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C3G Legacy Archive of all the original discussions and workshops from the first stage of C3G. |
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#169
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Re: C3G Strategy/Competitive Discussion (Annihilus)
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#170
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Re: C3G Strategy/Competitive Discussion (Doctor Doom)
Hit your D20 rolls and he can be a one-man army. Pairs well with a few Doombots to keep him alive and a swarm of Moloids to keep him clean.
C3G can be played with official Heroscape, but it's not recommended.
DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards. |
#171
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Re: C3G Strategy/Competitive Discussion (Doctor Doom)
Being able to Mystic Power Drain Event Heroes feels so onbrand for Doom, I love it. Outside of that, he's the kind of character that feels like he can always bring a game back. MPD lets him take on nearly anyone if your D20 is hot, and Pit Trap can keep those melee threats away, or get an autowund on a damaged enemy. It's kind of hard to talk about him competitively since he's dependent on the enemy team, but I doubt he ever feels like dead weight. Ruler synergies with Moloids are nice too.
I could see him pairing well with others that mess with enemy movement or lockdown nearby foes, like Jean Grey or Blob. Doom/Jean/Blob/Doombots/Moloids sounds like it might be a fairly tough to crack army. |
#172
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Re: C3G Strategy/Competitive Discussion (Doctor Doom)
Yeah, he may be the Unique Hero that feels most like an Event Hero, especially if you play him with Doombots to give him a bit more staying power.
Teaming him up with War-Machine and some throwers to try to take advantage of Elaborate Pit Trap could be an interesting thing to try, but I'm not convinced that a focus on Elaborate Pit Trap makes the most sense for him competitively. I view that more as a throw-in. C3G can be played with official Heroscape, but it's not recommended.
DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards. |
#173
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Thoughts
I mean one of my thoughts is someone like Merlyn. 6 attack with double skulls? Yeah that's not terrifying or anything.
~Dysole, popping back in briefly My Twitch Channel where I play Scape and other things My YouTube Channel where the games get uploaded later Dysole's Draft Rankings Map Thread (Not responsible for psychic damage) Customs Battle Reports This sentence is seven words long. This sentence is not seven words long. |
#174
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Re: C3G Strategy/Competitive Discussion (Doctor Doom)
Maybe Spawn to steal that super healing.
Doom, Merlyn, Spawn and fill in with Moloids? I think 14 would be 995. |
#175
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Re: C3G Strategy/Competitive Discussion (Doctor Doom)
Luckily, since he can only drain opponent's figures, he avoids a lot of the cheesiness about building armies around him.
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#176
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Reading Comprehension
Oh yeah. Now I'm trying to think is there a way to give your opponent figures?
~Dysole, figuring out the weird ways to win My Twitch Channel where I play Scape and other things My YouTube Channel where the games get uploaded later Dysole's Draft Rankings Map Thread (Not responsible for psychic damage) Customs Battle Reports This sentence is seven words long. This sentence is not seven words long. |
#178
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Re: C3G Strategy/Competitive Discussion (Doctor Doom)
You could go Amanda Waller and try to Suicide Squad your own troops, or use Creeper or Genis-Vell, but I don't think there's any generalist way to have your troops betray you.
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#179
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Re: C3G Strategy/Competitive Discussion (Doctor Doom)
Sounds like a Soundwarp design in the making, though.
C3G can be played with official Heroscape, but it's not recommended.
DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards. |
#180
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Re: C3G Strategy/Competitive Discussion (Doctor Doom)
I really enjoy thinking of all the crazy things that can happen with Doom.
Thematically, I was wondering how Doom might feel he could use Reed's powers better than Reed. If he received Fantastic Leader 4 via MPD, then on Doom's next OM turn, he'd get to potentially take a turn with Kristoff twice, once before and after Doom, or first with up to 3 other Adventurers, then Doom, then Kristoff. Fantastic Leader 5! Trying to think of what a fun Doomtastic Five army would consist of without doubling up on any classic FF members. |
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