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C3G SuperScape A Place to gather C3G threads without interfering with other Marvel Customs creation |
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#2065
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Re: Ronin's Public Workshopping Thread
Yeah I guess if we count "moved to another card" as still removing them from his card and the game still "sees" that removal even if that OM is later moved back then he'd be fine with Rodgers / Brainiac.
But I think the second half of that would be a bit of a stretch compared to only "seeing" OMs not currently there. And Rodgers can just shuffle them off and back on again. Though like he can only really do that to give you 1 turn of Brainiac super boosts I think. And you have to have rolled well on Boosters thing (and also have a Legionnaire and a D-20 power to boost). So probably fine anyway now that I break it down more. My Repaints and Mods: Updated 1-13 My Custom Cards: Updated 4-15 My Custom Superheroes: Updated 1-13 My figure images for online games: Alliance figures, Utgar figures My Etsy Store |
#2067
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Re: Ronin's Public Workshopping Thread
Could just say “noved or removed from Booster’s Army Card this round” or somesuch, right?
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#2068
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Re: Ronin's Public Workshopping Thread
This is an interesting mechanic. I like it.
Would I want it to be everything I love...sure...but that's just not realistic so I'm going to focus on finding things that will make me unhappy and work on fixing those. |
#2069
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Re: Ronin's Public Workshopping Thread
Glad folks are digging it! Definitely an idea that's kinda riding on the mechanics - though I do feel like we could use another Booster, he's a card that doesn't get a lot of love.
Yeah there's probably something we could work out - might be cleaner to just worry about what's currently on his card though. |
#2070
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Re: Ronin's Public Workshopping Thread
I’m into bumbling stumbling time traveler Booster.
![]() First line of the first power scans as the OMs being put on his card at the start of the game, which I’m pretty sure is not the intent? Easy wording tweak there, though. Is Hapless a personality we’ve used? He feels pretty without Hap. C3G can be played with official Heroscape, but it's not recommended.
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#2071
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Re: Ronin's Public Workshopping Thread
That's a sweet Booster!
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#2072
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Re: Ronin's Public Workshopping Thread
Yeah, we've used Hapless and it'd for sure track.
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#2074
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Re: Ronin's Public Workshopping Thread
Wouldn't his best power be as a Temporal Defense sponge? Like he could potentially use his extra Order Markers to shut down an enemy's entire round. That could swing a game big time.
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#2075
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Re: Ronin's Public Workshopping Thread
TD is limited to once-a-round so he couldn't totally nuke a round by himself! But yeah, getting extra OMs for TD is still definitely the most potent thing he does.
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#2076
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Re: Ronin's Public Workshopping Thread
Quote:
Mumen Rider is... the opposite of that. His main super power is "owning a bicycle" and he'll still show up to throw down with a two-story tall monster. He gets beat up a lot. First two powers are intentionally pretty soft "guy with a bicycle" stuff, but Go the Distance is there as the thing to give him a little pop. He actually does hang on the front lines okay for a guy who's completely outmatched in every fight he gets into. |
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