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  #1  
Old January 18th, 2008, 12:16 AM
player_of_volleyball player_of_volleyball is offline
 
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player_of_volleyball Woo who?
The Hive and Drones

I came up with an idea when I was playing my brother tonight.

Say you had Drones x4 and the Hive and other things in you army

My idea was keep one drone within 3-5 spaces of the hive, put markers on the hive and use its squad bonding on that one drone, you then roll to see how many you can attack with. Attack with all the drones except the one in the back and as they die, hopefully you can bring them back, collect them near that one and when you think the group is big enough send em back out. Repeat until you can't anymore

what you think?

Yes, finally new and better elves to improve my already thick ranks of elves.

Elves shall prevail!
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  #2  
Old January 18th, 2008, 12:36 AM
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TOG TOG is offline
 
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Re: The Hive and Drones

Quote:
Originally Posted by player_of_football
what you think?
I think that all of the activated Drones have to start the turn within 12 spaces of the hive. It sounds like you are only keeping 1 near the hive.
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  #3  
Old January 18th, 2008, 12:39 AM
player_of_volleyball player_of_volleyball is offline
 
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player_of_volleyball Woo who?
Re: The Hive and Drones

Quote:
Originally Posted by TOG
Quote:
Originally Posted by player_of_football
what you think?
I think that all of the activated Drones have to start the turn within 12 spaces of the hive. It sounds like you are only keeping 1 near the hive.
yea that is what I was thinking, but wasn't sure

anyone know for a fact?

Yes, finally new and better elves to improve my already thick ranks of elves.

Elves shall prevail!
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  #4  
Old January 18th, 2008, 01:35 AM
zombie prime zombie prime is offline
 
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Special Power 1 - Hive Mind

After revealing an order marker on this Army Card, you may take a turn with any small or medium common Marro Squad you control before taking a turn with Marro Hive. Any figure that is taking a turn must be within 12 clear sight spaces of Marro Hive, prior to its movement.

check the bold, then see if your idea would work.
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  #5  
Old January 18th, 2008, 01:47 AM
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Malechi Malechi is offline
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Malechi is a wielder of the Ban Hammer Malechi is a wielder of the Ban Hammer Malechi is a wielder of the Ban Hammer Malechi is a wielder of the Ban Hammer Malechi is a wielder of the Ban Hammer Malechi is a wielder of the Ban Hammer Malechi is a wielder of the Ban Hammer Malechi is a wielder of the Ban Hammer Malechi is a wielder of the Ban Hammer Malechi is a wielder of the Ban Hammer Malechi is a wielder of the Ban Hammer Malechi is a wielder of the Ban Hammer Malechi is a wielder of the Ban Hammer Malechi is a wielder of the Ban Hammer Malechi is a wielder of the Ban Hammer
Quote:
Originally Posted by zombie prime
Special Power 1 - Hive Mind

After revealing an order marker on this Army Card, you may take a turn with any small or medium common Marro Squad you control before taking a turn with Marro Hive. Any figure that is taking a turn must be within 12 clear sight spaces of Marro Hive, prior to its movement.

check the bold, then see if your idea would work.
Quote:
Originally Posted by player_of_football
I came up with an idea when I was playing my brother tonight.

Say you had Drones x4 and the Hive and other things in you army

My idea was keep one drone within 3-5 spaces of the hive, put markers on the hive ...
Yep, it would work as long as the remaining members of the Squad were within 12 Clear Sight Spaces!

Just because you're offended, it doesn't make you right.
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  #6  
Old January 18th, 2008, 08:50 AM
player_of_volleyball player_of_volleyball is offline
 
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player_of_volleyball Woo who?
oh ok, i thought since it's their ability to "swarm" some didn't have to be within 12 spaces.

Anyways, thanks guys

Yes, finally new and better elves to improve my already thick ranks of elves.

Elves shall prevail!
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  #7  
Old January 18th, 2008, 09:21 AM
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ParaGoomba Slayer ParaGoomba Slayer is offline
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Nice try though.

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