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C3G Legacy Library This is the archive for all the designs released in the original era of C3G. Feel free to post any figure specific questions in their individual books.


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  #1  
Old January 25th, 2011, 02:26 PM
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The Book of Kree Scout

The Book of Kree Scout

C3G MARVEL PUBLIC EXCLUSIVE COLLECTION 3
THE YOUNG AND THE RESTLESS




Comic PDF



Mini PDF

The figures used for this unit is a Heroclix figure from the Critical Mass set.
Its model numbers and name are #007-009 / Kree Warrior.
Its model numbers and name are #203 / Captain Mar-Vell.
_________________________________________________________________
Character Bio –The Kree Empire extends across almost a thousand worlds in the northwestern lobe of the Greater Magellanic Cloud. They are the only race in the galaxy to possess the Omni-Wave Projector technology, a device which can enable communication across hyperspace as well as be used in an offensive capacity as a weapon. They also possess cloaking technology, which they call the 'aura of negativity'.
_________________________________________________________________

-Rulings and Clarifications-
  • N/A
_________________________________________________________________

-Combinations and Synergies-

Incoming Synergy:Outgoing Synergy:
  • Kree Scouts may take a turn with a Kree Hero you control with their Kree Hero Bonding special power. Current Kree Heroes.
  • Kree Scouts may teleport Kree Heroes you control with their Kree Tactical Teleportation special power. Current Kree Heroes.
_________________________________________________________________

-Immunities, Benefits, and Weaknesses-

ImmunitiesBenefits
  • N/A
Weaknesses_________________________________________________________________

-Strategy, Tactics and Tips-
  • N/A

-Heroscapers Community Contributions-

Last edited by Splash; August 5th, 2022 at 08:25 PM. Reason: png
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  #2  
Old January 25th, 2011, 02:52 PM
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Re: C3G Design-Kree Scout

NAME = KREE SCOUT


SPECIES = KREE
UNIQUENESS = COMMON HERO
CLASS = SCOUT
PERSONALITY = DISCIPLINED

SIZE/HEIGHT = MEDIUM 5

LIFE = 1

MOVE = 6
RANGE = 7
ATTACK = 3
DEFENSE = 4

POINTS = 40


KREE HERO BONDING
After revealing an Order Marker on this card, and after taking a turn with a Kree Scout, you may immediately take a turn with any other Kree Hero you control.

KREE TACTICAL TELEPORTATION
Instead of moving normally, you may choose an unengaged Kree Scout you control. Immediately place up to two unengaged Kree Heroes you control on empty spaces adjacent to the chosen Kree Scout. Figures moved with Kree Tactical Teleportation must be placed so that they are not engaged.


Spoiler Alert!

Last edited by SirGalahad; May 6th, 2014 at 09:22 AM.
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  #3  
Old January 25th, 2011, 03:04 PM
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Re: C3G Design-Kree Scout

Nice to see you getting to LD a design Karat.

All I care about is that Ronan The Accusar and Captain Mar-Vell's cost isn't weighted too much because of these scouts. Just an opinion I wanted to get out there now and won't harp on that further.

Anyway, these scouts should be pretty fun and completely different than when I tested them.

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  #4  
Old January 25th, 2011, 03:09 PM
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Re: C3G Design-Kree Scout(Design Phase)

Shouldn't Kree Hero bonding, and Advanced Kree Technology be put in under the synergies seeing as they will now affect any Kree Scout?
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  #5  
Old January 25th, 2011, 03:11 PM
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Re: C3G Design-Kree Scout(Design Phase)

Yeah, they offer and receive synergies with each other.

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  #6  
Old January 25th, 2011, 03:38 PM
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Re: C3G Design-Kree Scout(Design Phase)

I like it. And I don't think the cost of Ronan/Mar-Vell will be any more influenced here than Sinestro or Arkillo's were from the Sinestro Corps Soldiers.

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Old January 25th, 2011, 03:48 PM
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Re: C3G Design-Kree Scout(Design Phase)

Quote:
Originally Posted by IAmBatman View Post
I like it. And I don't think the cost of Ronan/Mar-Vell will be any more influenced here than Sinestro or Arkillo's were from the Sinestro Corps Soldiers.
Good enough for me.

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...Iron Maiden - The Wicker Man

TUTORIAL FOR RE-BASING FIGURES


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  #8  
Old January 25th, 2011, 03:48 PM
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Re: C3G Design-Kree Scout(Design Phase)

The bonding is great; elegant and useful. It will allow the Kree to behave like a squad of two, or later on, bond with a Unique Hero. :good_stuff:
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  #9  
Old January 25th, 2011, 05:35 PM
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Re: C3G Design-Kree Scout(Design Phase)

Could Advanced Kree Technology be changed to Call For Reinforcements? Seems a little more indicative of the theme of a Scout. (I like the name AKT, however perhaps it would be better on a different Kree since it kinda works as a catch-all.)

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  #10  
Old January 25th, 2011, 05:37 PM
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Re: C3G Design-Kree Scout(Design Phase)

Quote:
Originally Posted by Spidey'tilIDie View Post
Could Advanced Kree Technology be changed to Call For Reinforcements? Seems a little more indicative of the theme of a Scout. (I like the name AKT, however perhaps it would be better on a different Kree since it kinda works as a catch-all.)
Personally I like that Idea, it makes it seem more thematic for Scouts.
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  #11  
Old January 25th, 2011, 05:39 PM
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Re: C3G Design-Kree Scout(Design Phase)

Quote:
Originally Posted by Karat View Post
Quote:
Originally Posted by Spidey'tilIDie View Post
Could Advanced Kree Technology be changed to Call For Reinforcements? Seems a little more indicative of the theme of a Scout. (I like the name AKT, however perhaps it would be better on a different Kree since it kinda works as a catch-all.)
Personally I like that Idea, it makes it seem more thematic for Scouts.
Are they really calling for reinforcements though if they're already in the middle of the fight? I can see where it's super thematic at the beginning of the battle, but completely unthematic late in the battle.
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  #12  
Old January 25th, 2011, 05:40 PM
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Re: C3G Design-Kree Scout(Design Phase)

Quote:
Originally Posted by Balantai View Post
Quote:
Originally Posted by Karat View Post
Quote:
Originally Posted by Spidey'tilIDie View Post
Could Advanced Kree Technology be changed to Call For Reinforcements? Seems a little more indicative of the theme of a Scout. (I like the name AKT, however perhaps it would be better on a different Kree since it kinda works as a catch-all.)
Personally I like that Idea, it makes it seem more thematic for Scouts.
Are they really calling for reinforcements though if they're already in the middle of the fight? I can see where it's super thematic at the beginning of the battle, but completely unthematic late in the battle.
Maybe, Reinforcements Have Arrived
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