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C3V and SoV Customs A place for C3V and SoV customs |
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#1
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Suggestions for the C3V
Not a C3V Designer? No problem. This is a place where anyone can share their ideas with the Design team and discuss some possible synergies, powers, characters, etc.
![]() If you want to suggest a miniature for C3V to work on, it is best if that figure is available for sale online in approximately the following quantities: Uniques - 70+ figures Uncommons - 120+ figures Commons - 175+ figures The following online stores are good sources for various minis useful to C3V: Pathfinder, D&D Miniatures, Heroclix, Star Wars Minis, etc...
Last edited by Dad_Scaper; December 21st, 2020 at 04:57 PM. Reason: stickied thread and tweaked thread title |
#2
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Re: Suggestions for the C3V Design Team
Yes, here's my first suggestion:
Make an entire wave without bonding. Bonding is getting boring. I'm all for bettering old figures, but using it as the go-to fix is ho-hum (imho). Let's be creative here! *whip cracks!* |
#3
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Re: Suggestions for the C3V Design Team
I agree that bonding should not be the default idea to fall back on. I would like to see some real creativity beyond just that as well. However, that doesn't mean that we would never create some type of bonding, or more importantly, create a Hero that receives benefits from a current bonding power.
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#4
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Re: Suggestions for the C3V Design Team
Quote:
Oh, I'm not writing bonding off. I just know (from C3G's previous work, really I can't say enough about this ![]() Last edited by Margloth; November 8th, 2010 at 08:07 PM. Reason: Completed my thought. |
#5
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Re: Suggestions for the C3V Design Team
There are some ideas that could possibly use bonding in a new and more intense way. Don't count bonding out, but also don't expect it to be the norm.
![]() "Hahahah! You losers! I told you so!!" ~Clancampbell |
#6
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Re: Suggestions for the C3V Design Team
More "X" Order Marker uses.
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#7
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Re: Suggestions for the C3V Design Team
I would love to hear some synergy power ideas that may have similar affects of bonding without just bonding.
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#8
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Re: Suggestions for the C3V Design Team
You can't really overload on Xfactor powers because of the nature of the game. It is a nice limiter but almost too limiting. If you have an Xfactor unit, what is the likelihood of drafting another?
![]() "Hahahah! You losers! I told you so!!" ~Clancampbell |
#9
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Re: Suggestions for the C3V Design Team
One thing that is interesting when playing with two or more units with the X marker power is that if you spread your orders out, you can really fake your opponent out. Like "is the X on Professor X or Wolverine?"
But I agree, you can't overdue it. |
#10
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Re: Suggestions for the C3V Design Team
Okay...
Ideas that have not been brought up again and again. Historical Figures: -WWII Soviet Conscripts (Einar) -WWI German Assult Troopers (Vydar) -Confederate Calvary (Vydar) -Tribesman Shaman that gives bonuses to concelment (Aquilla) SciFi: -Telekinetic Agents (Vydar) -Deathwings (Flying Soulborgs) (Utgar) -Zettian Headhunters (Utgar) Fantasty: -Slaadi (Valkrill) |
#11
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Re: Suggestions for the C3V Design Team
I'd like to see a Dwarf Archer Hero. Shouldn't be too hard to get a mini for.
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#12
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Re: Suggestions for the C3V Design Team
Honestly, I would be okay with the first wave being all heroes (common, unique, uncommon), whatever. This would allow some "learning processes" to occur (not that no one here has experience making interesting squads). Just kind of like trying to start small, and honestly I think one of the most interesting things to come out of DnD (and most practical from a custom point of view) is the "common synergy hero as pseudo-squad" (and yes, I am aware that this goes directly against my first suggestion of "no bonding", but bonding with oneself isn't bad. It just makes God cry).
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