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Other Customization & HS Additions Everything from new ways to play to modded figures |
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#625
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Re: A More Challenging Game
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Heroes of 'Scape- Heroscape meets RPG! Heroes of 'Scape Battle Summaries Let me help you play with yourself? |
#626
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Re: Heroes of 'Scape (RPG)
Woah....Kaiyu changed his username I think
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#627
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Re: Heroes of 'Scape (RPG)
A while ago. I think it used to be kaiyu707, but when I came back, it had changed.
Can you defeat a mind such as mine?
Riddler |
#628
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Re: Heroes of 'Scape (RPG)
Not sure if it's because I'm using the computer with the file, but I can upload the map with no problems. What might be the issue is I put the map in the center of the field of empty hexes. If you zoom out completely, it should be there. If that doesn't work, let me know.
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#629
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Re: Heroes of 'Scape (RPG)
A few comments about the latest addition:
First off, good job man! My Scape is currently put away(relatives staying for about a week), but I'll definitely try some of this new stuff when I get a chance! Second, IMO, Kyrie should be an available race for Necromancer School(Runa), Fire School(Not sure, maybe Kiova), and MAYBE Druid school(Saylind) as well. Just my opinion though. Third, is the Range Optimization Optional? I'm assuming it is, but I just wanted to make sure. Fourth, do you have any plans for expanding HoS beyond the classes the game has given? With a LITTLE imagination, we actually DO have available figures for a lot more race/class combos than the game has(More Kyrie wizard types, for instance). One suggestion for a new subclass would be two new wizard schools: FROST and SHADOW Magic. Another idea for a new class would be based on the Hunter/Warlock class in WoW. Both classes had 'pets' that would level up with them as they leveled. A HoS variant would entail a character summoning a multi-life pet that progress with them. Different pet 'types' (Wolf or Spider for instance) would have different strengths. I can provide some of my ideas for this class if you like the idea. Oh, and the 'Hunter' would be able to bond with the 'pet', but the pet wouldn't necessarily be as effective as, say, a 'hunter'/Champion combo. Your curiosity will be the death of you....
Last edited by gorthan313; December 11th, 2010 at 10:23 PM. |
#630
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Re: Heroes of 'Scape (RPG)
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In addition, the theme I was going for with the Kyrie is simple and basic; very few d20 based powers, no special attacks. The only reason I allowed the Divine School of Magic was so they could have the healing and defense aura. Quote:
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Heroes of 'Scape- Heroscape meets RPG! Heroes of 'Scape Battle Summaries Let me help you play with yourself? |
#631
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Re: Heroes of 'Scape (RPG)
The power "Lie in waiting" should just be Lie in Wait.
Oh, and should Wrist Rocket be usable without Range Optimization? EDIT: Also, a couple of minor errors under Hail Fire Missile Launcher Special Attack. (Which by the way, looks sweet, if a little expensive.) You put, "Any figures adjacent to the chosen figure ate also affected..." You know how to fix that. Also, it should read, "This figure only needs clear line of sight to the chosen figure", not "at". Patience Drain After loading and before posting, roll the twenty-sided die. On a 1, Therion makes a long and/or irritating post. On a 2-15, Therion may not post this turn. On a 16+, post normally. Last edited by Therion; December 12th, 2010 at 04:05 PM. |
#632
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Re: Heroes of 'Scape (RPG)
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EDIT: Would Lay in Waiting be okay? Yes it is. I'll fix those. Thanks again Therion! You're always such a great help. Heroes of 'Scape- Heroscape meets RPG! Heroes of 'Scape Battle Summaries Let me help you play with yourself? |
#633
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Re: Heroes of 'Scape (RPG)
Patch v1.0 is officially released.
The second post will now contain all future patch updates for download. Heroes of 'Scape- Heroscape meets RPG! Heroes of 'Scape Battle Summaries Let me help you play with yourself? |
#634
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Re: Heroes of 'Scape (RPG)
Just a little question:
Why can't the kyrie have gold and items?? I just don't get the logic behind that. By the way my next game should be december 22, unless there are some people who can't come. |
#635
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Re: Heroes of 'Scape (RPG)
To balance their free Flying Special Power, which typically would cost 2 Skill Points. This same balance tactic is done with the Phantom Knight and Dragon.
Heroes of 'Scape- Heroscape meets RPG! Heroes of 'Scape Battle Summaries Let me help you play with yourself? Last edited by Kaiyu; December 13th, 2010 at 07:45 PM. Reason: Added Dragon |
#636
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Re: Heroes of 'Scape (RPG)
I think it's a good balancing mechanism.
Maybe just imagine that human-manufactured goods are too heavy for the Kyrie to fly with. |
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