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C3G Legacy Library This is the archive for all the designs released in the original era of C3G. Feel free to post any figure specific questions in their individual books. |
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#26
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Re: The Book of Ash Williams (Breathing)
That’s one thing I plan to change when I write up a refined version(when I’m not at work on my phone). The opponent should get to choose. That makes more thematic sense anyways. Deadites use Ash’s loved ones against him, dead or alive. So I’m thinking the opponent can choose any other figure in Ash’s army.
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#27
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Re: The Book of Ash Williams (Breathing)
Might need to make it a Unique Hero too.
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#28
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Re: The Book of Ash Williams (Breathing)
So this is what I was thinking:
Quote:
Quote:
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#29
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Re: The Book of Ash Williams (Breathing)
That looks like a Ash card to me. Boom Stick, Chainsaw hand, Book of Necronomicon, & fights undead pretty much are the key theme notes I know him for. I recall the bit about not remembering the phrase correctly, not sure how to reflect that on a card though. If you there is space for a 4th minor negative power, maybe something that negatively effects your initiative roll the more you rely on Ash to win the game for you. So the larger the responsibility he's given, the more likely he's going to forget something and cause your opponent to get to go first.
UNFOCUSED When rolling for initiative, subtract 2 from your roll for each Order Marker placed on this card. |
#30
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Re: The Book of Ash Williams (Breathing)
Necronomicon is a fun idea.
The first idea that comes to mind is that when figures are destroyed they can come back as Deadites (maybe with less Life) but which side they return to is random. Would be really cool if we had some sort of AI rules to run them. |
#31
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Re: The Book of Ash Williams (Breathing)
Anything that involves giving a figure to your opponent needs to be restricted to unique/uncommon cards, due to card mechanics.
I feel like the boomstick can just be his normal attack, saving space on the card, and you can put some of the Ash-specific word-flubbing stuff on Ash's card instead of on the Necronomicon. The Boomstick just a gun, after all. As far as the Necronomicon goes, there seem to be two basic things going on:
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#32
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Re: The Book of Ash Williams (Breathing)
Yeah I'm not against leaving it as a normal attack and just putting something else to help tie into the Necronomicon or just Ash's tendency to mess something up as the 3rd power. As long as there's a means for him to get it right or something I don't know. Wouldn't want a solely negative power there.
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#33
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Re: The Book of Ash Williams (Breathing)
I think a mostly negative power (and a "cursed" Necronomicon that's more bad than good, at least in the context of Ash) could be thematic and good. Nothing wrong with Ash costing 100 points or so.
I think it would be funny to make him end up giving himself enemies that he's also really good at killing. |
#34
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Re: The Book of Ash Williams (Breathing)
Depends how it's done and what it is. My main goal with any design is to make sure it's fun enough and good enough to warrant drafting. If it's not fun for the player using him, or he isn't serving a decent role for his points, then he's just never going to be drafted after someone tries him out once. Since these require custom minis and there isn't a ton to draw from that can't be captured in 1 card, getting it right here is important.
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#35
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Re: The Book of Ash Williams (Breathing)
Quote:
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#36
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Re: The Book of Ash Williams (Breathing)
As long as you don't make the negative power so bad that he's actually worse than nothing, there's a price where it can work. Of course we want it to be fun and thematic, but I think we should be willing to try some fairly bold negative powers and see if they are fun to play.
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