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#13
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they are all put together decently, but I think I would most like to see how vydar fares. Im not a big fan of them, but Id like to check out that army.
great traders: Hilo-scaper and NEMT |
#14
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Just because you're offended, it doesn't make you right.
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#15
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Silverstoner hasn't played in long long time. He hasn't experienced Zanafor's, the new large heroes, or TT yet. I hope he plays as well. |
#16
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Just because you're offended, it doesn't make you right.
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#17
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Orcs. I love orcs. Though that orc army has some problems, specifically Krug. Take out Krug, add two swogs, 1 blade gruts and 1 arrow gruts. Now you're in business.
But I still say 5. Played right, orcs kick ass. Played wrong, UPC smokes Grimnak too early and leaves me with a bunch of wieners who can't manage a height advantage because it costs too much to climb the snow. http://drakesflames.blogspot.com Drake's Flames, my crassly opinionated game review site. Updates three times a week. |
#18
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I had an orc archer adjacent to two swogs, with height and within range of Nerak. So this lowly Arrow grut had 4 attack on any lower figures (there was a Marrden Hound I picked off ) AND his defense! Holy Guacamole! The Arrow Grut had defense of, let's see: 1 +2 Swogs enhancement, +1 height, +1 for Nerak: 5 defense! LOL. They are definitely fun stuff. I also had Tornak and Grimnak enhancing any an all. For 50 points, Nerak is amazing. He can enhance all friendly orcs! So much enhancements, but yeah, if those champions go down eary, ick, an orc player can be in serious trouble. I would forgo Krug for more orc units for sure, but I'd like to see how this orc army (from the Hasbro site poll) performs. |
#19
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Current poll on heroscape.com (June: Scariest army)
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By respect for your fellow posters, please refrain from gratuitous use of the terms "******", "****", "****", "*****", "***", "****", "***", "******", "******" and "GenCon exclusive". |
#21
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the 3rd one because of the variety of range and high attack and defense. But it also depends on what kind of army you have assembled.
Heroscape characters are like beer, the more you have the more people start to look at you. Heroscape characters are like beer, the more you have the more people start to look at you. |
#22
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You had me really confused there, too. "Wait a minute, I'm pretty sure I sarted that thread... Who's this PONYBOY guy anyway? He's not even a mod and he stole my thread! Did I get my post deleted because I gave the percentages?? How did this get to so many posts so fast? How did people manage to retroactively post two days before I started the thread?? Could someone have randomly come up with xcatly the same thread title that I did??? Am I turning into Ultradoug????? Thanks nether. By respect for your fellow posters, please refrain from gratuitous use of the terms "******", "****", "****", "*****", "***", "****", "***", "******", "******" and "GenCon exclusive". |
#23
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I really like orcs, even if i've still to see them winning something.
Tuesday i've played the Ch1cano DeathValley map, with 3 friends: My ally tooks 1 Arrow and 1 blades orc, + Grimnak and Tornak. I have 2 vipers, theyr boss and the Zettians ('cause no more than 2 starting spaces was available). Our "enemies" was Marros + Taelord + Tarns and DW9k + Marcus + 1 legionaires. 'cause of bad initiative and frenzy rolls, half of my vipers arrived in the 2nd turn to marcus. The vipers then deads in other 2 turns, keeping Marcus with them, while the orcs and Grimnak wipe out the Tarns. The blades was wiped out by the DW, then not so much history: the Viper Warlord keeps engaged the DW, but the marros, with the Taelord as supporter, simply clone back and do some hunting against orcs and the Zettians. The mach ends with the full marros, Taelord and DW9k still on the ground. Anyway, orcs and vipers are simply the funniest cards i have |
#24
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