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Official Rules & FAQ's Compilation and discussion of official HeroScape Rules and Frequently Asked Questions. **Special attacks never receive any bonuses.** |
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#1
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Settling Line of Sight Rules for Double Spaced Figures
Let's settle this once and for all because I see so many conflicting views on this ruling. What is the official ruling for Double Space figures and line of sight and clear sight? Here is what the rules say:
1. You can't flip a double space figure after they move. 2. You must get behind a figure to see if they have line of sight. 3. Q9 can block his line of sight. Logically, it doesn't make much sense that the makers of the game would make a point to say you can't flip a double spaced figure during the attack phase if line of sight wasnt going to be an issue. It seems they were anticipating a time when a double spaced character would want to see a figure behind them but they were facing the wrong way hence the need to flip the base. From a simplicity standpoint, it's more difficult to think that a double spaced figure eyes can see on the back of his head. Also, it seems odd that Q9's shoulder pads obstruct his view yet he can still see behind himself. Logically, if he can see behind he should be able to turn his waist and see to the sides. Perhaps there is a reluctancy to make a hard stand on these rules because people are used to playing where a double spaces figure sees in all directions. Maybe Q9 was never meant to be that strong and playing him wrong all these years made him into the powerhouse he is today. I think the rules make it clear that a double spaced figure can only see where he is facing. What are your thoughts? |
#2
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Re: Settling Line of Sight Rules for Double Spaced Figures
I've always played that LoS can be blocked by any part of a figure other than its head.
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#3
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Re: Settling Line of Sight Rules for Double Spaced Figures
For serious or casual play, my stance on LOS is the same: Don’t take it too seriously. The only time to start questioning it is if there are a bunch of minis/trees/whatever around. This includes letting Q9 shoot through his shoulder pads, or whatever.
I don’t get to play as often as I’d like, so I’d rather make my games as relaxed as possible. My customs. NE Ohio Tourney - TBA SW Ohio Tourney - NHSD 550 points AotV - Colliding the minis of AotP with the world of HS. |
#4
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Re: Settling Line of Sight Rules for Double Spaced Figures
Can a double space figure moonwalk? Just spin them during the move phase and have them back into where they want to go. Or if they aren’t moving they should be able to spin as part of the move phase, right?
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#6
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Re: Settling Line of Sight Rules for Double Spaced Figures
Quote:
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#7
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Re: Settling Line of Sight Rules for Double Spaced Figures
I meant to post my most recent post on this thread as opposed to on the Book of Major Q10 . We can continue conversation here though.
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C3V/SoV cards @ 3/page PDF / LeftOn4ya's Customs (including Jurassic World) / Competitive Unit Alters / New? Start Here! Unit Debates REVIVED - #76 Tandros Kreel vs Torin "Today is a good day to die... but the day is not yet over"
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#8
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Re: Settling Line of Sight Rules for Double Spaced Figures
@lefton4ya
no, you are reading it correctly. The way I interpret Hasbro here, is basically "Q9 cannot fire behind himself. With that in mind, use your opponents figure and see if you can see any of the facing Q9s head. If you can, he can hit you." You would never do the above exercise if Q9 wasn't facing you.
They should have said the last sentence first about not firing behind you when clarifying so it reads better. The way I play, whatever direction Q9 is facing, I basically take a 180 degree half circle in front of the figure and anything in that vicinity can be targeted unless something like say, shoulder pads blocks it. |
#9
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Re: Settling Line of Sight Rules for Double Spaced Figures
Lefton4ya has quoted the relevant rules: You must draw a line of sight through a figure's head, and Q9 cannot see behind himself (except by the side of his head).
Look at this picture of Q9 and Q10 from behind. Can you see their heads? No, you can't, and that's why they don't have LoS behind themselves. In my mind, there's only one ruling that is consistent with established rules: There must be a clear line of sight from a "seeing" figure's Target Point to the other figure's Hit Zone. This line must not pass through any part of the "seeing" figure's body other than its head. This means that figures with a head in front, like many soulborgs, cannot see behind themselves. Shurrak would be another example. Figures like Jotun don't have this problem since their head is on top of their body. |
#11
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Re: Settling Line of Sight Rules for Double Spaced Figures
He can see in all directions, since the target point is the orc's head, which is on top of the sculpt. His back arm and shoulder guard may block some LoS but I don't think it's very much.
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#12
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Re: Settling Line of Sight Rules for Double Spaced Figures
Thank you!
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