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C3G Legacy Library This is the archive for all the designs released in the original era of C3G. Feel free to post any figure specific questions in their individual books.


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  #25  
Old July 12th, 2010, 10:37 AM
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Re: Scarlet Witch - Brainstorming

I hate to say it, but I think Chaos Magic Curse should include a marker ala Negation.
I'm happy to see Magical Resistance on the card now, but it's just a power that references other Magical Resistance wielders? I'm not huge on that ... in fact, I'd prefer something like:

MAGICAL RESISTANCE
When Scarlet is attacked by a normal attack, the most wounds Scarlet may take for this attack is one.


It's like one shield defense without requiring a shield and shows how powerful magic users use magic to keep themselves alive longer.

She uses Magic to resist normal attacks and then the Magical Resistance power is used in other magical powers as a reference power to give her additional resistances.
Anyway, that's my preference for the power.

C3G can be played with official Heroscape, but it's not recommended.


DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards.

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  #26  
Old July 13th, 2010, 04:07 PM
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Re: Scarlet Witch - Brainstorming

Quote:
HEX-SPHERE DISTURBANCE
After an opponent rolls attack dice against any figure that you control that is in clear line of sight of Scarlet Witch, roll the 20-sided die. If you roll 5 or higher, your opponent must re-roll all attack dice that show skulls. Hex-Sphere Disturbance can be used only once for each attack roll.

CHAOS MAGIC CURSE
After revealing an Order Marker on Scarlet Witch and after moving her, instead of attacking you may chose an opponent's figure within 10 clear sight spaces of Scarlet Witch. For the remainder of the game whenever the chosen figure rolls attack dice they must subtract 1 skull from their attack for every blank they roll. Scarlet Witch can only target one figure with Chaos Magic Curse in any game.
I think I may have thought of a clever way to combine these two powers into one.

Quote:
HEX-SPHERE DISTURBANCE
After an opponent rolls attack dice against any figure that you control that is within 6 clear sight spaces of Scarlet Witch, roll the 20-sided die. If you roll 5 or higher, your opponent must re-roll all attack dice that show skulls. Hex-Sphere Disturbance can be used only once for each attack roll. If an opponent's Unique Hero is affected by Hex-Sphere Disturbance, you may choose that figure to be Hexed for the remainder of the game. You may only choose one figure to be Hexed per game. Whenever a Hexed Unique Hero rolls attack dice they must re-roll all attack dice that show skulls for the remainder of the game.
That allows her to curse all within range and then leave one figure cursed for the entire game. It also allows us to save the mechanic of subtracting skulls based on blanks rolled for another power on another card, no need to blow our wad all in one shot. This will also get us back to 3 powers on the card and save us a lot of much needed room for text.

Last edited by Griffin; July 13th, 2010 at 04:14 PM.
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  #27  
Old July 13th, 2010, 04:11 PM
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Re: Scarlet Witch - Brainstorming

According to that wording, there's no ceiling on how many figures you can hex for the rest of the game.

C3G can be played with official Heroscape, but it's not recommended.


DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards.

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  #28  
Old July 13th, 2010, 04:12 PM
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Re: Scarlet Witch - Brainstorming

Hmmm, also, I think the range of that power needs to come down, as currently there isn't one. Yeah I also meant to add that but I forgot.
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  #29  
Old July 13th, 2010, 04:14 PM
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Re: Scarlet Witch - Brainstorming

I updated it.
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  #30  
Old July 13th, 2010, 04:14 PM
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Re: Scarlet Witch - Brainstorming

I still think it's a power that could use a marker.

C3G can be played with official Heroscape, but it's not recommended.


DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards.

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  #31  
Old July 13th, 2010, 04:15 PM
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Re: Scarlet Witch - Brainstorming

Quote:
Originally Posted by IAmBatman View Post
I still think it's a power that could use a marker.
Why? Choosing one hero is easy to remember. And the marker mechanics would greatly weigh down the text.
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  #32  
Old July 13th, 2010, 04:16 PM
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Re: Scarlet Witch - Brainstorming

I'm not sure it'd be that easy to remember - also it's not the player controlling Scarlet Witch that has to remember that their player is affected by this - it's a different player who has to remember his/her figure is affected by Scarlet Witch's power.

C3G can be played with official Heroscape, but it's not recommended.


DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards.

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  #33  
Old July 13th, 2010, 04:24 PM
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Re: Scarlet Witch - Brainstorming

Quote:
Originally Posted by IAmBatman View Post
I'm not sure it'd be that easy to remember - also it's not the player controlling Scarlet Witch that has to remember that their player is affected by this - it's a different player who has to remember his/her figure is affected by Scarlet Witch's power.
I think it is very easy to remember, it is an event changer, and of course the player controlling Wanda will remember, and that player should if they want to continue to benefit from the points and tactics that they invested.
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  #34  
Old July 13th, 2010, 08:59 PM
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Re: Scarlet Witch - Brainstorming

I guess we can see what the ERB and playtesters say.

C3G can be played with official Heroscape, but it's not recommended.


DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards.

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  #35  
Old July 13th, 2010, 09:19 PM
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Re: Scarlet Witch - Brainstorming

Quote:
HEX-SPHERE DISTURBANCE
After an opponent rolls attack dice against any figure that you control that is within 6 clear sight spaces of Scarlet Witch, roll the 20-sided die. If you roll 5 or higher, your opponent must re-roll all attack dice that show skulls. Hex-Sphere Disturbance can be used only once for each attack roll. If an opponent's Unique Hero is affected by Hex-Sphere Disturbance, you may choose that figure to be Hexed for the remainder of the game. You may only choose one figure to be Hexed per game. Whenever a Hexed Unique Hero rolls attack dice they must re-roll all attack dice that show skulls for the remainder of the game.
So the wording in blue kind of makes it seem like the Hexed Hero can never end up with with any skulls rolled for attacks for the remainder of the game if they always have to re-roll all attack dice that show skulls.



Hand of fate is moving and the finger points to you
...Iron Maiden - The Wicker Man

TUTORIAL FOR RE-BASING FIGURES


3hrs 43mins 32secs = 1242nd of 8808 overall - 1988 Honolulu Marathon
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  #36  
Old July 13th, 2010, 10:03 PM
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Re: Scarlet Witch - Brainstorming

Quote:
Originally Posted by Hahma View Post
Quote:
HEX-SPHERE DISTURBANCE
After an opponent rolls attack dice against any figure that you control that is within 6 clear sight spaces of Scarlet Witch, roll the 20-sided die. If you roll 5 or higher, your opponent must re-roll all attack dice that show skulls. Hex-Sphere Disturbance can be used only once for each attack roll. If an opponent's Unique Hero is affected by Hex-Sphere Disturbance, you may choose that figure to be Hexed for the remainder of the game. You may only choose one figure to be Hexed per game. Whenever a Hexed Unique Hero rolls attack dice they must re-roll all attack dice that show skulls for the remainder of the game.
So the wording in blue kind of makes it seem like the Hexed Hero can never end up with with any skulls rolled for attacks for the remainder of the game if they always have to re-roll all attack dice that show skulls.
We could condense that purple line also put it at the bottom of the power as well.

HEX-SPHERE DISTURBANCE
After an opponent rolls attack dice against any figure that you control that is within 6 clear sight spaces of Scarlet Witch, roll the 20-sided die. If you roll 5 or higher, your opponent must re-roll all attack dice that show skulls once for that attack. If the opponent's figure is a Unique Hero, you may also choose that figure to be Hexed for the rest of the game. You may only choose one figure to be Hexed per game. Whenever a Hexed Unique Hero rolls attack dice, they must re-roll all attack dice that show skulls once for each attack, for the rest of the game.
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