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Re: Tips On Making Dungeons
I have way too much terrain to care about messing up pieces of my map, so I usually don't need virtualscape for maps. The best way, in my opinion, would be to decide which path you, as the DM, want them to go, and then build the map around that, in addition to treasure "rooms" and important enemy positions, to pressure them into taking that path...
TAF was the Storyteller... in THE ENEMY'S LAST RETREAT |
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