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C3G Legacy Library This is the archive for all the designs released in the original era of C3G. Feel free to post any figure specific questions in their individual books.

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  #25  
Old June 21st, 2011, 09:12 PM
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Re: Juggernaut - Design Phase

Much appreciated.

C3G can be played with official Heroscape, but it's not recommended.


DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards.

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  #26  
Old June 21st, 2011, 09:53 PM
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Re: Juggernaut - Design Phase

Quote:
Originally Posted by IAmBatman View Post
I wonder if we couldn't up the base on the special attack by one?
Agreed. A max attack of 9 for his special would be cool. I think as long as we keep Juggernaut below 350 he'll fit in just fine with the power levels of other C3G figures. He absolutely should cost more than Sabretooth and Wolverine IMO.

Quote:
Originally Posted by IAmBatman View Post
My biggest FAQ question is - what happens when Unstoppable Force meets Stuck and Cyberclaw?
Rolling the d20 to see which wins seems too sloppy for this and how often it could come into play. This is a tough one. Would it be out of the question edit Blob's card to exclude Juggernaut's personality of Unyielding from the power?

Last edited by tcglkn; October 29th, 2011 at 01:01 PM.
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  #27  
Old June 21st, 2011, 10:33 PM
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Re: Juggernaut - Design Phase

I don't think it's even a D20 issue, because it's not an issue of which comes into play first ... it doesn't really matter which comes into play first, because they'll both come into play before he has a chance to move, and the situation will still be paradoxical.

C3G can be played with official Heroscape, but it's not recommended.


DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards.

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  #28  
Old June 21st, 2011, 11:44 PM
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Re: Juggernaut - Design Phase

After looking at all figures who can move or affect the move of opponent's figures (Definitive Lists and Sortable Index FTW!), here's what I'm thinking:

UNSTOPPABLE FORCE
If Juggernaut moves at least one space, Juggernaut's movement may not be stopped by any special power on an Army Card. Juggernaut may move through all figures and will not take any leaving engagement attacks.

Quote:
Originally Posted by Jean Grey
PSIONIC GRIP 12
Any time an opponent would begin the movement of Jean Grey or a figure within 4 clear sight spaces of Jean Grey, you may first roll the 20-sided die. Add 1 to the roll for each Telepath you control adjacent to Jean Grey. If you roll 12 or higher, the figure may not be moved.
Quote:
Originally Posted by Graviton
GRAVITATIONAL GRASP 9
Any time an opponent would begin the movement of Graviton or a figure within 4 clear sight spaces of Graviton, you may first roll the 20-sided die. If you roll 9 or higher, the figure may not be moved and may not attack with a normal attack this turn.
Since both of these rolls would occur before Juggs would start his movement, he could be stopped with either of these.


Quote:
Originally Posted by Blob
STUCK
All small or medium opponent's figures that enter or occupy a space adjacent to Blob may not move. Figures affected by Stuck cannot be moved by any special power on an Army Card.
Quote:
Originally Posted by Poison Ivy
ENTANGLING VINES
When an opponent's small or medium figure moves onto or over a grass or swamp space within 2 spaces of Poison Ivy, or moves onto or over a space adjacent to an Evergreen Tree or Jungle Piece that is within 2 spaces of Poison Ivy, that figure must end its move there. Figures can never move through or over any figure affected by Entangling Vines.
Quote:
Originally Posted by Giant-Man
GIANT SWAT
If an opponent's small or medium figure moves adjacent to Giant-Man, roll the 20-sided die. If you roll 15 or higher, the opponent's figure receives one wound, and you may place the figure on any unoccupied space within 2 clear sight spaces of Giant-Man. Figures can be affected by Giant Swat only as they move into engagement with Giant-Man. Figures moved by Giant Swat never take any leaving engagement attacks. A non-flying figure moved lower can receive any falling damage that may apply.

Juggs is LARGE, so these do not apply.


The problem is Mister Fantastic:
Quote:
Originally Posted by Mister Fantastic
RUBBER WRAP
All opponents' figures that enter or occupy a space adjacent to Mister Fantastic may not move. Figures affected by Rubber Wrap cannot be moved by any special power on any Army Card or glyph.
So only one to fix. Thoughts?

I know that I do not know.
C3G INDEX - SSE 92 - JSA GENERATIONS

Last edited by tcglkn; October 29th, 2011 at 01:01 PM.
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  #29  
Old June 21st, 2011, 11:57 PM
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Re: Juggernaut - Design Phase

I completely missed that you made him Large. This is a great fix to the small and medium problem. However the mini isn't terribly big and is a little odd to have him large when we have other figures like Hulk, who is considerably bigger, listed as medium.
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  #30  
Old June 22nd, 2011, 12:05 AM
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Re: Juggernaut - Design Phase

Juggs is 9'5" and 1900 pounds!
If that doesn't qualify as Large, I don't know what does.

Green Hulk is only 7'-8' and 1400 pounds max.

I can't help it Clix can't do scale.

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C3G INDEX - SSE 92 - JSA GENERATIONS
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  #31  
Old June 22nd, 2011, 12:21 AM
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Re: Juggernaut - Design Phase

The mini you have listed in the OP is cheap and looks fantastic. If only it were bigger. The new Giant Sized X-Men figure is a much better scale (I'm pretty sure), but it's like $40. Too rich for my blood.

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  #32  
Old June 22nd, 2011, 06:32 AM
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Re: Juggernaut - Design Phase

The fix is simple Sir G. Just know that Juggs' power is that once he has any momentum, he can't be stopped, but Jean, Gravi, and Mr F all stop him before he gets started. It is a theme WIN as is.
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  #33  
Old June 22nd, 2011, 11:36 AM
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Re: Juggernaut - Design Phase

Good call on "large," Sir G! I definitely missed that.

Quote:
Originally Posted by Griffin View Post
The fix is simple Sir G. Just know that Juggs' power is that once he has any momentum, he can't be stopped, but Jean, Gravi, and Mr F all stop him before he gets started. It is a theme WIN as is.
Mr. Fantastic is the one remaining theme problem, as Sir G aptly pointed out. He has the ability to stop Juggs as Juggs moves into engagement as well - which is a theme fail.
Come to think of it ... isn't it a little odd for Mr. Fantastic to be able to Rubber Wrap a hypothetical future Galactus? Should we just ninja revise Mr. Fantastic to restrict him to small/medium?

C3G can be played with official Heroscape, but it's not recommended.


DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards.

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  #34  
Old June 22nd, 2011, 11:37 AM
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Re: Juggernaut - Design Phase

Quote:
Originally Posted by IAmBatman View Post
Come to think of it ... isn't it a little odd for Mr. Fantastic to be able to Rubber Wrap a hypothetical future Galactus? Should we just ninja revise Mr. Fantastic to restrict him to small/medium?
I thought of Anti-Monitor but yes I agree.
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  #35  
Old June 22nd, 2011, 11:48 AM
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Re: Juggernaut - Design Phase

It seems that I have seen Mr F really push the boundaries of his abilities like that, but I am good either way.
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  #36  
Old June 22nd, 2011, 11:56 AM
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Re: Juggernaut - Design Phase

I have too, and I think that was the initial rationale, but near planet sized guys like Galactus and Anti-Monitor seem like a stretch ... (pun not intended).

C3G can be played with official Heroscape, but it's not recommended.


DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards.

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