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Official Units Discussion of official HeroScape units |
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#25
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The Nakitas unique squad is simply the best unique squad with range that there is. Is there any other unique range squad that costs more? No. At least not yet that I know of. Why? Easy answer. Read the card and the first post of this book. On top of all the awesomeness of Smoke Powder 13 (which by the way with a probability of 40% it is strong) protecting themselves and those adjacent anywhere on the map!? I try to squeeze the Nakitas in as many armies as I can and if possible a squad or two of the Gorillinators. I spread the Nakitas with a ground force and some other range units. On top of that if you move adjacent to them, they can take a shot at you! This squad is unbelievable. It's the best!
It is the most versatile squad out there. Going back to the Gorillinators - 7 movement bonding and one automatic shield! As a unique squad the Nakitas are worth their points easily. I don't even think about it when I can fit them in. They would be worth their points even without Gorillinator movement bonding. Their range might not be the best, but you can always add Laglor (easily one of the two best FBs if used properly) and they had to have a weakness; otherwise, they would be the Queens of HS. Range and bonding rule and Nakitas have both. Moreover, they are portable protection units (again 40%!). That's a 40% probability that your opponent might loose a full turn if they can only target and attack the Nakitas or any units adjacent to them. Of course it is from a non-adjacent normal attack but they can hit you if you move adjacent to them; what can be more awsome than that with a 30% probability of success?. Of course, the AE and the Krav are awsome unique range squads. The AE's drop and range allow you to gain height advantage for range units immediately (when you get to drop them), and that's why (range and height advantage) the AE is so popular, but it is obvious why the Nakitas are worth more (again read above, the card and read the first post). Giving Gorillinators movement bonding of 7, you might get height advantage for range units just after a few turns (depending on the map, tactics, opponent, etc.) My theory is that they are sitting on the shelves collecting dust because of a production error. Hasbro probably ordered production numbers that are usually reserved for sets with commons. IMO every heroscaper should have this set if they don't already. Of course, as soon as some Gladiators' with range come along in the future, those Nakitas/Gladiator sets that are currently collecting dust will got fast. I don't care about choosing my army based on strategy. I choose an army based on coolness and personal appeal... even if it means that my units will die trying. Hail to the glory of HeroScape and bravery. |
#26
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i think a good army with the nakita agents would be this:
1x nakita agents 1x laglor 3x gorillnators Haven't posted in 7 months,found out about PS3 and more recently WOWTBC |
#27
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It is decent; move bonding can be quite powerful to gain map control.
However, an army heavy in special attacks will dismantle it in short order. |
#28
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...and then he used his fight money to buy two of every animal, and then he herded them all onto a boat and then he beat the crap out every single one. |
#29
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My thought is that a figure does not "move into engagement" if it is moved by another figure. The "moved by something else" principle is also the reason why the 4th Massachusetts Line still benefit from Wait Then Fire after Theracus flies them around.
You know, that also opens up some possibilities for counter-Nakita strategies. Use Saylind to summon an Izumi Samurai to a space adjacent to an agent. Now both of her special abilities are neutralized! Whatever does not kill me has made a tactical error. |
#30
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The 4th Mass would only still benefit from Wait Then Fire after Theracus moved them if they could fire on Theracus' turn ... which they can't.
C3G can be played with official Heroscape, but it's not recommended.
DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards. |
#31
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#33
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Went up against the Nakitas for the 1st time yesterday. I didn't realize how scary the Engagement Strike is until I had to decide what to do. Fortunately I was using Minions and I had Raelin to back them up so I had plenty of defense dice to roll which allowed me to sit back and have them come to me instead of charging them an giving them that free swipe for getting adjacent.
Had I not had the Minions or high defense squads I can see how the Nakitas could just rampage thru certain armies. -insert signature here- |
#34
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#35
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-insert signature here- |
#36
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