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Maps & Scenarios Battlegrounds and scenarios |
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#1
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need help thinkin of a scenario...
Okay, so i built this awesome map (symmetrical, unfortunately....). I do not have a landscape of this field, because i build it w/ my imagination. I am incapable of building a field unless i have the actual pieces in front of me, so it may be difficult to explain.
it has 2 24 hexes centered, then 3 24 hexes and 3 rows of sand, 2 rows of water, 2 rows of sand, 2 rows of water, 3 rows of sand, 3 24 hexes, 2 24 hexes centered. there is 4 small "corners" i guess we could call them. 2 (opposite e/o) are made with lava/molten lava, and directly across from them are 2 made from water/land with the identical shape of the lava zones. There is a road running from one water zone across the field to the other water zone. what i am thinking is that each player will begin with 1 squad of Obsidian Guards, 1 Dumutef Guard and a squad of Zettian Guards. The Dumutef guard will begin at the very back of the road, the Obsidian Guards will begin in the back 3 hexes of the lava, and the Zettian Guards will begin somewhere inbetween the Obsidian guards and the Dumutef Guard. The starting zone will be within the back 2 centered 24 hexes This will be 195 points of both players armies. I think the object is to kill off the opponents guardians. I need to figure out how well this will work, and a good sized army (minus 195 points) will be. |
#2
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get a pic up later tonight and im sure someone will help (i hope )
Yes, finally new and better elves to improve my already thick ranks of elves. Elves shall prevail! |
#3
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i kinda wanted to play today. maybe we'll just do a hack n slash last man standing until i come up with something.....i'll try and have a pic up tonight, but dont count on it because my PC is so damn slow....
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#4
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smear the queer match or if you prefer kill the guards. first person to kill the last guard wins.
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#7
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Quote:
edit: roll the d20 to figure out who controls the fig each turn. |
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