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  #25  
Old September 22nd, 2008, 07:51 PM
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Re: Soundwarp's Repaints and Mods: First Ten Up

...Or maybe a spread? Like enemies destroyed worth "W-X" points confer bonus "A", whereas enemies worth "Y-Z" confer bonus "B", and so forth.


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  #26  
Old September 22nd, 2008, 07:58 PM
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Re: Soundwarp's Repaints and Mods: First Ten Up

That's a cool idea. Something like 10-75 give you ????, 80-140 gives you ????, and 150+ gives you something really big and desrtuctive.


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  #27  
Old September 22nd, 2008, 09:56 PM
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Re: Soundwarp's Repaints and Mods: First Ten Up

I really like the elf fighting for Utgar and the split Marro best. You have some great ideas and some real talent with sculpting.

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  #28  
Old September 22nd, 2008, 11:42 PM
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Re: Soundwarp's Repaints and Mods: First Ten Up

Quote:
Originally Posted by Sokol View Post
I really like the elf fighting for Utgar and the split Marro best. You have some great ideas and some real talent with sculpting.
Thanks for the kind words! I am glad you like the figures.

---

As for the Arenatron, I like the ideas for his ability, but I am worried about it getting too complicated. He isn't an Accountantron after all . So I came up with some wording for potential versions of his power.

Version A

Trophy Hunter- When Arenatron destroys a figure, place a trophy marker on his card. Arenatron receives one extra attack die for each trophy marker on his card.

This is the most basic version of what we are going for.
Pros- Simple, avoids any problems with killing Vikings
Cons- A little bland, might need a cap on the markers.

Version B

Trophy Hunter- When Arenatron destroys a figure.
If there are no other figures on Arenatron's army card, place the figure and a trophy marker in Arenatron's army card.
If there is a figure on Arenatron's army card, and the destroyed figures point cost is greater than the point cost of the figure on Arenatron's army card, remove the figure on Arenatron's army card and replace it with the destroyed figure and a trophy marker.

Spoils of War- If there is at least one trophy marker on Arenatron's army card, increase Arenatrons attack by one. If there are at least two trophy markers on Arenatron's army card, when Arenatron attacks he may attack one additional time. Etc.

This one is way more complicated
Pros-More interesting than the vanilla version.
Cons- Really complicated, Problems with Viking spirits

---
I will try to come up with a sliding scale version tomorrow. Thanks for all your input guys!


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  #29  
Old September 26th, 2008, 07:28 PM
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Re: Soundwarp's Repaints and Mods: First Ten Up

I really like how you've done this. I'm a little confused to how it messes with the viking spirits.
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  #30  
Old September 26th, 2008, 07:33 PM
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Re: Soundwarp's Repaints and Mods: First Ten Up

You have to put a dead vicking on a figure, but you have to put it on Arenatron's card instead of what you want.

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  #31  
Old September 26th, 2008, 07:54 PM
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Re: Soundwarp's Repaints and Mods: First Ten Up

oooooooooohhhhhhhhhhhhhh...............
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  #32  
Old September 26th, 2008, 08:07 PM
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Re: Soundwarp's Repaints and Mods: First Ten Up

Yeah, the Viking thing is the main problem with all the put-figures-on-this-card-for-reason-x powers. I've even seen one card that only had the ability to put dead figures on it, it wouldn't get any benefits at all unless your opponent had the Viking Champs.


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  #33  
Old September 27th, 2008, 07:50 PM
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Re: Soundwarp's Repaints and Mods: First Ten Up

Well I guess you don't need to put a figure on there. If you have the abilities all set I was wondering if we could discuss the stats for his card?
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  #34  
Old September 27th, 2008, 09:34 PM
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Re: Soundwarp's Repaints and Mods: First Ten Up

Oh I like, especially the Gladiatron syvarris.


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  #35  
Old September 27th, 2008, 11:05 PM
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Re: Soundwarp's Repaints and Mods: First Ten Up

Quote:
Originally Posted by scottishlad5 View Post
Oh I like, especially the Gladiatron syvarris.
Thanks! I'm glad you like them

Quote:
Originally Posted by Gold1
Well I guess you don't need to put a figure on there. If you have the abilities all set I was wondering if we could discuss the stats for his card?
I'd like to keep the increasing point cost idea, I'll try to come up with better wording later. Please feel free to bring up anything you would like to discuss, I've always thought card design works best as a community project. As for stats, I love to hear any ideas you have.


My Repaints and Mods: Updated 1-13
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  #36  
Old September 28th, 2008, 01:53 PM
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Re: Soundwarp's Repaints and Mods: First Ten Up

Oh!!! I just had an idea of how to get around the viking thing. Instead of placing the figure on Arenatron's card you could say that if Arenatron destroys a hero you may place that hero's army card on Arenatron's.
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