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Custom Units & Army Cards Fan-created HS army cards for units, glyphs, and equipment |
View Poll Results: Would you want the theme of Myvra for new general? | |||
Absolutely not. |
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9 | 13.64% |
No. |
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9 | 13.64% |
Indifferent |
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8 | 12.12% |
Yes. |
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23 | 34.85% |
Yes, absolutely. |
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17 | 25.76% |
Voters: 66. You may not vote on this poll |
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#1
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Myvra
![]() I've felt for quite a while that Heroscape needed a new general. I was hoping Aquilla would fill that gap, but was too similarily themed to Ullar for me. Therefor, I took matters into my own hands and created Myvra - a second female general to recruit new types of units inspired by the following categories:
Spoiler Alert!
~ ~ ~ ~ ~ ~ ~ ~ Looking for more play-testers to work their magic in their own way on their own schedule. More people, less work! @_@ PLAY-TESTING BY: Fedex worker, flameslayer93, Arrow Grut, and me(eventually). CARDS BY: bmaczero, and nobody else. This is a list of all play-tested units. If you plan to do any play-testing, look at this list first:
Spoiler Alert!
~ ~ ~ ~ ~ ~ ~ ~ Units by me, Deliriant:
Spoiler Alert!
~ ~ ~ ~ ~ ~ ~ ~ Custom-inspired customs. Check out other people's Myvra units here:
Spoiler Alert!
~ ~ ~ ~ ~ ~ ~ ~ When the poll was open I had this for voters to read(before voting), explaining my reason for the poll:
Spoiler Alert!
Last edited by Deliriant; August 26th, 2010 at 12:32 AM. |
#2
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Re: New General - Myvra
Hate to say it but,
This is an excellent idea for another general! Now then down to business, this general could easily do with odd abilities that must be looked into before hand. An example being the thieves...What would they steal? I'm on board so if you would like some help, PM me, reply here or whatever. I think a few followers will be great. My customs. NE Ohio Tourney - TBA SW Ohio Tourney - NHSD 550 points AotV - Colliding the minis of AotP with the world of HS. |
#3
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Re: New General - Myvra
The first thing that comes to mind for the thieves is treasure glyphs. Then again, you wouldn't necessarily have to make thieves - that was just an example.
And sure, it's always good to have more than one person for a wider variety of ideas. I'll be posting a handful of units tonight. |
#5
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Re: New General - Myvra
You mean like ballistas and siege towers and all that? I have a feeling I'm mistaken.
Badvig - Myvra
Spoiler Alert!
Next: Goblin Orchestra Then: Isthe, Relicmage Last edited by Deliriant; July 28th, 2010 at 11:19 PM. |
#6
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Re: New General - Myvra
Win!
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#7
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Re: New General - Myvra
You should Re-word 3 or 5 to Special
If it's just friendly competition,why is my opponent on the floor crying? ![]() |
#8
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Re: New General - Myvra
The Orchestra - Myvra
Spoiler Alert!
@ragingphoenix: I've changed 3 or 5 to special. Isthe, Relicmage - Myvra
Spoiler Alert!
Clockwork Knights - Myvra
Spoiler Alert!
Sebesc - Myvra
Spoiler Alert!
Last edited by Deliriant; July 28th, 2010 at 11:20 PM. |
#9
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Re: New General - Myvra
Rewrites
........... ........... Encore After taking a turn with The Orchestra, roll the 20-sided die. If you roll a 19 or higher, you may take another turn with The Orchestra. Add 2 to your die roll for each member of The Orchestra you control. Blade of the Fallen When attacking an adjacent figure, roll 1 additional attack die for each destroyed unique hero you control. Isthe's attack may be raised up to 2 times by this special ability. Clockwork knight-range1 Shift Form Before taking a turn with Sebesc, you may choose any Army Card you or an opponent control with a figure within 6 clear sight spaces of Sebesc. Choose one special ability or special attack listed on the chosen Army Card. Sebesc may use the chosen special ability or special attack this turn. My customs. NE Ohio Tourney - TBA SW Ohio Tourney - NHSD 550 points AotV - Colliding the minis of AotP with the world of HS. |
#10
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Re: New General - Myvra
Those figures are really cool. Where do you find them?
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#12
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Re: New General - Myvra
How do you like:
Kasirk-Human-Thief-Tricky-Medium5 Life-4 Move-6 Range-4 Attack-2 Defense-5 Myrva's Katana of Deafness-- When Kasirk inflicts a wound to an adjacent unique hero, place 1 deaf counter onto that card. When that figure reaveals an order marker, they must roll the 20-sided die. If they roll a 4 or lower, they do not get to take a turn. When they are attacked, they roll 1 less defense dice. Only one deaf counter may be on any army card at any time. Steal-- Instead of attacking an adjacent enemy figure, you may remove a non-wound marker from their card. ...... I can get a card made for it later(as with the rest of the customs). My customs. NE Ohio Tourney - TBA SW Ohio Tourney - NHSD 550 points AotV - Colliding the minis of AotP with the world of HS. |
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