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HeroScape General Discussion General discussions of packaging, terrain, components, etc. If it doesn't fit in any other official category, put it here. |
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#49
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Re: Craig Van Ness Q&A Thread
Craig, thanks for everything. Not just Heroscape (my favorite game), but for some of my other favorite designs as well. Star Wars Epic Duels and Risk 2210 both come to mind. It was wonderful to have someone with the creative skills of an independent game designer but with the budget and production quality of Hasbro.
Can you talk a little bit about the influence that 1992's Battle Masters (a Baker design) had on Heroscape? What figures or types of figures do you most regret that never saw the light of day with the move to D&D and then cancellation? Pirates? The final Elf Wizard? Aquilla Flagbearer? Something else? Looking for a way to get casual players involved in Heroscape? Do your opponents lack the interest or knowledge to build/draft their own armies? If so, check out Project 500! |
#50
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Re: Craig Van Ness Q&A Thread
What is Soaring Rhino's Mission statement?? or plans for the future, um what are you planing on making next ?
I have Subscribed to your channel Looks like I'm # 92 loving the video's and will always be a fan of your works!! Thank you for making my life and those around me better through your games ! ALL ARE ONE |
#51
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Re: Craig Van Ness Q&A Thread
Quote:
Thank you for the kind words. Yes, we designed and considered introducing Evil Raelin. As far as a signed card goes- I'm not sure I want to answer that question for fear of getting many requests for signed cards. I will be attending the next Gen Con. Not sure if you are going, but I would be happy to sign cards at Gen Con. |
#52
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Re: Craig Van Ness Q&A Thread
Quote:
Those are the things that came to mind. It wasn't a grind. It was fun! |
#53
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Job
Dear Mr. Van Ness,
I would seriously like to apply to work at Hasbro -- any tips on getting chosen for an interview and landing the job? How did you get yours? It seems tough now to get a job there because they require a degree in Industrial Design, Product Design, Advertising, Marketing, etc. and a lot of "toy-packaging" related experience, which is hard to come by without working there already. Are there "entry-level" spots? HeroScape is my favorite game ever. Thank you for all you have done. -Burny |
#54
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Re: Craig Van Ness Q&A Thread
Craig, did the idea of a Heroscape cartoon ever get tossed around? I personally think if one was created we would probably still have Heroscape.
"Good. Bad. I'm the guy with the gun." - Ash, Army of darkness |
#55
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Re: Craig Van Ness Q&A Thread
"Army card cost formula"? Do tell!
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#56
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Re: Craig Van Ness Q&A Thread
Indeed. That would be most interesting for producing customs. I mean we have our ways anyway, but still.
Check out my ebay where you can find my custom dice trays and dicetowers: https://www.ebay.com/usr/captainamazing_jerdo |
#57
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Re: Craig Van Ness Q&A Thread
Hi Craig,
Were there official plans to develop some type of Lord of the Rings HeroScape? Thanks! |
#58
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Re: Craig Van Ness Q&A Thread
Hi Craig, it's quite awesome to have you in the community, especially looking at the customs section! I'm sure your critique will be greatly appreciated there.
I have a game mechanic question. Was there any thoughts of creating units with a range of 2 or 3? Thanks in advance! ~HS2010 |
#59
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Re: Craig Van Ness Q&A Thread
Hello Craig, I must ask why did super scape not really get that much love. It does seem like a massively untapped market. Unless there where things such as opposing creative licenses that halted it's continuation, or lack of market impact at first.
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#60
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Re: Craig Van Ness Q&A Thread
I would claim that one of the great tragedies of the Heroscape story was the fact that we never got to see the final member of The Nine (the Elf Wizards) or the Raptorians.
Can you share any information about those two? I especially would like to know whether any artists had made sculpts or concept art, and especially what abilities were considered for the final Wizard. Quote:
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