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  #1  
Old May 20th, 2007, 12:48 AM
SgtHulka SgtHulka is offline
 
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SgtHulka's Maps -- Spaceship Added July 16, 2011

In the asteroid belt protecting the planet Valhalla, something evil stirs. Vydar launches a space shuttle to investigate...







Duncan's photographs of the crashed starship he built inspired me to try my hand at a similar spaceship. It requires 3 Battle for the Underdark, 2 Fortress of the Archkyrie, 1 Bridge to the Forgotten Forest and 1 Volcarren Wasteland. (the second Fortress is only required for a few wall-walk spaces, you might be able to substitute with other tiles and use only 1 Fortress of the Archkyrie).

Build instructions can be found at:

https://docs.google.com/viewer?a=v&p...iZTgz&hl=en_US

Spoiler Alert!

Last edited by SgtHulka; July 16th, 2011 at 12:23 PM.
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  #2  
Old May 20th, 2007, 08:56 AM
heroscapewanabchamp heroscapewanabchamp is offline
 
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Cool, Cool!

If you dont have a ps3........... buy one.
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  #3  
Old May 20th, 2007, 08:59 AM
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Junge Roman Junge Roman is offline
 
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It looks like a good small sized map for those one on one games you don't want to last all night. The description is a bit dramatic though, don't you think?
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  #4  
Old May 20th, 2007, 09:14 AM
heroscapewanabchamp heroscapewanabchamp is offline
 
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Quote:
Originally Posted by Junge Roman
It looks like a good small sized map for those one on one games you don't want to last all night. The description is a bit dramatic though, don't you think?
Yes, i do not see any lave flowing with sharp rocks.

If you dont have a ps3........... buy one.
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  #5  
Old May 20th, 2007, 10:05 AM
deadeyedan42 deadeyedan42 is offline
 
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Nice job! not to fancy, but not to dull either.

FINISH HIM!
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  #6  
Old May 20th, 2007, 10:27 AM
SgtHulka SgtHulka is offline
 
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Quote:
Originally Posted by Junge Roman
The description is a bit dramatic though, don't you think?
I had to come up with a reason someone would build a bridge over Soulrazor Canyon, since it's far from impassable without one. I also had to figure out why someone would plant trees. Looking at the Hasbro flavor text for Soulrazor, I came up witht he daramatic description.
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  #7  
Old May 21st, 2007, 01:22 AM
Homba Homba is offline
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Quote:
Originally Posted by SgtHulka
Quote:
Originally Posted by Junge Roman
The description is a bit dramatic though, don't you think?
I had to come up with a reason someone would build a bridge over Soulrazor Canyon, since it's far from impassable without one. I also had to figure out why someone would plant trees. Looking at the Hasbro flavor text for Soulrazor, I came up witht he daramatic description.
Very good! Where are the start zones? I think you can mark them in that program you're using.
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  #8  
Old May 21st, 2007, 04:41 AM
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DingoDarkly DingoDarkly is offline
 
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DingoDarkly is a puppet of Ne-Gok-Sa DingoDarkly is a puppet of Ne-Gok-Sa DingoDarkly is a puppet of Ne-Gok-Sa DingoDarkly is a puppet of Ne-Gok-Sa DingoDarkly is a puppet of Ne-Gok-Sa DingoDarkly is a puppet of Ne-Gok-Sa
Nice map and cool bio.
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  #9  
Old May 24th, 2007, 08:55 AM
SgtHulka SgtHulka is offline
 
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Thanks for the kind comments, guys.

Quote:
Originally Posted by Homba
Very good! Where are the start zones? I think you can mark them in that program you're using.
I'm sure you're right; I just haven't fully figured out solidscape yet. If you look at the build file pdf, the starting zones are on the last page along with where to lay the ruins, walls, trees, etc.

They're the same start zones as the Soulrazor Canyon master game scenarios. This means each side gets two road tiles they can start on, but due to elevation changes only one-base figures can take advantage of that fact. Two-base figures can't start on the road, and need at least a Move of 7 (10 with later road enhancement) to reach the bridge (unless they can fly).
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  #10  
Old May 26th, 2007, 07:50 PM
da master826 da master826 is offline
 
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very nice

Go here-> http://www.pixyak.com/ for uploads and chatty fun.
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  #11  
Old September 11th, 2007, 07:33 PM
SgtHulka SgtHulka is offline
 
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Road to Ruin added 9/11/07

I've added a new map.
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  #12  
Old September 21st, 2007, 10:25 PM
SgtHulka SgtHulka is offline
 
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I added a build of the HeroQuest boardgame using Heroscape tiles. This requires 2 master sets and one of each expansion, and will allow you to use Heroscape figures while playing HeroQuest (assuming you convert from squares to hexes). Each color on the board represents a seperate room, just like in the original game. The ice and water tiles represent corridors between the rooms. There should be a 1-hex wide corridor surrounding the entire board, but that would require far more ice and water tiles. You can either "imagine" that surrounding corridor, or use some of the downloadable paper hexes found on this site.
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