Heroscapers
Go Back   Heroscapers > Official Classic HeroScape > Official Units
Official Units Discussion of official HeroScape units


Reply
 
Thread Tools Search this Thread Display Modes
  #73  
Old February 22nd, 2010, 11:26 AM
Kroz's Avatar
Kroz Kroz is offline
 
Join Date: June 24, 2007
Posts: 1,415
Kroz knows what's in an order marker Kroz knows what's in an order marker
Re: Brandis Skyhunter Pre-Release Discussion

Yup. He should make a great clean up figure against a hero heavy army. When they have all been wounded he comes in and can get the multiple attacks although it's not quite that simple. But it is still a nice figure to do so.
Reply With Quote
  #74  
Old February 23rd, 2010, 01:26 PM
Acinonyx Acinonyx is offline
 
Join Date: December 13, 2007
Location: ME - Standish
Posts: 55
Acinonyx has disabled reputation
Re: Brandis Skyhunter Pre-Release Discussion

At first I was thinking he would also own the vampires, since stealth flying counts, but I'm not sure he could actually hang with Cyprien 1v1. He certainly might get an attack of 5 if he had the initiative, but after that, it should be adjacent and all Cyprien. Perhaps he'd be willing to take disengagement rolls to keep attacking bigger? I'm not sure on the math here.
Reply With Quote
  #75  
Old February 23rd, 2010, 01:36 PM
Killometer's Avatar
Killometer Killometer is offline
Is a Tingly Soldier of Valhalla
 
Join Date: March 26, 2009
Location: Ben Lomond, CA
Posts: 5,829
Killometer is hot lava death! Killometer is hot lava death! Killometer is hot lava death! Killometer is hot lava death! Killometer is hot lava death! Killometer is hot lava death! Killometer is hot lava death! Killometer is hot lava death! Killometer is hot lava death! Killometer is hot lava death! Killometer is hot lava death! Killometer is hot lava death! Killometer is hot lava death!
Re: Brandis Skyhunter Pre-Release Discussion

Quote:
Originally Posted by killercactus View Post
I think the best thing about Brandis, from a tourney prospective, is his price tag. I can see some armies wanting a cleanup figure or a bit of ranged support at 90 points, when they can't reach the Krav at 100.
I'd rather have Atlaga in that scenario. Brandis has 1 more Life, 5 Attack against non-adjacent flying figs, and a slim chance at multiple attacks, but Atlaga has 4 Attack against everyone, better mobility AND a 1 in 4 chance at hitting the win-button.

117-87-0 (4/13/09-2/22/15)
32-16-0 (10/17/09-7/21/12)
Reply With Quote
  #76  
Old February 23rd, 2010, 01:44 PM
killercactus's Avatar
killercactus killercactus is offline
The Guy That Thinks Runa is Good (and has actually won games with her)
 
Join Date: February 19, 2007
Location: OH - Austintown
Posts: 7,865
Images: 32
Blog Entries: 10
killercactus is hot lava death! killercactus is hot lava death! killercactus is hot lava death! killercactus is hot lava death! killercactus is hot lava death! killercactus is hot lava death! killercactus is hot lava death! killercactus is hot lava death! killercactus is hot lava death! killercactus is hot lava death! killercactus is hot lava death! killercactus is hot lava death! killercactus is hot lava death!
Re: Brandis Skyhunter Pre-Release Discussion

Quote:
Originally Posted by Killometer View Post
Quote:
Originally Posted by killercactus View Post
I think the best thing about Brandis, from a tourney prospective, is his price tag. I can see some armies wanting a cleanup figure or a bit of ranged support at 90 points, when they can't reach the Krav at 100.
I'd rather have Atlaga in that scenario. Brandis has 1 more Life, 5 Attack against non-adjacent flying figs, and a slim chance at multiple attacks, but Atlaga has 4 Attack against everyone, better mobility AND a 1 in 4 chance at hitting the win-button.
Maybe, but I think the extra life and threat range go a long way for Brandis. Remember that Kyrie Leadership is built into Atlaga's 90 Points and, if you have no Kyrie, you're not using it.

(Of course, Brandis' abilities are built into the 90 Points, too, and they aren't used all that often).

Like battle reports? Click Tourney Reports (New 10/21/2012 - Cutters / Brutes!)
KC's Maps
Click KC's Customs
Scaper of the Week #57
Reply With Quote
  #77  
Old February 23rd, 2010, 02:57 PM
Killometer's Avatar
Killometer Killometer is offline
Is a Tingly Soldier of Valhalla
 
Join Date: March 26, 2009
Location: Ben Lomond, CA
Posts: 5,829
Killometer is hot lava death! Killometer is hot lava death! Killometer is hot lava death! Killometer is hot lava death! Killometer is hot lava death! Killometer is hot lava death! Killometer is hot lava death! Killometer is hot lava death! Killometer is hot lava death! Killometer is hot lava death! Killometer is hot lava death! Killometer is hot lava death! Killometer is hot lava death!
Re: Brandis Skyhunter Pre-Release Discussion

Quote:
Originally Posted by killercactus View Post
Quote:
Originally Posted by Killometer View Post
Quote:
Originally Posted by killercactus View Post
I think the best thing about Brandis, from a tourney prospective, is his price tag. I can see some armies wanting a cleanup figure or a bit of ranged support at 90 points, when they can't reach the Krav at 100.
I'd rather have Atlaga in that scenario. Brandis has 1 more Life, 5 Attack against non-adjacent flying figs, and a slim chance at multiple attacks, but Atlaga has 4 Attack against everyone, better mobility AND a 1 in 4 chance at hitting the win-button.
Maybe, but I think the extra life and threat range go a long way for Brandis. Remember that Kyrie Leadership is built into Atlaga's 90 Points and, if you have no Kyrie, you're not using it.

(Of course, Brandis' abilities are built into the 90 Points, too, and they aren't used all that often).
?? They are both Range 5, Move 5, so their threat range is the same (assuming that means what I think it means). I'd even say that Atlaga has a better threat range, since Flying means that he can ignore elevation gains and move a full 5 hexes in any direction. Unless you're refering to Brandis' chance at taking another turn, in which case I concede that that does expand his threat range beyond what Atlaga can attain in a single turn.

117-87-0 (4/13/09-2/22/15)
32-16-0 (10/17/09-7/21/12)
Reply With Quote
  #78  
Old February 23rd, 2010, 03:03 PM
killercactus's Avatar
killercactus killercactus is offline
The Guy That Thinks Runa is Good (and has actually won games with her)
 
Join Date: February 19, 2007
Location: OH - Austintown
Posts: 7,865
Images: 32
Blog Entries: 10
killercactus is hot lava death! killercactus is hot lava death! killercactus is hot lava death! killercactus is hot lava death! killercactus is hot lava death! killercactus is hot lava death! killercactus is hot lava death! killercactus is hot lava death! killercactus is hot lava death! killercactus is hot lava death! killercactus is hot lava death! killercactus is hot lava death! killercactus is hot lava death!
Re: Brandis Skyhunter Pre-Release Discussion

Quote:
Originally Posted by Killometer View Post
Quote:
Originally Posted by killercactus
Maybe, but I think the extra life and threat range go a long way for Brandis. Remember that Kyrie Leadership is built into Atlaga's 90 Points and, if you have no Kyrie, you're not using it.

(Of course, Brandis' abilities are built into the 90 Points, too, and they aren't used all that often).
?? They are both Range 5, Move 5, so their threat range is the same (assuming that means what I think it means). I'd even say that Atlaga has a better threat range, since Flying means that he can ignore elevation gains and move a full 5 hexes in any direction. Unless you're refering to Brandis' chance at taking another turn, in which case I concede that that does expand his threat range beyond what Atlaga can attain in a single turn.
Brandis definitely has 6 Move. I know Atlaga flies, but he can only ever strike at max 10 range hexes away. Brandis can get 11 on flat/descending ground.

Like battle reports? Click Tourney Reports (New 10/21/2012 - Cutters / Brutes!)
KC's Maps
Click KC's Customs
Scaper of the Week #57
Reply With Quote
  #79  
Old February 23rd, 2010, 03:05 PM
Dysole's Avatar
Dysole Dysole is offline
PuppetMaster & #2 Ranked CoNner
 
Join Date: March 18, 2008
Location: Oregon Eugeneish area
Posts: 15,201
Images: 252
Dysole is a wielder of the Ban Hammer Dysole is a wielder of the Ban Hammer Dysole is a wielder of the Ban Hammer Dysole is a wielder of the Ban Hammer Dysole is a wielder of the Ban Hammer Dysole is a wielder of the Ban Hammer Dysole is a wielder of the Ban Hammer Dysole is a wielder of the Ban Hammer Dysole is a wielder of the Ban Hammer Dysole is a wielder of the Ban Hammer Dysole is a wielder of the Ban Hammer Dysole is a wielder of the Ban Hammer Dysole is a wielder of the Ban Hammer Dysole is a wielder of the Ban Hammer Dysole is a wielder of the Ban Hammer
Re: Brandis Skyhunter Pre-Release Discussion

Quote:
Originally Posted by Killometer View Post
Quote:
Originally Posted by killercactus View Post

Maybe, but I think the extra life and threat range go a long way for Brandis. Remember that Kyrie Leadership is built into Atlaga's 90 Points and, if you have no Kyrie, you're not using it.

(Of course, Brandis' abilities are built into the 90 Points, too, and they aren't used all that often).
?? They are both Range 5, Move 5, so their threat range is the same (assuming that means what I think it means). I'd even say that Atlaga has a better threat range, since Flying means that he can ignore elevation gains and move a full 5 hexes in any direction. Unless you're refering to Brandis' chance at taking another turn, in which case I concede that that does expand his threat range beyond what Atlaga can attain in a single turn.
Skyhunter has 6 move.

Last edited by Dysole; February 23rd, 2010 at 03:05 PM. Reason: My post is useless due to ninja cacti.
Reply With Quote
  #80  
Old February 23rd, 2010, 03:20 PM
Killometer's Avatar
Killometer Killometer is offline
Is a Tingly Soldier of Valhalla
 
Join Date: March 26, 2009
Location: Ben Lomond, CA
Posts: 5,829
Killometer is hot lava death! Killometer is hot lava death! Killometer is hot lava death! Killometer is hot lava death! Killometer is hot lava death! Killometer is hot lava death! Killometer is hot lava death! Killometer is hot lava death! Killometer is hot lava death! Killometer is hot lava death! Killometer is hot lava death! Killometer is hot lava death! Killometer is hot lava death!
Re: Brandis Skyhunter Pre-Release Discussion

Quote:
Originally Posted by killercactus View Post
Quote:
Originally Posted by Killometer View Post
Quote:
Originally Posted by killercactus
Maybe, but I think the extra life and threat range go a long way for Brandis. Remember that Kyrie Leadership is built into Atlaga's 90 Points and, if you have no Kyrie, you're not using it.

(Of course, Brandis' abilities are built into the 90 Points, too, and they aren't used all that often).
?? They are both Range 5, Move 5, so their threat range is the same (assuming that means what I think it means). I'd even say that Atlaga has a better threat range, since Flying means that he can ignore elevation gains and move a full 5 hexes in any direction. Unless you're refering to Brandis' chance at taking another turn, in which case I concede that that does expand his threat range beyond what Atlaga can attain in a single turn.
Brandis definitely has 6 Move. I know Atlaga flies, but he can only ever strike at max 10 range hexes away. Brandis can get 11 on flat/descending ground.
I stand corrected. I'd still take Atlaga, though that's largely because I'm a BotWW junkie.

117-87-0 (4/13/09-2/22/15)
32-16-0 (10/17/09-7/21/12)
Reply With Quote
  #81  
Old February 23rd, 2010, 03:52 PM
Killz's Avatar
Killz Killz is offline
 
Join Date: March 27, 2009
Location: You won't know(Brand New)
Posts: 762
Killz is surprisingly tart
Re: Brandis Skyhunter Pre-Release Discussion

I think he looks so cool, and is probably my fav so far this wave.

Killz is kicking it as...


Ne-Gok-Sa, the original OG and stuff

in the
Perth Keep...
Reply With Quote
  #82  
Old February 23rd, 2010, 05:15 PM
spiteofthedice's Avatar
spiteofthedice spiteofthedice is offline
no baby bump - false alarm!
 
Join Date: September 3, 2007
Location: Hamden, CT
Posts: 2,372
spiteofthedice is a penguin with a machine gun spiteofthedice is a penguin with a machine gun spiteofthedice is a penguin with a machine gun spiteofthedice is a penguin with a machine gun spiteofthedice is a penguin with a machine gun spiteofthedice is a penguin with a machine gun spiteofthedice is a penguin with a machine gun spiteofthedice is a penguin with a machine gun spiteofthedice is a penguin with a machine gun spiteofthedice is a penguin with a machine gun spiteofthedice is a penguin with a machine gun
Re: Brandis Skyhunter Pre-Release Discussion

Quote:
Originally Posted by Killz View Post
I think he looks so cool, and is probably my fav so far this wave.
Eh, what do you know? You're from San Francico.

Last edited by spiteofthedice; February 23rd, 2010 at 05:16 PM. Reason: . . . according to your listed "Location," anyway.
Reply With Quote
  #83  
Old February 27th, 2010, 12:06 PM
Fenmeister's Avatar
Fenmeister Fenmeister is offline
 
Join Date: May 31, 2009
Location: USA - NY
Posts: 50
Fenmeister Woo who?
Re: Brandis Skyhunter Pre-Release Discussion

Quote:
Originally Posted by spiteofthedice View Post
Quote:
Originally Posted by killergoat72 View Post
Lets think about units that Brandis will absouloutly destroy.
Charos
Raelin
Atlaga
Air elementals (I know they are common)
other flying units

that seems like some pretty powerful units in that list and I would not mind having an anti Raelin in a tournament army.
Oh, I definitely see the usefulness of 5+ Attack dice against flying figures, but let's face it: if he's too effective, there are usually ways for an opponent to avoid Brandis's best-case or second-best-case scenario. I'm just worried that the limitations on him outweigh the benefits.

And Raelin? I dunno, killer. If Brandis's 5-Range Attack can hit Raelin, LOTS of figures could do that job. The question is "What does Brandis do better than any of them?" Kill dragons, maybe...
At his cost? Lay down attack dice on flyers behind a screen. He's also decently more durable than syv. Sure he's bad when engaged...so don't let him. He seems like a unit that requires some careful planning, but greatly rewards you.
Reply With Quote
  #84  
Old February 27th, 2010, 03:13 PM
Kroz's Avatar
Kroz Kroz is offline
 
Join Date: June 24, 2007
Posts: 1,415
Kroz knows what's in an order marker Kroz knows what's in an order marker
Re: Brandis Skyhunter Pre-Release Discussion

Quote:
Originally Posted by Fenmeister View Post
Quote:
Originally Posted by spiteofthedice View Post
Quote:
Originally Posted by killergoat72 View Post
Lets think about units that Brandis will absouloutly destroy.
Charos
Raelin
Atlaga
Air elementals (I know they are common)
other flying units

that seems like some pretty powerful units in that list and I would not mind having an anti Raelin in a tournament army.
Oh, I definitely see the usefulness of 5+ Attack dice against flying figures, but let's face it: if he's too effective, there are usually ways for an opponent to avoid Brandis's best-case or second-best-case scenario. I'm just worried that the limitations on him outweigh the benefits.

And Raelin? I dunno, killer. If Brandis's 5-Range Attack can hit Raelin, LOTS of figures could do that job. The question is "What does Brandis do better than any of them?" Kill dragons, maybe...
At his cost? Lay down attack dice on flyers behind a screen. He's also decently more durable than syv. Sure he's bad when engaged...so don't let him. He seems like a unit that requires some careful planning, but greatly rewards you.
That power goes with the rules in DnD where if you are engaged with a bow your attack is worse. Nice job designers.
Reply With Quote
Reply

Go Back   Heroscapers > Official Classic HeroScape > Official Units
Thread Tools Search this Thread
Search this Thread:

Advanced Search
Display Modes


Similar Threads
Thread Thread Starter Forum Replies Last Post
Brandis Skyhunter Revealed at TotalCon nyys HeroScape News 202 February 23rd, 2010 06:59 PM


All times are GMT -4. The time now is 08:25 PM.

Heroscape background footer

Powered by vBulletin® Version 3.8.8
Copyright ©2000 - 2020, vBulletin Solutions, Inc.
User Alert System provided by Advanced User Tagging (Lite) - vBulletin Mods & Addons Copyright © 2020 DragonByte Technologies Ltd.