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Official Rules & FAQ's Compilation and discussion of official HeroScape Rules and Frequently Asked Questions. **Special attacks never receive any bonuses.**


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  #11413  
Old October 25th, 2020, 01:21 PM
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Re: Question Dump: Post Your Questions Here.

And Ninja of the Northern Wind.

C3G can be played with official Heroscape, but it's not recommended.


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  #11414  
Old October 25th, 2020, 01:52 PM
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Re: Question Dump: Post Your Questions Here.

Ok, looking at it that way makes sense, thanks guys.
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  #11415  
Old January 8th, 2021, 04:10 PM
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Re: Question Dump: Post Your Questions Here.

When a flying figure lands on heavy snow, does it count as 2 spaces?
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  #11416  
Old January 8th, 2021, 04:35 PM
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Yepperooni

Quote:
Originally Posted by heroscaper2010 View Post
When a flying figure lands on heavy snow, does it count as 2 spaces?
Yes. Granite Guardians also can't use their Gain High Ground power onto Heavy Snow.

~Dysole, informationally
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  #11417  
Old January 8th, 2021, 04:38 PM
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Re: Yepperooni

Quote:
Originally Posted by Dysole View Post
Quote:
Originally Posted by heroscaper2010 View Post
When a flying figure lands on heavy snow, does it count as 2 spaces?
Yes. Granite Guardians also can't use their Gain High Ground power onto Heavy Snow.

~Dysole, informationally
You sure about that? Gain High Ground explicitly bypasses movement costs.
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  #11418  
Old January 8th, 2021, 04:43 PM
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Way I'm Reading It

Quote:
Originally Posted by Scytale View Post
Quote:
Originally Posted by Dysole View Post
Quote:
Originally Posted by heroscaper2010 View Post
When a flying figure lands on heavy snow, does it count as 2 spaces?
Yes. Granite Guardians also can't use their Gain High Ground power onto Heavy Snow.

~Dysole, informationally
You sure about that? Gain High Ground explicitly bypasses movement costs.
It says that the space can be up to 4 levels higher. It says it's one space though. Thaelenk rulebook says movement onto a hex counts it as 2 spaces.

~Dysole, calling it like she sees it
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  #11419  
Old January 8th, 2021, 06:12 PM
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Re: Way I'm Reading It

Quote:
Originally Posted by Dysole View Post
Quote:
Originally Posted by Scytale View Post
Quote:
Originally Posted by Dysole View Post
Quote:
Originally Posted by heroscaper2010 View Post
When a flying figure lands on heavy snow, does it count as 2 spaces?
Yes. Granite Guardians also can't use their Gain High Ground power onto Heavy Snow.

~Dysole, informationally
You sure about that? Gain High Ground explicitly bypasses movement costs.
It says that the space can be up to 4 levels higher. It says it's one space though. Thaelenk rulebook says movement onto a hex counts it as 2 spaces.

~Dysole, calling it like she sees it
It's not a normal movement of one space, it's a placement to a neighboring space that can be up to 4 levels higher. Like Grapple Gun. Placement powers aren't affected by Heavy Snow.

I can see your reading of it, though, as a space-by-space movement. I'm not sure I can fully justify it either way.
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  #11420  
Old January 8th, 2021, 07:20 PM
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Okay Then

But I mean Drake 2.0 explicitly says Grapple Gun has a move of 4 (while the other one uses wording like the GGs). Tul-Bak-Ra specifically says place. I don't see why this wouldn't be considered a movement power rather than a placement power.

~Dysole, not sure if the rules team is around to weigh in on this
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  #11421  
Old January 8th, 2021, 09:09 PM
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Re: Question Dump: Post Your Questions Here.

I’m pretty sure Dysole is right. Gain High Ground says they may move one space. It doesn’t say that they are placed. Therefore, the heavy snow/slippery ice’s rule that it is treated as two spaces for movement should preclude the GG from moving onto it with GHG.
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  #11422  
Old January 23rd, 2021, 06:18 PM
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Re: Question Dump: Post Your Questions Here.

Question here. Not pertaining to Heroscape Rules per say, but a question regarding the map building program "Virtualscape". Does anyone know what it would take for us to add additional terrain pieces into the program. It would be very awesome to be able to make 3d printed terrain pieces that can be added into the program and used in tournaments. This would open up possible terrain pack releases in the future and allow for the world of heroscape to have many more possibilities of official terrain. I would do it myself if I knew where to start. I don't have any experience in game coding.

EDIT: Also realized I can't download Virtualscape right now as well. It seems to have a broken link when trying to download to my laptop.

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  #11423  
Old January 23rd, 2021, 06:28 PM
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Re: Question Dump: Post Your Questions Here.

Honestly I think we need a new answer to map building. Not sure how compatible Virtualscape really is anymore. You can definitely use TTS to build cool maps and add objects of all sorts, but providing map build instructions with them is tough.

As is on Virtualscape I'd probably just use some sort of colored dot and indicate in the build instructions that the dot is the site of whatever terrain thing.

C3G can be played with official Heroscape, but it's not recommended.


DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards.

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  #11424  
Old January 23rd, 2021, 07:14 PM
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Re: Question Dump: Post Your Questions Here.

Quote:
Originally Posted by TREX View Post
EDIT: Also realized I can't download Virtualscape right now as well. It seems to have a broken link when trying to download to my laptop.
See if this link works to get to the Virtualscape site.

Edit: I was able to download the Virtualscape zip file.


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