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C3G Legacy Archive of all the original discussions and workshops from the first stage of C3G. |
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Re: Public Design Workshop
A.I.M. Agents (x10) (700), Scientist Supreme (x2) (300).
C3G can be played with official Heroscape, but it's not recommended.
DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards. |
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Re: Public Design Workshop
About 8 figures too many for a standard 24 hex start zone, though.
C3G can be played with official Heroscape, but it's not recommended.
DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards. |
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Re: Public Design Workshop
Just swap out four sets of A.I.M. for Mandarin.
C3G can be played with official Heroscape, but it's not recommended.
DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards. |
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Re: Public Design Workshop
Quote:
Not too much to say about the guy, he's just intended to be able to slot into a few different factions and help your mooks be more competent. Having to start their turns adjacent to him should hopefully keep him up in the fray, which feels correct. Last edited by MrNobody; January 7th, 2021 at 06:53 PM. |
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Re: Public Design Workshop
Interesting write-up. I dig having a Taskmaster that can do some training stuff, since that's always what I associate him with, though I tend to associate him with a: having already trained people pre-battle (so like a permanent boost to someone) and b: working with unique heroes. Never read that that Secret Avengers run though.
Really dig the special attack, but it seems like it's missing a reason for the plus in the Range section? Like is it supposed to have a trade Attack for Range option or something? My Repaints and Mods: Updated 1-13 My Custom Cards: Updated 4-15 My Custom Superheroes: Updated 1-13 My figure images for online games: Alliance figures, Utgar figures My Etsy Store |
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Re: Public Design Workshop
You don't have to read that Secret Avengers run, it was kinda bad. Not really any big character moments for the guy, although he does use TESS-One a fair bit, which is way more interesting than actually being a well-written character.
I was leaning more towards boosting the commons, just cause I do feel like I've seen him training some of the standard guys before. We could do something more like the On Deck Fight Coach unit we have though, where he picks a single Unique Hero and boosts them. I can dig the training lasting the whole game and not being reliant on adjacency. If it lasts even after he dies, that means there's no real reason to keep him sitting in the back. I would imagine a way smaller boost makes sense then, though. Maybe something like; Quote:
The + on range is a gaff. Originally had a range option there, but it didn't feel good/worth it, so I just gave him a ranged normal. Wouldn't be a Nobody draft without at least one glaring mistake. |
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Re: Public Design Workshop
Really digging that Taskmaster write up.
C3G can be played with official Heroscape, but it's not recommended.
DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards. |
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Re: Public Design Workshop
NAME = DEATH SECRET IDENTITY = ZANE SPECIES = INCARNATION / ENTITY UNIQUENESS = EVENT HERO CLASS = REAPER / INCARNATION PERSONALITY = RELUCTANT SIZE/HEIGHT = MEDIUM 5 LIFE = 2-3 MOVE = 5 RANGE = 1 ATTACK = 3 DEFENSE = 8 POINTS = ??? ON A PALE HORSE Start the game with the Mortis vehicle destructible object in your start zone and the Glyphs of Death's Cloak, Death's Shoes and Death's Scythe on this card. Glyphs on this card cannot be removed by any means. REAPER OF SOULS When a figure is destroyed that is not an Android or Construct, before removing the figure, place Death on an empty space adjacent to the destroyed figure and remove the destroyed figure from the game. KILL DEATH, BECOME DEATH If Death is destroyed by an opponent's figure, remove all markers from this card, destroy the opponent's figure and replace it with Death, and give control of Death to the player whose figure was destroyed. ------------------------------------------------ GLYPH OF DEATH'S CLOAK This figure cannot be targeted for an attack or any special power by a figure that is not adjacent to this figure. If this figure would receive one or more wounds, ignore one of those wounds. GLYPH OF DEATH'S SHOES This figure does not have to stop when entering a water or lava space. This figure does not take damage from lava fields or lava tiles. This figure never takes leaving engagement attacks. GLYPH OF DEATH'S SCYTHE Figures defending against an adjacent normal attack from this figure, may not roll defense dice. ----------------------------------------------------------------------- NAME = MORTIS DESIGNATION = VEHICLE DESTRUCTIBLE OBJECT COVER = PARTIAL UNIQUENESS = UNIQUE OCCUPANCY = 1 SIZE/HEIGHT = LARGE 4 (DOUBLE-BASED) LIFE = 13 MOVE = 13 DEFENSE = 13 POINTS = --- DEATH'S STEED Only Death may occupy this vehicle. Before taking a turn with Death, you may place Mortis adjacent to Death and then place Death on this card but must move Mortis on Death's turn. Mortis never takes leaving engagement attacks. After moving Mortis, you must place Death on a space adjacent to Mortis. Mortis cannot be moved or destroyed by any special power on any other card. FLYING
Spoiler Alert!
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Re: Public Design Workshop
Exactly! When you become Death you get all his stuff.
Technically you would still be you but I am not sure how that translates to a mixed comic universe. Some characters would be unstoppable as Death. I was surprised when I stumbled on the comics myself. I read the books long ago and there were rumors of a movie. This one and the one about Satan were my favorites. Long time Piers Anthony fan, going back to the Xanth novels. He has this really cool series that takes a group of humans from caveman years and takes them through time, usually during historic events and then into the future. One of the stories takes place during WWII and is the same battle as the movie Enemy at the Gates. The movie is pretty much exactly how I saw it in my mind's eye when I read the book. It was surreal and very cool. Love that movie. |
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