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C3G Library This area collects all the released designs. Feel free to post any figure specific questions in their individual books.


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  #1  
Old May 8th, 2022, 12:34 PM
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The Book of Armadillo

The Book of Armadillo

C3G MARVEL PUBLIC EXCLUSIVE COLLECTION 35
INTO THE DARK



Comic PDF


Mini PDF

The figure used for this unit is a Heroclix figure from the Captain America Marvel Heroclix set.
Its model number and name are #036 / Armadillo.

_________________________________________________________________

Character Bio - Not much is known about Antonio Rodriguez's life other than he had a criminal record and a wife. His wife was critically stricken with an undiagnosed disease. Rodriguez took her to every doctor who would see her, but none was able to help her.
In desperation, Rodriguez sought the criminal scientist Dr. Karlin Malus, an expert in the generation and bestowal of superhuman powers, whom he heard about while in prison.

Malus agreed to try to cure her in exchange for Rodriguez agreeing to become his test subject and employee for an indefinite period of time. Malus subjected Rodriguez to an experimental process that combined genetic material from an armadillo with the man's human genes. Dubbing Rodriguez The Armadillo, he assigned him to break into the Avenger's West Coast compound to steal the comatose body of the villian Goliath, a former subject of Malus who was being held there.

Armadillo has been trained as a professional wrestler and has numerous moves he utilizes including The "Roadkill Slammer", wherein he rolls himself into a ball with only his shell exposed and barrels down his opponents.
_________________________________________________________________

-Rulings and Clarifications-
  • Base Clarification: Armadillo is a single-spaced figure.
_________________________________________________________________

-Combinations and Synergies-

Incoming Synergy:Outgoing Synergy:
  • N/A
Immunities, Benefits, and Weaknesses:
  • N/A
_________________________________________________________________

-Strategy, Tactics and Tips-
  • N/A
-Heroscapers Community Contributions-

Last edited by Arch-vile; August 7th, 2022 at 11:02 AM.
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  #2  
Old May 8th, 2022, 12:34 PM
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Re: The Book of Armadillo - Design Phase

NAME = ARMADILLO
SECRET IDENTITY = ANTONIO RODRIGUEZ

SPECIES = MUTATE
UNIQUENESS = UNIQUE HERO
CLASS = CRIMINAL
PERSONALITY = RELENTLESS

SIZE/HEIGHT = LARGE 6

LIFE = 5

MOVE = 6
RANGE = 1
ATTACK = 5
DEFENSE = 5

POINTS = 210


TUNNELING AMBUSH
Instead of moving Armadillo normally, you may choose a non-water space within 4 spaces of Armadillo and no higher than 1 level above his height or 3 levels below his base. If there is a figure on that space, you may move that figure 1 space, ignoring leaving engagement attacks. Place Armadillo on the chosen space and roll an unblockable attack die against each figure adjacent to Armadillo. Armadillo rolls 2 fewer attack dice on any turn that he chooses to use Tunneling Ambush.

ROADKILL SLAMMER SPECIAL ATTACK
Range Special. Attack 5.
Instead of moving and attacking normally, you may move Armadillo up to 4 spaces in a straight line. While moving this way, Armadillo may move through all figures and does not take leaving engagement attacks. After moving, roll attack dice once for all figures Armadillo moved through. Figures without the Super Strength special power roll 1 fewer defense die when defending against this special attack.

IMPENETRABLE SKIN
When Armadillo defends against a normal or special attack, if at least one shield is rolled, the most wounds Armadillo can take from this attack is one.

SUPER STRENGTH

Last edited by Zakizzryn; June 23rd, 2022 at 03:20 PM. Reason: Name change from Rodriquez to Rodriguez
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  #3  
Old May 28th, 2022, 08:23 PM
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Re: The Book of Armadillo - Design Phase

Some wording edits:
Quote:
TUNNELING AMBUSH
Instead of moving Armadillo normally, you may choose a land space that is within 4 spaces of Armadillo that is not higher than 1 level above Armadillo's height or 3 levels below his base. If there is a figure on that space, you may move that figure 1 space, ignoring leaving engagement attacks. Then place Armadillo on the chosen space and roll an unblockable attack die against all figures adjacent to Armadillo. After using Tunneling Ambush, subtract 2 from Armadillo's Attack number for the remainder of this turn.

ROADKILL SLAMMER SPECIAL ATTACK
Range Special. Attack 5.
Instead of moving and attacking normally, you may move Armadillo up to 4 spaces in a straight line. During this movement, Armadillo may move through all figures and does not take leaving engagement attacks. After moving, roll attack dice against each figure Armadillo moved through. Figures without the Super Strength special power roll 1 fewer defense die when defending against this special attack.

IMPENETRABLE SKIN
When Armadillo defends against a normal or special attack, if at least one shield is rolled, the most wounds Armadillo can take from this attack is one.
For Tunneling Ambush: Mole Man has a tunnel power that specifies he can choose a "non-water" space. Did you want to go with that instead of "land space"? Also, I assume that enemy figures do not take LEAs, but Armadillo is intended to - is that correct? I added the red line in assuming that.

For Roadkill Slammer, is this a "Roll for each attack separately" or "roll attack dice once for all figures" attack? It probably should specify whichever way.

Edit - I'd also add base clarification to the OP. (For if he is single or double spaced.)

Last edited by Arch-vile; May 29th, 2022 at 09:39 AM.
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Old May 30th, 2022, 12:44 AM
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Re: The Book of Armadillo - Design Phase

Quote:
Originally Posted by Arch-vile View Post
Edit - I'd also add base clarification to the OP. (For if he is single or double spaced.)
Why would we need that? It's clearly a single spaced clix.
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  #5  
Old May 30th, 2022, 01:11 PM
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Re: The Book of Armadillo - Design Phase

Quote:
Originally Posted by Zakizzryn View Post
TUNNELING AMBUSH
Instead of moving Armadillo normally, you may choose a non-water space that is within 4 spaces of Armadillo and is no higher than 1 level above his height or 3 levels below his base. If there is a figure on that space, you may move that figure 1 space, ignoring leaving engagement attacks. Place Armadillo on the chosen space and roll an unblockable attack die against all figures adjacent to Armadillo, one at a time. Armadillo rolls 2 fewer attack dice on any turn that he chooses to use Tunneling Ambush.

ROADKILL SLAMMER SPECIAL ATTACK
Range Special. Attack 5.
Instead of moving and attacking normally, you may move Armadillo up to 4 spaces in a straight line. While moving this way, Armadillo may move through all figures and does not take leaving engagement attacks. After moving, roll attack dice once for all figures Armadillo moved through. Figures without the Super Strength special power roll 1 fewer defense die when defending against this special attack.
Some more edits to keep the powers in line with the rest of our library.

Copy/paste:

TUNNELING AMBUSH
Instead of moving Armadillo normally, you may choose a non-water space within 4 spaces of Armadillo and no higher than 1 level above his height or 3 levels below his base. If there is a figure on that space, you may move that figure 1 space, ignoring leaving engagement attacks. Place Armadillo on the chosen space and roll an unblockable attack die against all figures adjacent to Armadillo, one at a time. Armadillo rolls 2 fewer attack dice on any turn that he chooses to use Tunneling Ambush.

ROADKILL SLAMMER SPECIAL ATTACK
Range Special. Attack 5.
Instead of moving and attacking normally, you may move Armadillo up to 4 spaces in a straight line. While moving this way, Armadillo may move through all figures and does not take leaving engagement attacks. After moving, roll attack dice once for all figures Armadillo moved through. Figures without the Super Strength special power roll 1 fewer defense die when defending against this special attack.
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  #6  
Old May 30th, 2022, 01:17 PM
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Re: The Book of Armadillo - Design Phase

Quote:
Originally Posted by tcglkn View Post

Some more edits to keep the powers in line with the rest of our library.

Copy/paste:

TUNNELING AMBUSH
Instead of moving Armadillo normally, you may choose a non-water space within 4 spaces of Armadillo and no higher than 1 level above his height or 3 levels below his base. If there is a figure on that space, you may move that figure 1 space, ignoring leaving engagement attacks. Place Armadillo on the chosen space and roll an unblockable attack die against all figures adjacent to Armadillo, one at a time. Armadillo rolls 2 fewer attack dice on any turn that he chooses to use Tunneling Ambush.

ROADKILL SLAMMER SPECIAL ATTACK
Range Special. Attack 5.
Instead of moving and attacking normally, you may move Armadillo up to 4 spaces in a straight line. While moving this way, Armadillo may move through all figures and does not take leaving engagement attacks. After moving, roll attack dice once for all figures Armadillo moved through. Figures without the Super Strength special power roll 1 fewer defense die when defending against this special attack.

Thanks!
Edits have been made
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Old May 8th, 2022, 12:35 PM
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Re: The Book of Armadillo - Design Phase

Comic Art
Spoiler Alert!

Miniature Photo
Photos acquired from the Mini Photo Depository
Submitted by Ronin
Spoiler Alert!

Last edited by Zakizzryn; May 9th, 2022 at 02:22 AM.
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Old May 8th, 2022, 12:39 PM
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Re: The Book of Armadillo - Design Phase

Looks good to me. I think Relentless is the perfect personality for him.
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Old May 8th, 2022, 01:39 PM
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Re: The Book of Armadillo - Design Phase

Really excited for this one! I'll quote here real quick, since I think I was a lil late to the other thread.

Quote:
Originally Posted by Splash View Post
Here's my Armadillo, if you're curious.

The main thing I would mention is his personality should be Repentant so he can join the Thunderbolts, as he has given up crime in the past and even been a part of Texas's Initiative hero team.

Also I don't think you need this line "When Armadillo starts his Underground movement, he will take any leaving engagement attacks."
One other thing is exoskeleton I think more refers to insects, might wanna retitle that one.
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Old May 8th, 2022, 03:39 PM
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Re: The Book of Armadillo - Design Phase

I don’t think Armadillo should be joining the thunderbolts. He’s never really been repentant and only works with heroes when forced.

I do think that line needs to be dropped from the movement power and Exoskeleton could be renamed to Thick Hide to be a bit more accurately named.
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Old May 8th, 2022, 03:53 PM
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Re: The Book of Armadillo - Design Phase

Quote:
Originally Posted by tcglkn View Post
I donít think Armadillo should be joining the thunderbolts. Heís never really been repentant and only works with heroes when forced.

I do think that line needs to be dropped from the movement power and Exoskeleton could be renamed to Thick Hide to be a bit more accurately named.
Thick Hide I feel works, I dig it.
I believe it was an ability name I had for something else but scrapped it and just copy / pasted to this when I was writing it up haha.
Will make adjustment once waiting period for current process is finished as well as the removal of text if everyone is in agreement on it.
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Old May 8th, 2022, 03:58 PM
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Re: The Book of Armadillo - Design Phase

Quote:
Originally Posted by Zakizzryn View Post
Will make adjustment once waiting period for current process is finished as well as the removal of text if everyone is in agreement on it.
There is not a waiting period anymore so you can make changes as you see fit.
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