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National Heroscape Day Events listing and discussion about National Heroscape day. |
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#277
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Re: NHSD: SoCal Slaughter! 2009
I haven't heard back yet, so I have to conclude either KotM isn't coming, or found another ride.
See you all there! |
#278
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Re: NHSD: SoCal Slaughter! 2009
I know I'm looking forward to getting up there and playing against you all (especially Hextr1p, I need to avenge last year's loss ), I'm sure I speak for Wukie and my brother, the SD carpool is pumped.
I don't need no instructions to know how to rock.
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#279
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Re: NHSD: SoCal Slaughter! 2009
Yay! @ last minute army building and the realization that I have yet another distinction that doesn't seem to be listed or I missed it somewhere. Are we doing ALS or RLS?
From the point page: 1. "Relative Losing Score" The tournament rules above utilize "Absolute Losing Score," (ALS) meaning that a defeated player's Losing Score is tabulated only using the points earned for destroying enemy units. ALS = Enemy Units Destroyed. If time expires and the defeated player has units left on the board, these survivors are irrelevant to ALS. It is thought that this will encourage faster and more aggressive play in a close game. "Relative Losing Score" (RLS) is an alternative method of tabulating Losing Score, to be used instead of ALS throughout the tournament, if the Director desires. RLS = Enemy Units Destroyed + Your Remaining Units. RLS will therefore yield a different total than ALS if time expires on an unfinished game. RLS is thought to be scrupulously fair to all playstyles and playspeeds, but at the cost of ALS's supposed motivation to play fast and aggressive. See you guys tomorrow =) I am missing various figures, probably borrowed and never returned. My initials SMT are on the underside of the base on all of my figures, thanks in advance for returning them upon discovery... |
#280
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Re: NHSD: SoCal Slaughter! 2009
Quote:
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Yep ... just 10 or so hours at this point. Quote:
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Final decision up to wnfb, I suppose. Final practice game is done, and my primary took down SSX's primary. He was coming from behind there at the end, but it wasn't enough. He's a bit bummed about it, but I pointed out that he'd picked up some valuable lessons on how to play the units. And he's swapped out his backup at the last minute, so I dunno how that's going to play out. But we'll see. (Updated list. People can mostly ignore this, unless you see anything I'm missing.) Stuff I'll be Bringing: (even yet more still further really updated again)
I'll probably be on here once more tonight, and I will check in tomorrow morning before hitting the road, so any last minute requests I should see. See you guys tomorrow! |
#281
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Re: NHSD: SoCal Slaughter! 2009
ALS.
Sleep now. |
#282
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Re: NHSD: SoCal Slaughter! 2009
Yeah, tell me about it. Gotta head up myself.
(Updated list. I'm really only doing this at this point so that I can have the pleasure of seeing everything grayed out. ) Stuff I'll be Bringing: (even yet more still further really updated again for the last time)
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#283
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Re: NHSD: SoCal Slaughter! 2009
Ok so I got together with the members of our local game earlier and we finalized our armies and have everything all packed up!
Our +1 kicked the flu's butt and will be going with us It will be a fun carpool from the I.E. See you guys in.... 9 hours! Ahhh I better sleep |
#284
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Re: NHSD: SoCal Slaughter! 2009
hunh ... whazza ... no no I'm awake.
JuicerGM is definitely out ... bummer. Quote:
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K, off to shower now ... I'll check in one final final time before taking off. |
#285
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Re: NHSD: SoCal Slaughter! 2009
Good luck people!
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#286
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Re: NHSD: SoCal Slaughter! 2009
Have a blast, guys...and roll them skulls!
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#287
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Re: NHSD: SoCal Slaughter! 2009
Man, I'm so excited I'm practically shaking!
Walking out the door now ... I'm pretty sure I have everything. Wait, where's the kid??? Oh, there he is. No worries See everybody soon! Thanx man. We miss you! But we shall represent: ALL SKULLS BABY! |
#288
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Re: NHSD: SoCal Slaughter! 2009
Oops. Misread the info. Been here since 7 am. If you see a dude in a Jeep outside, that's me!
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