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Other Customization & HS Additions Everything from new ways to play to modded figures |
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#1
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Additional cover rules?
Does anyone know if there are any custom rules about cover that are commonly used? It seems a missed opportunity for there to be so many options to use cover but the only impact they have is to protect from being attacked when 100% of the figure is hidden but you can be attacked if a toe is pointing out with full strength.
I was thinking of a new rule "if more than 50‰ of the defending units damagable area is hidden by cover, the defending unit adds 1 to their defence dice." Or better "if more than 50‰ of the defending unit is hidden by cover, roll the d20. If a 15 or higher is rolled, add 1 to the defence roll" thoughts? Thanks! |
#2
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Re: Additional cover rules?
Nvm. I found a set of semi official cover rules posted on the forum.
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#4
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Re: Additional cover rules?
Agreed. When it comes to cover rules for Heroscape, I've never felt the juice was worth the squeeze. But various ideas for it have always lingered around; to quote Wesley Snipes, "Some mother******* are always trying to ice skate uphill."
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#5
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Re: Additional cover rules?
I think there's a way to do it pretty simply. But if you're getting into fractions, yeah, you've not found that way, IMO.
C3G can be played with official Heroscape, but it's not recommended.
DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards. |
#6
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Re: Additional cover rules?
@hextr1p
's Partial Cover Rules are great. Widely used? Don't think so, but they should be. Turns the entire board into Raelin (except for Huge figures)...
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#7
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Re: Additional cover rules?
Quote:
C3V/SoV cards @ 3/page PDF / LeftOn4ya's Customs (including Jurassic World) / Competitive Unit Alters / New? Start Here! Unit Debates REVIVED - #76 Tandros Kreel vs Torin "Today is a good day to die... but the day is not yet over"
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#8
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Re: Additional cover rules?
This is the only cover idea I've ever considered adding to my games, but I've never pulled the trigger.
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#9
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Re: Additional cover rules?
C3G 2.0's approach to partial cover is a similar light touch to this, but a tad more thematic, IMO.
C3G can be played with official Heroscape, but it's not recommended.
DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards. |
#10
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Re: Additional cover rules?
Quote:
It makes a lot of sense that if there is any kind of cover partially obscuring line of sight that is higher than the unit, it should provide a defensive bonus. This really helps melee units which are significantly underpowered a lot of the time when trying to close on mobile ranged units. I think the friendly fire rules are overkill though! |
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