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  #1  
Old September 2nd, 2018, 07:30 PM
Heroscaper 101 Heroscaper 101 is offline
 
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Exclamation Heroscaper 101 custom playtest [Updated]

Blood Mist Ninjas

How many kills: Feral Troll

How many wounds dealt:
Heroes
6/8 Feral Troll
2/4 Fen Hydra

Shadow Reflexes: All the time

Crimson Dagger: 10 times

Phantom Walk: All the time

Last edited by Heroscaper 101; September 14th, 2018 at 09:34 PM.
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  #2  
Old September 9th, 2018, 11:02 PM
Heroscaper 101 Heroscaper 101 is offline
 
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Re: Heroscaper 101 custom playtest [Updated]

Trollblood Lord

How many kills: 1 Feral Troll

How many wounds dealt:
Heroes
8/8

Great Axe: Never activate it

Battle Frenzy: activate it 3 times in a row

Regenerate: Never activate it
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  #3  
Old September 12th, 2018, 11:31 PM
Heroscaper 101 Heroscaper 101 is offline
 
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Re: Heroscaper 101 custom playtest [Updated]

Blood Mist Ninjas

How many kills: Feral Troll, Skalmad and Frost Giant of Morh

How many wounds dealt:
Heroes
6/8 Feral Troll
4/6 Frost Giant of Morh

Phantom Walk: All the time

Sacred Dagger: 10 times

Smoke Cloud 13: 3 times

Last edited by Heroscaper 101; September 13th, 2018 at 02:34 AM.
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  #4  
Old September 12th, 2018, 11:32 PM
Heroscaper 101 Heroscaper 101 is offline
 
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Re: Heroscaper 101 custom playtest [Updated]

Skalmad

How many kills: 2/3 Blood Mist Ninjas, 3/3 Krav Maga Agents, Sir Dupuis, 2/4 4th Massachusetts

How many wounds dealt:
Heroes
4/6 Sir Dupuis

Battle Frenzy: 6 times

Great Axe: All the time

Regenerate: 8 times

Last edited by Heroscaper 101; September 13th, 2018 at 02:33 AM.
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  #5  
Old September 26th, 2018, 07:24 PM
Heroscaper 101 Heroscaper 101 is offline
 
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Re: Heroscaper 101 custom playtest [Updated]

Bruticus

How many kills: Nekron and 1 Mezzodemon Warmonger

How many wounds dealt:
Heroes
Nekron 2/4

Gladiator War Debt: Never activate it

Chain Mail: activate it 6 times
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  #6  
Old September 26th, 2018, 07:28 PM
Heroscaper 101 Heroscaper 101 is offline
 
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Re: Heroscaper 101 custom playtest [Updated]

Nekron

How many kills: 1 Capuan Gladiator

How many wounds dealt:
Heroes
Bruticus 2/6

Curse of Undeath: Revived 2 Death Chasers of Thesk

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  #7  
Old September 28th, 2018, 11:40 PM
Heroscaper 101 Heroscaper 101 is offline
 
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Re: Heroscaper 101 custom playtest [Updated]

Deimos

How many kills:

How many wounds dealt:
Heroes
Nekron 1/4

Gladiator War Debt: activated 2 times

Reach: activated 1 time

Chain Mail: activated 2 times
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  #8  
Old September 28th, 2018, 11:41 PM
Heroscaper 101 Heroscaper 101 is offline
 
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Re: Heroscaper 101 custom playtest [Updated]

Nekron

How many kills: 1 Capuan Gladiator

How many wounds dealt:
Heroes
Retiarius 1/4 on round 1
Retiarius 2/4 on last turn
Deimos 5/6

Curse of Undeath: Revived 1 Marro Stingers
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  #9  
Old October 23rd, 2018, 09:20 PM
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Re: Heroscaper 101 custom playtest [Updated]

@Heroscaper 101 why do you have 2 playtesting threads with very similar info on each?
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  #10  
Old October 23rd, 2018, 09:25 PM
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TREX TREX is offline
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Re: Heroscaper 101 custom playtest [Updated]

Quote:
Originally Posted by MrNobody View Post
@Heroscaper 101 why do you have 2 playtesting threads with very similar info on each?
I was wondering why he has 5 custom card threads. I thought the rule was 1. All I need is 1 customs thread for my cards.

Edit: my bad, he actually has 6 custom card threads.

Check out my ebay where you can find my custom dice trays and dicetowers:
https://www.ebay.com/usr/captainamazing_jerdo

Last edited by TREX; October 23rd, 2018 at 09:54 PM.
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  #11  
Old October 23rd, 2018, 09:28 PM
Heroscaper 101 Heroscaper 101 is offline
 
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Re: Heroscaper 101 custom playtest [Updated]

Quote:
Originally Posted by MrNobody View Post
@Heroscaper 101 why do you have 2 playtesting threads with very similar info on each?
This thread is for kills, wounds & abilities and the other thread is like general stuff, like point, armies and date of the playtest.
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  #12  
Old October 23rd, 2018, 09:32 PM
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Sir Heroscape Sir Heroscape is offline
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Re: Heroscaper 101 custom playtest [Updated]

Quote:
Originally Posted by Heroscaper 101 View Post
Quote:
Originally Posted by MrNobody View Post
@Heroscaper 101 why do you have 2 playtesting threads with very similar info on each?
This thread is for kills, wounds & abilities and the other thread is like general stuff, like point, armies and date of the playtest.
Yeah you’re only supposed to have 1 customs thread per the Forum “rules”.

But I guess really only an admin can enforce that.

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