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Official Units Discussion of official HeroScape units |
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#25
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Re: The Book of the Werewolf Lord
You're cracking me up Killometer. Seriously? For the three people who will need to know this ever? I say toss poor old Parmenio a bone here and keep the Disciplined. It isn't as if an army with two or more heroes featuring the Sacred Band doesn't already have enough things to worry about facing a Werewolf Lord. ~Aldin, who has played with Parmenio maybe once in the last year He either fears his fate too much or his desserts are small That dares not put it to the touch to gain or lose it all ~James Graham |
#26
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Re: The Book of the Werewolf Lord
"Disciplined Influence" triggers at the start of the game. Lycanthropy is triggered by the placement of the wound marker, clearly afterward in time.
Not really anything to it, I don't think. Do what the card says, not what it doesn't say. edit: ninja'ed by Aldin, who I don't think is taking this seriously (!!!) and can, from a strictly pedantic/philosophical/semi-legal point of view, be safely ignored. |
#27
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Re: The Book of the Werewolf Lord
I would say turn him tormented. Yes, DISCIPLINED INFLUENCE describes a permanent change, but so does LYCANTHROPY, and that happens later. Bottom line is, LYCANTHROPY wasn't around when Parmenio was released, and turning that disciplined figure into a monster just makes more sense. I would venture to guess that if the Werewolf Lord had been around when Parmenio had been released, the wording of DISCIPLINED INFLUENCE would have reflected the possibility of the personality being altered by LYCANTHROPY.
That having been said--Seriously, Killer, who the hell cares?? EDIT: Okay, the more I think about it, it would actually be awesome if Parmenio could make someone so disciplined that they can't be turned by a werewolf. I might actually use him against a wolf army. Last edited by spiteofthedice; August 24th, 2010 at 10:28 PM. |
#28
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Re: The Book of the Werewolf Lord
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#30
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Re: The Book of the Werewolf Lord
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Seriously, though (if anyone here knows how to be ), I'm leaning towards Disciplined Influence wins because of the last line of its description: "regardless of what is listed on the card". ~Killometer, who has never played Parmenio (or the SB), but likes to have his bases covered for these types of weird situations. @DaddyScaper-Normally I'm okay with "do what the card says, not what it doesn't say", but this feels like one of those Phantom Walk v. Cyberclaw situations; when an irresistable force meets an immovable object, what happens? |
#31
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Re: The Book of the Werewolf Lord
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Guess I'm getting back into Scape |
#32
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Re: The Book of the Werewolf Lord
Lycanthropy trumps Parmenio. It's a timing thing. Parmenio triggers at the start of the game, but then during the game, the hero becomes infected, overriding that disciplined influence.
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#33
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Re: The Book of the Werewolf Lord
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Thanks for the ruling, Guru. ~Spite |
#34
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Re: The Book of the Werewolf Lord
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Thanks for the definitive answer, Guru. |
#35
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Re: The Book of the Werewolf Lord
I have a question: Let's say the Werewolf Lord uses Lycanthropy and infects another hero, The Werewolf Lord's next turn, he uses Moon frenzy and can use the other hero, can you move the hero without leaving engagement? Technically he is still your opponents figure and should take it, but for that turn it is like a friendly unit. Not sure which way to jump here.
If power corrupts, and absolute power corrupts absolutely, and knowledge is power, does absolute knowledge corrupt absolutely?
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#36
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Re: The Book of the Werewolf Lord
He would be considered friendly for that movement I would assume.
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