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Custom Units & Army Cards Fan-created HS army cards for units, glyphs, and equipment |
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#61
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Re: Adventure Time with Deathwalker the robot & A3n the huma
I think we have a lot of Jake's versatility and signature powers/moves covered here! And I think we have some fine shapeshifting moves condensed into one short, elegantly written power.
I like the choosing size thing, as it fits well with Jake blowing himself up or shrinking down to avoid all sorts of damage and nastyness, from getting sucked up/swallowed to poison, but does it work as intended within the strict wording and flow of the rules...? Let's say Grimnak wants to chomp Jake. The Grimnak card says to choose a small or medium figure. Jake's card says he's small. Jake's player then chooses to count as large, to avoid being chomped. That's the way I wanted it to work, but are all bases covered, from a rules lawyering perspective? And I did an edit, where I changed it so that you choose between small, medium and large, excluding huge. Better? Worse? Indifferent? EDIT: made a change to the wording in the last post... Quote:
Last edited by DEATHWALKER 1970; January 24th, 2015 at 05:11 AM. |
#62
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Re: Adventure Time with Deathwalker the robot & A3n the huma
If we EVER get around to making a Lady Rainicorn custom, how about a power where the colour of the order marker revealed decides her powers?
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#63
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Eh
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Another way to handle Jake could be something like this. Before taking a turn with Jake, you may choose whether Jake is considered small, medium, large, or huge. Jake remains this size until you take another turn with Jake. It certainly makes the decision a bit trickier if your opponent is running Braxas and Dwarves and I think I like that so that way you have to make tactical decisions. Also is the word "vertical space" a defined Heroscape term? I do think phrasing it as "Jake's height is considered to be 25" is more in line with Scape terminology. So that would mean assuming vertical space is a defined term it could be worded like this. SHAPESHIFTING When moving up or down levels of terrain, you may count 10 vertical spaces as one and Jake's height is considered to be 25. Adjacent figures attacking Jake never receive height advantage. Before taking a turn with Jake, you may choose whether Jake is considered small, medium, large, or huge. Jake remains this size until you take another turn with Jake. Also Jake Suit might need some rewording. My thoughts and suggestions. JAKE SUIT After revealing an Order Marker on an adjacent Adventurer hero you control, you may choose that hero and place this figure on the chosen heroes hero's Army Card. Add 2 to the attack and defense of the chosen figure while Jake is on it'sits card. If the chosen figure receives any wounds while Jake is on it'sits card, place the same amount of Wound Markers on this card. After the opponent has taken their next turn place Jake on an empty space adjacent to the chosen figure. You may only use this power once per round. In addition I do wonder about the precise timing. Is the Jake Suit supposed to activate after taking wounds or just the turn your opponent takes after the Jake Suit? Either way, how does it resolve if you finish a round with OM 3 on the card and then win initiative the next round and take OM 1? (I also presume Jake dies if he receives enough wounds to be destroyed but the adventurer doesn't and that he returns to the battlefield if the adventurer receives enough wounds to be destroyed but Jake doesn't. I can't guarantee the card works this way but I presume that's the intent) Anyway, yay for latetime random rules rambling. ~Dysole, brewing potential ideas for the next batch of characters My Twitch Channel where I play Scape and other things My YouTube Channel where the games get uploaded later Dysole's Draft Rankings Map Thread (Not responsible for psychic damage) Customs Battle Reports This sentence is seven words long. This sentence is not seven words long. |
#64
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Re: Eh
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Last edited by DEATHWALKER 1970; January 24th, 2015 at 07:16 AM. |
#65
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Re: Eh
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I think I'll let A3n the Human adress your other concerns... |
#66
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Re: Eh
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No it's not. I had been thinking about that, it was something we discussed using in C3G but not even sure where we landed there. It needs rephrasing. Quote:
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My Maps: Classic; Marvel My Customs: Dr Who | Terrain | Star Wars Card Template | Repaint & Mods | Playing Card sized Cards Helmaverse | Helmaverse League International C3G Links: C3G Super Hero Draft cards | TableTop Simulator C3G Map additions | Heroscape Dice Roller |
#67
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You Know What?
This is what I get for latetime editing. I didn't even realize I was changing the power. As to the turn thing it's a bit confusing but I don't think overly so. I think I like the current wording of Shapeshifting but Jake Suit probably needs a line explaining its stuff.
~Dysole, who has been rummaging Bubblegum, Marceline, and Ice King ideas My Twitch Channel where I play Scape and other things My YouTube Channel where the games get uploaded later Dysole's Draft Rankings Map Thread (Not responsible for psychic damage) Customs Battle Reports This sentence is seven words long. This sentence is not seven words long. |
#68
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Re: Adventure Time with Deathwalker the robot & A3n the huma
Great work guys!
I still don't like having to choose a size for Jake in advance of things happening. How about another take? Quote:
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#69
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Well
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~Dysole, knowing that we will have to sacrifice some theme for gameplay My Twitch Channel where I play Scape and other things My YouTube Channel where the games get uploaded later Dysole's Draft Rankings Map Thread (Not responsible for psychic damage) Customs Battle Reports This sentence is seven words long. This sentence is not seven words long. |
#70
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Re: Adventure Time with Deathwalker the robot & A3n the huma
I'm still not finished with the Rainicorn order marker thing...
Okay... You would need to have one set of each colour of order marker. We have grey from the RotV master set, green from the SotM, blue from Marvel, and purple (we'll call it red) from D&D. The colours corespond to the colour bars on the stat lines. So the power could be something like this: Quote:
Turn one, I choose green for some extra movement. Turn two, I choose red, assuming I'll get to attack, and turn three, blue, for some added defense for the retaliation... |
#71
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Re: Well
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#72
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Re: Adventure Time with Deathwalker the robot & A3n the huma
By the way, we have figures (available) for Finn and Jake, PB and ICE king, sadly no Marceline... But I would still like to hear your ideas for her... And the other's too...
I'm thinking about having a go at sculpting/converting some of the other figs... |
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