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C3G Legacy Library This is the archive for all the designs released in the original era of C3G. Feel free to post any figure specific questions in their individual books. |
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#37
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Re: The Book of Red Tornado - Design phase
Also, Whitestuff, GO, Spidey, Sir G, (The Monkeys) and Necro (Yoko) are available when you need em, but at your own risk.
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#38
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Re: The Book of Red Tornado - Design phase
Which one of us is Yoko again?
Customs: Superhero Sci-Fi Classic Terrain Tactical Meeples (My Game Blog) Customizing Tools Star Wars Campaign Last edited by GreyOwl; December 10th, 2010 at 08:35 PM. |
#39
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Re: The Book of Red Tornado - Design phase
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How about the affects all adjacent and then instead of wounds triggering movement, you get to move each figure a number of spaces equal to the skulls rolled? C3G can be played with official Heroscape, but it's not recommended.
DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards. |
#40
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Re: The Book of Red Tornado - Design phase
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I'm still not in love with the melee SA though what about choose up to 3-4 figures up to 4 spaces away? I'm am finding it really hard to loose his most common form of attack which is his blast of winds from his hands. Cheers My Maps: Classic; Marvel My Customs: Dr Who | Terrain | Star Wars Card Template | Repaint & Mods | Playing Card sized Cards Helmaverse | Helmaverse League International C3G Links: C3G Super Hero Draft cards | TableTop Simulator C3G Map additions | Heroscape Dice Roller |
#41
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Re: The Book of Red Tornado - Design phase
I guess I'm not seeing the need for him to be able to move around figures with a ranged attack and by flying over them ...
Maybe we should cut the flying power and just go with a special attack that's melee and a normal ranged attack that let's him move figures when they're wounded? C3G can be played with official Heroscape, but it's not recommended.
DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards. |
#42
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Re: The Book of Red Tornado - Design phase
I can live with that, but I think Griff was also wanting to move friendlies around also which wouldn't be able to if the movement was tied only to attacks. It's not important to the theme for me, I think that's a HS mechanics thing that Griff wanted.
Are you thinking the melee SA also moves the figures, like my original Tornado Winds? Cheers My Maps: Classic; Marvel My Customs: Dr Who | Terrain | Star Wars Card Template | Repaint & Mods | Playing Card sized Cards Helmaverse | Helmaverse League International C3G Links: C3G Super Hero Draft cards | TableTop Simulator C3G Map additions | Heroscape Dice Roller |
#43
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Re: The Book of Red Tornado - Design phase
Hmm ... you know what, if the normal attack let's him move figures, I'm just having trouble figuring out a way to have the special attack be different enough to make it worthwhile ... how about keep the flying and remove the special attack. Then make it so he can't attack on turns he moves figures with his flying power and give him the original Tornado Winds power.
C3G can be played with official Heroscape, but it's not recommended.
DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards. |
#44
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Re: The Book of Red Tornado - Design phase
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Cheers My Maps: Classic; Marvel My Customs: Dr Who | Terrain | Star Wars Card Template | Repaint & Mods | Playing Card sized Cards Helmaverse | Helmaverse League International C3G Links: C3G Super Hero Draft cards | TableTop Simulator C3G Map additions | Heroscape Dice Roller |
#45
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Re: The Book of Red Tornado - Design phase
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I figured that since he can't move anyone with his special attack any longer, that he should be able to use it after Air Elemental Flying. However, to keep the moving to a dull roar, I figured that he shouldn't be able to move a figure or DO with Airblast if he moved some with Air Elemental Flying. The theme would be that he was focusing his winds more on moving figures with AEF and didn't have as much punch with Airblast to move someone or something. The gameplay result would be more decisions and less crazy figure movement that would slow the game down and be too swingy in how it messes with opponent's strategy (things change so much with figures getting moved around) or insta kills figures with lava, as well as potential wounds from Electric Skin and Engagement Strike, as well as getting Stuck to Blob. Anyway, that's my thinking on my suggested changes etc. Hand of fate is moving and the finger points to you ...Iron Maiden - The Wicker Man TUTORIAL FOR RE-BASING FIGURES 3hrs 43mins 32secs = 1242nd of 8808 overall - 1988 Honolulu Marathon |
#46
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Re: The Book of Red Tornado - Design phase
I see you, and I raise you ...
NAME = RED TORNADO SECRET IDENTITY = JOHN SMITH SPECIES = ANDROID UNIQUENESS = UNIQUE HERO CLASS = ???????? PERSONALITY = BENEVOLENT SIZE/HEIGHT = MEDIUM 5 LIFE = 6 MOVE = 7 RANGE = 5 ATTACK = 5 DEFENSE = 6 POINTS = ??? AIRBLAST If Red Tornado inflicts at least one wound on a small or medium figure or destructible object this turn with his normal attack, you may place that figure or destructible object on any empty space up to 2 spaces away from its current position if that space is no more than 10 levels higher than Red Tornado's base. A figure moved by Tornado Winds never takes any leaving engagement attacks. AIR ELEMENTAL FLYING When Red Tornado starts to fly, he will not take any leaving engagement attacks. For each figure Red Tornado passed over this turn, you may place that figure on any empty space up to X spaces away from its current position where X equals 2 for any opponents' figure and 4 for any friendly figure. A figure moved by Air Elemental Flying cannot be placed on a space that is more than 10 levels higher than Red Tornado's base and never takes leaving engagement attacks. If Red Tornado uses Air Elemental Flying to move one or more figures, he may not use his Airblast special power this turn. Flying Symbol Super Strength Symbol A bit shorter and it cuts out the special attack, which just isn't interesting to me as an attack all adjacent figs and nothing else power. C3G can be played with official Heroscape, but it's not recommended.
DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards. |
#47
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Re: The Book of Red Tornado - Design phase
Fair enough. He can always use his AEF to move his own figures to good positions and opponent's figures to bad positions and still attack with his normal attack.
We'll see what A3n says. I really like Airblast and how it seems (to me at least) to capture the theme A3n was looking for and even more so with DO's included. There's also a nice check in AEF to keep him from getting too crazy moving figures and allows for some nice gameplay choices. Good stuff. Hand of fate is moving and the finger points to you ...Iron Maiden - The Wicker Man TUTORIAL FOR RE-BASING FIGURES 3hrs 43mins 32secs = 1242nd of 8808 overall - 1988 Honolulu Marathon |
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