|
Custom Units & Army Cards Fan-created HS army cards for units, glyphs, and equipment |
|
Thread Tools | Search this Thread | Display Modes |
#5053
|
||||
|
||||
Re: The Pre-SoV Workshop
Quote:
|
#5054
|
||||
|
||||
Re: The Pre-SoV Workshop
Quote:
My Custom Designs.
--------------- Check out my maps. --------------- Get general Valkrill's symbol in SVG vector format. |
#5055
|
||||
|
||||
Re: The Pre-SoV Workshop
Quote:
|
#5056
|
|||||
|
|||||
Re: The Pre-SoV Workshop
Quote:
My Custom Designs.
--------------- Check out my maps. --------------- Get general Valkrill's symbol in SVG vector format. |
#5057
|
||||
|
||||
Re: The Pre-SoV Workshop
Quote:
|
#5059
|
||||
|
||||
Re: The Pre-SoV Workshop
Quote:
My Custom Designs.
--------------- Check out my maps. --------------- Get general Valkrill's symbol in SVG vector format. |
#5060
|
||||
|
||||
Re: The Pre-SoV Workshop
Quote:
|
#5061
|
||||
|
||||
Re: The Pre-SoV Workshop
Quote:
My Custom Designs.
--------------- Check out my maps. --------------- Get general Valkrill's symbol in SVG vector format. |
#5062
|
||||
|
||||
Re: The Pre-SoV Workshop
Hi all.
New to this process, so looking for feedback & guidance. I recently picked up some C3V/SoV figures, including the Makwa Teeth & Tribesman, which cam with a Buffalo figure that doesn't have a C3V/SoV use (as far as I know). Since it came with the Tribesman, I had a thought to make a Common Hero card for it, and wanted to post it here for any feedback that anyone might have (very much an initial draft). Figure: Scenerama figure from the Native American Hunt Scene Setters set. Bison Aquilla Bison Common Hero Brute Wild Large 6 STAMPEDE Before taking a turn with Bison, roll the d20. If you roll a 1-5, you may move and attack with up to 1 Bison you control. If you roll a 6-10, you may move and attack with up to 2 Bison you control. If you roll a 11-15, you may move and attack with up to 3 Bison you control. If you roll a 16 or higher, you may move and attack with up to 4 Bison you control. CHARGE If a Bison begins his turn unengaged, you may add 3 to that Bison's move and 3 to that Bison's attack value for the remainder of that turn. A Bison must be able to move adjacent to an enemy figure to use Charge. TOSS If a Bison deals 1 or more wounds, but fails to kill, a figure, you may roll the d20. If you roll an 8 or higher, you may move the figure 1 space no more than 2 levels higher than the previous space. A figure moved by Toss will never take any leaving engagement attacks. 1 Life 5 Move 1 Range 2 Attack 3 Defense 35 Points I had an alternative thought to change "Brute" to "Beast" and then change "Stampede" from "Before taking a turn..." to "After revealing an order marker on..." as well, to make him bond with Arrow Gruts but not get Stampede that way. |
#5063
|
||||
|
||||
Re: The Pre-SoV Workshop
If I remember well, the Bison figure is really small, no? If it's the case the large 6 seems too much
For the power I like them, but do''t really get if you expected the first and second power to combo |
#5064
|
||||
|
||||
Re: The Pre-SoV Workshop
Quote:
Quote:
Quote:
|
|
Thread Tools | Search this Thread |
Display Modes | |
|
Similar Threads | ||||
Thread | Thread Starter | Forum | Replies | Last Post |
C3G Dredd'verse workshop | Tornado | C3G Legacy | 1080 | July 19th, 2023 11:14 AM |
MiniatureGeek's Custom Workshop #1 | Miniature Geek | Other Customization & HS Additions | 14 | August 20th, 2009 10:37 PM |
Sci Fi Terrain by Games Workshop | RichardD | Custom Terrain & Obstacles | 12 | August 4th, 2009 02:38 PM |
Bad_Calvin's Workshop - update 4-7 | bad_calvin | Custom Terrain & Obstacles | 54 | June 5th, 2009 09:09 PM |