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C3G Legacy Archive of all the original discussions and workshops from the first stage of C3G. |
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#37
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Re: How to scale Statistics in C3G.
If you are trying to define what that stats mean or effectively what you can do with a given stat perhaps it would be better to simply list the most popular character at any given number.
Or better yet list the figure(s)that best represents that raw stat. Like Range 10 - Green Arrow. A cloud can change its semblance, yet retain its will With the intimacy of destruction, One knows what it is to be alive The empty sky holds no reflection, for sorrow - Eslo Rudkey |
#38
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Re: How to scale Statistics in C3G.
Quote:
“Have you ever hoped for something? And held out for it against all the odds? Until everything you did was ridiculous? "
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#39
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Re: How to scale Statistics in C3G.
Here ya go Chief ... this is the basic scale I was using. Nothing overly complicated here (idt). It wasn't designed with C3G in mind; it was it's own separate entity (while I was creating my own cards from scratch; you see I played one game of Heroscape many years ago [before the Marvel set] and then decided I wanted superheroes and hence the creation; I went to college and forgot about it until getting into C3G; I started using it but decided C3G was enough for me and chose not to focus anymore efforts developing it). However, it may give you some ideas ... idk ... if nothing seems applicable to what you're hoping to accomplish then no worries (just saying there's no need to be PC about it or anything) ... if it helps, it helps.
Spoiler Alert!
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#40
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Re: How to scale Statistics in C3G.
Quote:
“Have you ever hoped for something? And held out for it against all the odds? Until everything you did was ridiculous? "
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