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C3G Legacy Library This is the archive for all the designs released in the original era of C3G. Feel free to post any figure specific questions in their individual books. |
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#97
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Re: The Book of Cammy - Public Playtesting
Sounds good to me
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#98
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Re: The Book of Cammy - Public Playtesting
Sorry for the delay here. I botched my first attempt at my second test by fundamentally misunderstanding how a unit worked, and didn't get to retest until this evening. Please feel free to contact me if this test needs any further clarification. I edited the original test post but have also quoted it here for convenience.
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#99
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Re: The Book of Cammy - Public Playtesting
Looks like you have a 100 point advantage in the first test against the Spiders?
Which just proves what I've been saying about Bison really. ![]() My Repaints and Mods: Updated 1-13 My Custom Cards: Updated 4-15 My Custom Superheroes: Updated 1-13 My figure images for online games: Alliance figures, Utgar figures My Etsy Store |
#100
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Re: The Book of Cammy - Design Phase
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Genius Escape and Rock Wall Defense This is straight up better than both of them. For starters, she doesn't require rolling 2 skulls like Genius Escape. Probability-wise, you'd start to get comparable if you switched the autowound to a die roll. But still leaves the first roll easier as now she has a pool of 5 die to work with vs essentially 3 that Genius Escape folks are working with to accomplish the same effect. Rock Wall Defense hits back automatically but allow for movement, is limited to melee, and requires 4 shields. Also, both of them only work on normal attacks. We are very selective about who gets counters on Special Attacks. Not seeing a reason why Cammy should be one of them, even with Street Fighter characters heavily preferring specials. If anything that more justifies it as she's a 140 pointer in a faction that leans specials over the autowounds that are borderline required here. Statistically speaking, you'd actually depower her by simply making the power: Quote:
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#101
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Re: The Book of Cammy - Design Phase
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#103
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Re: The Book of Cammy - Public Playtesting
If it was switched from an auto wound to a roll for an unblockable, would that work?
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#104
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Re: The Book of Cammy - Public Playtesting
So you voted Yea for public testing but are now saying the design is a Nay to you after 4 testers have played it? The power is different from other powers, are we not allowed to create stronger versions of previous powers?
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#105
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Re: The Book of Cammy - Public Playtesting
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We are allowed to make new powers. This is a distinct upgrade in a way I have discomfort with, predominantly a counter strike against special attacks which we rarely allow. To quote one of the testers: Quote:
Alexandros Game 1 Quote:
Alexandros Game 2 Quote:
So I guess hard Nay would be unfair to say. But I absolutely have concerns about the potential oppressiveness of it and putting a special attack counterstrike capable figure out there at such a low cost. |
#106
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Re: The Book of Cammy - Public Playtesting
Seems like an issue worth pausing over and talking out for sure.
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#107
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Re: The Book of Cammy - Public Playtesting
Yes. I don't think Skinderella has done anything wrong or intentionally going too big or anything. Nay language there from me was probably ultimately more about conveying feel of importance of the point as at times people can gloss over concerns if they are liking how it plays. Not accusing Skinderella of that, just wanted to be on it when I caught it as it is, ultimately, my bad for not catching/processing it sooner on my earlier looks.
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#108
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Re: The Book of Cammy - Public Playtesting
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