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HeroScape General Discussion General discussions of packaging, terrain, components, etc. If it doesn't fit in any other official category, put it here.

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  #49  
Old February 3rd, 2010, 08:56 AM
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Re: Terrain Types and Master Set Contents -- The Definitive

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Originally Posted by Arcus View Post
Are there any plans to update this thread now that the new master set is out? This is a great quick reference tool.
Have you tried sending a PM to the original author? That's usually the way to get things updated.
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  #50  
Old February 6th, 2010, 11:51 AM
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Re: Terrain Types and Master Set Contents -- The Definitive

Here are the contents of the Battle for the Underdark Master Set

**BATTLE FOR THE UNDERDARK CONTENTS:

DUNGEON:
2 24-hex
3 7-hex
2 3-hex
2 2-hex
2 1-hex

SAND:
3 7-hex
1 2-hex
1 1-hex

ROCK:
3 7-hex
2 3-hex
1 2-hex
1 1-hex

GRASS:
1 3-hex
1 2-hex
1 1-hex

SHADOW:
8 1-hex

WATER:
12 1-hex

ROCK OUTCROPS:
1 3-hex
3 1-hex

TREASURE GLYPHS:
Heroic Rune (Attack +1)
Talisman of Defense (Defense +1)
Brandar's Chest (Artifact)

TEMPORARY TREASURE GLYPH
Potion of Healing (Heal 3 Wounds)


10 FIGURES and 8 Army Cards:
Tandros Kreel
Erevan Sunshadow
Darrak Ambershard
Ana Karithon
Othkurik the Black Dragon
Pelloth
Feral Troll
Deepwyrm Drow


23 wound markers
1 20-sided die
8 combat dice
8 order markers
rule book
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  #51  
Old February 6th, 2010, 12:15 PM
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Re: Terrain Types and Master Set Contents -- The Definitive

Quote:
Originally Posted by Revdyer View Post
Have you tried sending a PM to the original author? That's usually the way to get things updated.
That would have made more sense. I shall do so.

Thanks for the list Targanth.

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  #52  
Old March 7th, 2010, 01:38 PM
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Re: Terrain Types and Master Set Contents -- The Definitive

Great work! This really helped me out. Just one thing: perhaps you could add the D&D Heroscape set?
All in all though, THIS WAS VERY HELPFUL
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  #53  
Old June 25th, 2021, 05:17 PM
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Re: Terrain Types and Master Set Contents -- The Definitive

I know I'm about a decade too late, but here's a visual representation of the terrain in booster packs. Anything that looks like a double-hex tile is a double-hex tile. To avoid ambiguity, I stacked all single-hexers by type within each booster, and digitally nudged Mika's shadow tiles apart from each other.



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Last edited by Just_a_Bill; June 25th, 2021 at 09:01 PM. Reason: slightly better arrangements
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  #54  
Old June 25th, 2021, 09:36 PM
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Re: Terrain Types and Master Set Contents -- The Definitive

Or, perhaps a simpler approach is better:



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