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Custom Units & Army Cards Fan-created HS army cards for units, glyphs, and equipment |
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#109
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Re: AndreThaGiant's Customs [*NEW* GORRAN THE OUTSIDER]
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#110
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Re: AndreThaGiant's Customs [*NEW* GORRAN THE OUTSIDER]
@Vydar_XLIII
I couldn’t tell if you got this from your comments, but I do believe the ninjas are intended to be able to use their SA in addition to all three normal attacks.
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#111
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Re: AndreThaGiant's Customs [*NEW* GORRAN THE OUTSIDER]
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#112
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Re: AndreThaGiant's Customs [*NEW* GORRAN THE OUTSIDER]
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Andre, you could make it so METSUBUSHI can attack things while being engaged. Like J15's GUIDED CANNONS SA. "I disagree. You're kind of right, yes, but Vydar and I are entirely right." -superfrog High Quality Map Rendering Vydar's Custom Units Vydar's Maps VC Units Base Size Spreadsheet |
#113
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Re: AndreThaGiant's Customs [*NEW* GORRAN THE OUTSIDER]
What if you chose three spaces in a straight line to be affected?
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#114
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Re: AndreThaGiant's Customs [*NEW* GORRAN THE OUTSIDER]
I'm envisioning a smoke bomb, does 3 spaces in a row make sense?
"I disagree. You're kind of right, yes, but Vydar and I are entirely right." -superfrog High Quality Map Rendering Vydar's Custom Units Vydar's Maps VC Units Base Size Spreadsheet |
#115
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Re: AndreThaGiant's Customs [*NEW* GORRAN THE OUTSIDER]
Based on my limited understanding of the theme, I think historically this was more often powder or sand thrown in opponent’s eyes, which I think would make sense for a line style aoe?
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#116
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Re: AndreThaGiant's Customs [*NEW* GORRAN THE OUTSIDER]
It's hard for me to imagine a non fire-based ability affecting a straight line in scape
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#117
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Re: AndreThaGiant's Customs [*NEW* WILDWOOD SENTIENT]
With some collaborative brainstorming in the Discord server, I present- Wildwood Sentient!
Points are probably way off, he's fresh off the press. |
#118
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Re: AndreThaGiant's Customs [*NEW* WILDWOOD SENTIENT]
A giant Wildwood is a cool idea. Sentient of the Forest and Slow Regeneration are a powerful combination, but a Life of 5 should likely limit their effects to saving a single Runner each round—still a valuable use. I'd actually say that the points are fine, as one must risk disrupting the Wildwood supply chain by dropping a Sentinel and/or a Runner to use the Sentient outside of larger games.
I am slightly concerned about Uproot's consequences against ranged units, though; because the Sentient is the only Wildwood that can neither grow into a greater unit nor grow out of a lesser unit, carries no bonding power to build board control, and cannot attack a figure at the farthest edge of its move, it seems acutely vulnerable to kiting strategies. In an extreme example, figures such as Agent Carr or Calibrax are even able to torment it in such a manner while repeatedly disengaging at little to no risk on sufficiently hilly maps, as the 5-Move double-spaced figure can hardly expect to throw more than a single attack die under such conditions. |
#119
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Re: AndreThaGiant's Customs [*NEW* WILDWOOD SENTIENT]
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#120
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Re: AtG's Customs [*NEW* WILDWOOD SENTIENT]
I like the uproot concept but perhaps drop the sentient of the forest for an entangle (i.e. Cyberclaw) ability.
It may change the power compatibility but would certainly prevent disengage from being an issue...especially against pesky orcs. Or live with it since this is Heroscape and each hero should have a rock/paper/scissors issue. Just when you thought it was all right, someone made it alright. Good trades with - Porkins / xraine69 / mac122 (x2) / frylock / Ztimster (x2) and probably others I forgotten to mention...sorry. Last edited by AMIS; February 4th, 2022 at 08:50 AM. Reason: Paper would be the issue against Wildwoods. |
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