|
Custom Units & Army Cards Fan-created HS army cards for units, glyphs, and equipment |
|
Thread Tools | Search this Thread | Display Modes |
#2197
|
||||
|
||||
Re: The Pre-SoV Workshop
Quote:
Have you tried Hexscape? 3D Heroscape Multiplayer Battle program! Looking for a C3V/SOV miniature? Try one of these sites. |
#2198
|
||||
|
||||
Re: The Pre-SoV Workshop
No, although that should be taken into consideration.
In the original process, each judge wrote their review and checked availability at the time of review. This led to some miniatures running out of stock during the review process and failing for that reason, which was unfair to the creators. |
#2199
|
||||
|
||||
Re: The Pre-SoV Workshop
So if Paizo is going to release a new set of figures and I pull together a common squad design (for example), and I submit it prior to the release Of the actual minis...that’s okay? Or I submit the design as soon as the pack is released? I mean... that’s cool and all...but that also doesn’t seem practical or wise when there’s no saying what the availability will be like as the pack is released into the market.
I wish it were that way... but I don’t see that flying EDIT: in other words (with my example), had I submitted the Templars upon release of the minis...the design could have passed? Sir Heroscape's Content
Customs, Maps, Battle Reports YouTube Channel, Trade List, 'Scaper of the Month, Burnout Format Tourney Record: 309 - 141 Online Record: 19 - 22 |
#2200
|
||||
|
||||
Re: The Pre-SoV Workshop
Oh understood.
Have you tried Hexscape? 3D Heroscape Multiplayer Battle program! Looking for a C3V/SOV miniature? Try one of these sites. |
#2201
|
||||
|
||||
Re: The Pre-SoV Workshop
Quote:
If people want them, they can buy them. Yes, availability would have been okay (for me at least) if you submitted this design before release. |
#2202
|
||||
|
||||
Re: The Pre-SoV Workshop
That's a bit of a gray area. Technically it's a new submission, but we give a lot more leeway if it's a resubmit.
|
#2203
|
||||
|
||||
Re: The Pre-SoV Workshop
Quote:
Sir Heroscape's Content
Customs, Maps, Battle Reports YouTube Channel, Trade List, 'Scaper of the Month, Burnout Format Tourney Record: 309 - 141 Online Record: 19 - 22 |
#2204
|
||||
|
||||
Re: The Pre-SoV Workshop
Quote:
Of course I just had my SoV submission rejected, and I'm a little disappointed, so there's probably some salt seeping through because of that. I'm sorry if my post came off too abrasive, though it was in response to you, it was intended to be directed at the C3V/SoV in general, not specifically at you.. My Custom Designs.
--------------- Check out my maps. --------------- Get general Valkrill's symbol in SVG vector format. |
#2205
|
||||
|
||||
Re: The Pre-SoV Workshop
Quote:
Quote:
As for the Templars, I am bummed to see that Paizo changed their game, as I was excited for them (particularly for Elyas, because I think he's pretty sick, and for the team game potential with the Infantry). But it can't be helped. We'll just wait until Pathfinder launches their "Knights, Knights Everywhere" line. Thanks for the input on the design from those who gave it! Monthly Utah Tournaments in SLC!!
Maps | Customs | Battle Reports 10 Points Under Videos "I'll save myself some time and say I pretty much 100% agree with Bigga" ~Flash_19 |
#2206
|
||||
|
||||
Re: The Pre-SoV Workshop
Honestly, even if the availability were okay, I'd have issue with using those figures for a historical unit... well, one of them. Fact is, no way in hell would the historical Templar have allowed a woman to join their order and fight alongside them - that would just never have flown in the Middle Ages. (They also wouldn't have had anyone riding a griffin, but that could be explained by exposure to new species to tame while in Valhalla... the gender issue can't.) I'm saying this as a woman myself, just to make it clear that there is no hint of sexism in what I'm saying, and the ability to play as a female knight sounds fun to me... but I say this as a woman who loves history, and would wish to see historical accuracy preserved as much as possible in this game, and this would be a fairly glaring inaccuracy.
Quote:
|
#2207
|
||||
|
||||
Re: The Pre-SoV Workshop
Well met! I don’t agree with and/or understand what I read herein, or in related threads, but I very much appreciate the feedback I’ve gotten. I am still hopeful that a reworked version of the Drow Assassin will soon grace SoV’s list. As for my own designs, availability is the major sticking point. Hopefully, a fortuitous confluence of cool available figure and cool design will come to me . . . |
#2208
|
||||
|
||||
Re: The Pre-SoV Workshop
Quote:
Quote:
In regards to the Assassin I designed. The general consensus from what I saw in the community was to give them bonding. I thought that creating a bonding unit with some interesting twists would be a great way to do this without going to obvious full bonding route. There were even a few comments in this thread when I posted her here, that stated they originally thought they just needed bonding. The Competitive Unit Congress (CUC) even added straight up normal hero bonding to the Deepwyrm (with no price change I might add) which was a much more powerful buff to the Drow than the Assassin was. The Assassin was created to make Drow more fun to play, and synergy is really the only way to do that. The version of the Assassin that I am currently testing no longer has bonding, but honestly if "an overly overt way to beef up the Drow", is the reason it didn't pass initially, then I don't think I can expect this current rendition to pass either, because it still buffs the Drow army. This is a pessimistic way of thinking, and I'm much too excited by the Assassin to let this stop me from trying, but I honestly feel that I have to completely change the design of the Assassin to work around this. This was part of why I asked if I could see the relevant parts of the internal conversation, so that I could see exactly what I would need to change, and to better work around the individual concerns of the members that down voted it. I agree to an extent. Not every member seems elitists to me, and I even regularly message some of them with design ideas, because I value their feedback. Unfortunately the group as whole does come off that way. It doesn't help when it feels like it comes down to the whims of each individual member's perception of what exactly is "overly overt". My Custom Designs.
--------------- Check out my maps. --------------- Get general Valkrill's symbol in SVG vector format. |
|
Thread Tools | Search this Thread |
Display Modes | |
|
Similar Threads | ||||
Thread | Thread Starter | Forum | Replies | Last Post |
C3G Dredd'verse workshop | Tornado | C3G Legacy | 1080 | July 19th, 2023 11:14 AM |
MiniatureGeek's Custom Workshop #1 | Miniature Geek | Other Customization & HS Additions | 14 | August 20th, 2009 10:37 PM |
Sci Fi Terrain by Games Workshop | RichardD | Custom Terrain & Obstacles | 12 | August 4th, 2009 02:38 PM |
Bad_Calvin's Workshop - update 4-7 | bad_calvin | Custom Terrain & Obstacles | 54 | June 5th, 2009 09:09 PM |