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#25
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Re: OHS Season 50 - Quad Pod: Four Seasons
Can you draft two pods that have the same Unique unit and drop one of the Unique units?
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#26
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Re: OHS Season 50 - Quad Pod: Four Seasons
Yes, that's the norm in OHS draft formats.
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#27
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Re: OHS Season 50 - Quad Pod: Four Seasons
Ryguy and I just finished our game.
I Picked the ravagers first, and Ryguy grabbed Airborne/Ninjas and Braxas. I took Heracles/Drow in response. Round 1: Airborne did not drop which was very good for me, Olog rushed to the nearest shadow space. I won initiative and went all in on Heracles while Ryguy went all Braxas. Turn 2 I used labors to run Heracles in. I hit a throw on a ninja, picking up the kill and my 8v3 on Braxas dealt 3 wounds. Braxas swiveled to height and missed an acid attempt on Heracles. I ran Heracles onto even ground and dealt 2 more wounds. Braxas ended the round with a huge 19 to kill Heracles. Round 2: The Airborne did not drop this round and we spent the whole round positioning. I tried to make it so I could retaliate if Braxas began aciding my ravagers so Ryguy waited until turn 3 to run in picking up 2 kills on ravagers. She was positioned on the 3 height swamp on the left of my start zone. Round 3: The Airborne drop this round and Ryguy deploys 3 to the stone area behind Braxas and one to the top right corner of the map. I win a very important initiative and take 3 low ground attacks on Braxas, hoping to get a kill as this would allow Olog to run and engage an airborne. Unfortunately for me, Braxas survived the onslaught with 1 life left. The Airborne then focused fire on Olog who soaked 3 attacks before going down which helped a lot and then a ravager hid in the swamp to dodge the last airborne attack. Turn 2 I run a ravager onto the 4 height next to Braxas and sneak another up top to engage the airborne on the right side from low ground. Somehow, Braxas survived two more attacks, thanks in no part to a 0/5 from my high ground attack. I did get the kill on the airborne however. Ryguy took another 3 attacks on ravagers killing 2 of them. Turn 3 I am expecting to kill Braxas with another 5v3 so I grab both glyphs and attack Braxas. 1/5 met by 1/3 meant the big black dragon lives on. Ryguy killed my ravager on dagmar but then rolled 2 0/4s for his next two attacks. Round 4: I used zawit to teleport a ravager into the swamp water behind the airborne, hoping to flank them. Ryguy finally wins initiative but all of his attacks were either blocked or dodged. At this point I was confident Braxas couldn't block two more 4v4s and instead of attacking from height, I developed another ravager and attacked from low ground while the teleporting ravager engaged an Airborne. Defying my expectations, Braxas again blocked my attacks and survived. I was able to take out another Airborne however which was important. Ryguy shot another ravager for his turn, my next turn, I was determined to kill Braxas and took my high ground attack and another low ground attack while my ravager that had killed 2 airborne went for a third. I finally felled the dragon but the Airborne blocked the ravagers assault. Ryguy killed one more ravager and on my turn 3 I grabbed dagmar and killed another Airborne. Round 5: Going into round 5 it was 2 ninjas and an airborne gong against about 5/6 ravagers and the drow chainfighter. I won initiative and killed the last airborne. Ryguy developed the ninjas on his turn 1 and on my turn 2 I killed a ninja putting Ryguy in a tough spot. We spent the rest of the round and all of round 6 trying to kill each other. While my defense power was stellar against the airborne this last ninja was determined and brought me down to 2 ravagers. Round 7: This round began with a ninja killing a ravager putting me to 2 left, I attacked back but the ninja vanished and headed towards my sleeping Drow. Turn 3 the ninja took high ground on the drow but a lousy 1/5 was blocked by the drow who actually had an OM and turned around and finished the ninja off. GG Ryguy!! That was a close game!! Lots of crazy things going on! |
#28
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Re: And... Here... We... Go...
Quote:
------------------------------- Edit: I got the win behind a strong showing from the Ravagers. Battle Report Heroscape.org : Software Support for Heroscape Tournaments/Games Delta Pricing My Maps My Battle Reports My Sales Thread Last edited by Chris Perkins; December 1st, 2022 at 08:43 PM. Reason: Game Result |
#29
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Re: And... Here... We... Go...
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The user formerly known as Bloody the Marro Stinger! |
#30
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Re: OHS Season 50 - Quad Pod: Four Seasons - Round 1 by 12/6
The OP still has the sign-up link instead of the report game link; can one of the mods switch it?
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#31
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Re: And... Here... We... Go...
Quote:
After that is when things started getting extremely intense. Superfrog bet that Guilty would let me swing the game back in my favor if he was left alive, so he sacrificed some board development to charge my starting zone. In my view, this was absolutely the correct decision - if he managed to kill Guilty, his heroes and remaining squaddies could likely sweep up whatever Dreadguls I had left - and superfrog's gambit came incredibly close to succeeding. By the end of Round 4, superfrog - after charging a few Dreadguls across basically the entire map in a single turn - had engaged Guilty with a Dreadgul, while locking down my undeveloped Dreadguls with Re-Tak-Shi (via Emerge from Swamp) and one of his own Dreadguls; superfrog had moved his own Dreadguls so quickly that I really didn't have time to develop any of my Dreadguls past the first few I sent out. At this point, I firmly thought I was going to lose. But that's not what happened. A fortuitous initiative roll enabled Guilty to escape (albeit with a wound from Re-Tak-Shi's disengagement swipe) and blast the two Dreadguls threatening my start zone, while my own Dreadguls (with an assist from Guilty) managed to bring down Re-Tak-Shi in time to block Pel and superfrog's remaining Dreadguls from reaching Guilty. Pel and his accompaniment brought me down to three Dreadguls, but another well-timed initiative roll enabled my Dreadguls to come out on top, leaving his two remaining Drudge in a matchup they couldn't win with Guilty still in play. It was an intense, well-played game supplemented by crazy dice rolls - the best kind of Heroscape game, in other words - complete with a truly insane amount of Berserker Charges from both myself and superfrog (though superfrog benefitted from them more overall, being the aggressor for much of the match). As stated above, I think superfrog made the right decision to bumrush Guilty; he could have easily won if things had gone just a little bit differently, and I wish him luck in his future matches! The user formerly known as Bloody the Marro Stinger! |
#32
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Dünd
Quote:
~Dysole, informationally My Twitch Channel where I play Scape and other things My YouTube Channel where the games get uploaded later Dysole's Draft Rankings Map Thread (Not responsible for psychic damage) Customs Battle Reports This sentence is seven words long. This sentence is not seven words long. |
#33
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Re: OHS Season 50 - Quad Pod: Four Seasons - Round 1 by 12/6
Where can we see the map specific pods for each upcoming map?
Thanks! |
#34
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Re: OHS Season 50 - Quad Pod: Four Seasons - Round 1 by 12/6
Quote:
Doesn't have the order of the maps (that's not published, as far as I know) but it has the pods listed for each map. |
#35
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Re: OHS Season 50 - Quad Pod: Four Seasons - Round 1 by 12/6
FYI, the map order is:
Trouble Once Lurked Beneath Uncharted Jungle Ascension Calida Turmoil Battlefield 23 Forest Fire Alpaca Trail We randomly determine the entire order just prior to round 1 launching, so if it helps you to know the order, there it is. Last edited by superfrog; December 3rd, 2022 at 07:08 PM. Reason: EDIT: Order was wrong, we decided to do all 4 “seasons” in the regular 4 rounds. |
#36
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Re: And... Here... We... Go...
Quote:
“Just because I disagree with you, does not mean that I hate you. We need to relearn that in our society" - Morgan Freeman |
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