei-Oni-100
Torin-120
Raelin-80
Warden 816-90
Ne-Gok-Sa-90
Marcu-20
Total: 500/ 8 hexes: 6 figures.
Shades x5

That is all.
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  #3879  
Old October 26th, 2014, 02:55 PM
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Re: "I could beat that army!" Theoryscape Challenge

Izumi
Kozuke
Tagawa
Tagawa Archers x2
Raelin
500 points 16 hexes

Surround Raelin with samurai because its fun to watch an army kill itself.

"Hello my name is Inigo Montoya. You killed my father. Prepare to die."~Inigo Montoya.


Pssst...
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  #3880  
Old October 27th, 2014, 07:10 PM
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Re: "I could beat that army!" Theoryscape Challenge

Quote:
Originally Posted by Crixus33 View Post
Izumi
Kozuke
Tagawa
Tagawa Archers x2
Raelin
500 points 16 hexes

Surround Raelin with samurai because its fun to watch an army kill itself.
Fire Elementals x10 - 350
Kurrok - 470
Air Elemental - 500

Burn, baby, burn....
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  #3881  
Old October 27th, 2014, 07:41 PM
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Re: "I could beat that army!" Theoryscape Challenge

Quote:
Originally Posted by fomox View Post

Fire Elementals x10 - 350
Kurrok - 470
Air Elemental - 500

Burn, baby, burn....
Moltenclaw - 170
Brunak - 110
Shurrak - 160
Greenscales - 60

500 points, 8 hexes.

No burning for you.
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  #3882  
Old October 27th, 2014, 09:03 PM
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Re: "I could beat that army!" Theoryscape Challenge

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Originally Posted by Evar-Scarcarver View Post

Moltenclaw - 170
Brunak - 110
Shurrak - 160
Greenscales - 60

500 points, 8 hexes.

No burning for you.
Axegrinders x4-280
Mok-220
Total: 500/ 18 hexes

Axegrinders almost always have a bonus, and Mok is the heavy hitter.

Last edited by mtl1998; October 28th, 2014 at 12:01 AM. Reason: My mom isn't worth 220 points, Mok is. Mom's like 3000 points.
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  #3883  
Old October 28th, 2014, 12:08 PM
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Re: "I could beat that army!" Theoryscape Challenge

I got a funky counter to that.

Zelrig 185
Gurei Oni 100
Raelin 80
2x Rats 40 or Repulsors if you want the same thing over and over again haha
Marro Warriors 50
495/17 I think

Well, it's pretty simple. Bomb glads as they approach with Z and the Warriors. Hopefully the rats slow 'em down a little. If they get passed the rats, Gurei is there backed with Raelin to get a counterstrike or two. It's a long shot for me to win without easily bombing the start zone. Who doesn't like a challenge?
EDIT: Sorry everyone, I don't know why I did a counter to a Blast/glad combo. Please skip this embarrassment.
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  #3884  
Old October 28th, 2014, 10:29 PM
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Re: "I could beat that army!" Theoryscape Challenge

Quote:
Originally Posted by mtl1998 View Post

Axegrinders x4-280
Mok-220
Total: 500/ 18 hexes

Axegrinders almost always have a bonus, and Mok is the heavy hitter.
Zelrig 185
10th x4 (300) 485
Isamu (10) 495 / 19 hexes

Zelrig Z-bombs while the gunners load up and Mok starts to move. Once Zelrig's doom is imminent, 10th show up with their remarkably effective muskets to blast things.

Sure, I probably should have gone 10th x6, but that is too easy to counter. All you have to do is go 4th x6.
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  #3885  
Old October 30th, 2014, 09:57 PM
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Re: "I could beat that army!" Theoryscape Challenge

Quote:
Originally Posted by yamissflash View Post
Zelrig 185
10th x4 (300) 485
Isamu (10) 495 / 19 hexes
Raelin - 80
DW8k - 130
Arrow Gruts x3 - 120
Ice Troll x2 - 170
500, 13 hexes

Plenty of room to spread out in the start zone, DW8000 will have a great time with the 10th. Ice trolls as needed to charge Zelrig. Raelin because, well, the 8 defense on DW just isn't enough.
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  #3886  
Old October 30th, 2014, 10:16 PM
mtl1998 mtl1998 is online now
 
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Re: "I could beat that army!" Theoryscape Challenge

Raelin - 80
DW8k - 130
Arrow Gruts x3 - 120
Ice Troll x2 - 170
500, 13 hexes

Plenty of room to spread out in the start zone, DW8000 will have a great time with the 10th. Ice trolls as needed to charge Zelrig. Raelin because, well, the 8 defense on DW just isn't enough.

Jotun-225
Nilfheim-185
Crixus-90

Total: 500 3 figures 5 hexes.
Bring out the heavy hitters.
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  #3887  
Old October 31st, 2014, 10:30 AM
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Re: "I could beat that army!" Theoryscape Challenge

Quote:
Originally Posted by mtl1998 View Post



Jotun-225
Nilfheim-185
Crixus-90

Total: 500 3 figures 5 hexes.
Bring out the heavy hitters.

Mogrimm Forgehammer
Axegrinders x4
Syvarris

Syvarris throws some long range shots to soften them up. Then the dwarves mob the big guys!

72 tournaments. 173 - 142 - 1 overall record. 6 tournament wins.

My goal, play every official 'scape unit in a tournament at least once. 149 down, 55 to go!
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  #3888  
Old October 31st, 2014, 02:53 PM
mtl1998 mtl1998 is online now
 
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Re: "I could beat that army!" Theoryscape Challenge

Quote:
Originally Posted by clancampbell View Post


Mogrimm Forgehammer
Axegrinders x4
Syvarris

Syvarris throws some long range shots to soften them up. Then the dwarves mob the big guys!
KoW x4-280
Gilbert-105
Airborne-110

Total: 495, 21 hexes/figures

Airborne can either assassinate Syvarris or grenade the axegrinders. If they take Syv, The knights should be able to take out the dwarves. It would be a close game.
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