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C3G Legacy Archive of all the original discussions and workshops from the first stage of C3G. |
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#505
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Re: Super Hero Draft Cards...
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#506
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Re: Super Hero Draft Cards...
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The multiple teams that can be formed with a relatively small amount of figures is great for my son. It allows him to have tons of team ideas without having to learn tons of figures. Would I want it to be everything I love...sure...but that's just not realistic so I'm going to focus on finding things that will make me unhappy and work on fixing those. |
#507
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Re: Super Hero Draft Cards...
Orange Lanterns - 1010
Orange Lantern Larfleeze (360) + Orange Lantern Lex (350) + Orange Construct x3 (300) Love and Hate - 980 Red Lantern Atrocitus (360) + Star Sapphire Carol (340) + Star Sapphire x 2 (280) Love Green With Jealousy - 990 Green Lantern Hal (350) + Green Construct Shield (20) + Star Sapphire Carol (340) + Star Sapphire x2 (280) Black Lanterns - 1000 Black Lantern William (475) + Black Lantern x3 (525) Love, Hope and Will - 990 Green Lantern Kyle (300) + Green Construct Shield (20) + Green Construct Decoy (50) + Star Sapphire Carol (340) + Blue Lantern Bro'Dee (280) |
#508
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Re: Super Hero Draft Cards...
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Would I want it to be everything I love...sure...but that's just not realistic so I'm going to focus on finding things that will make me unhappy and work on fixing those. |
#509
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Re: Super Hero Draft Cards...
Armies updated.
Japes is correct it was decided that we wouldn't include teams over the point group. So change it around or add something to it to take it up to the next level. My Maps: Classic; Marvel My Customs: Dr Who | Terrain | Star Wars Card Template | Repaint & Mods | Playing Card sized Cards Helmaverse | Helmaverse League International C3G Links: C3G Super Hero Draft cards | TableTop Simulator C3G Map additions | Heroscape Dice Roller |
#510
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Re: Super Hero Draft Cards...
Order Marker Mayhem - 2000 points
Commander Rodgers (250) + Helmut Zemo (200) + Joker (190) + Ozy (200) + Mad Thinker (180) + Jocasta (180) + Awesome Andy (250) + Red Tornado (300) + Spider-Man (250) Rodgers moves your OMs around as needed. Helmut, Joker, Ozy, & Mad Thinker all can mess with your opponents OMs. The extra OM stolen by Ozy can be used by Mad Thinker to get an extra turn from Jocasta/Awesome Andy/Red Tornado. Red Tornado & Spidey can both move your opponents figures into spots they don't want them in. |
#511
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Re: Super Hero Draft Cards...
Should we be creating teams that include figures that are looking at reevaluation?
There is the possibility that they go up in points which could throw off the total points. A cloud can change its semblance, yet retain its will With the intimacy of destruction, One knows what it is to be alive The empty sky holds no reflection, for sorrow - Eslo Rudkey |
#512
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Re: Super Hero Draft Cards...
Rogue Outcasts 990
Magneto II 375 Mystique II 200 Destiny 55 Rogue 300 Jubilee 60 This was a surprisingly fun army to play. Magneto recruits Rogue and then Destiny gets to bump Mystique Outcast Assault, Magento's Magnetic Assault, and Rogues Draining Touch. With markers on Mystique and the bump you should be taking turns with multiple outcast each turn...if not you at least get Jubilee to tag along with Mystique. Would I want it to be everything I love...sure...but that's just not realistic so I'm going to focus on finding things that will make me unhappy and work on fixing those. |
#513
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Re: Super Hero Draft Cards...
Cross-Time Bats - 400
Batman II (250) + Batman (Terry McGinnis) (150) Illumi-Naughty - 600 Ozymandias (200) + Baron Zemo (Helmut) (200) + Arnim Zola (200) Sinister Trey - 600 Kraven (200) + Lizard (200) + Scorpion (200) Bats, Magic Bats I - 1000 Batman II (250) + Batman (Terry McGinnis) (150) + Enchantress (380) + Batman (Jean-Paul Valley) (220) Bats, Magic Bats II - 1000 Batman II (250) + Enchantress (380) + Robin (Jason) (70) + Batman (Jean-Paul Valley) (220) + Robin (Damian) (80) Cosmic Assassination - 1000 Daredevil (180) + Gamora (310) + Lady Shiva (175) + Blue Lantern (Bro'Dee Walker) (280) + Skrull Infiltrator x5 (50) Cosmic Cops I - 1000 Star-Lord (250) + Nova Prime (380) + Quasar (370) Cosmic Cops II - 1000 Star-Lord (250) + Nova Prime (380) + Green Lantern (Guy Gardner) (320) + Green Construct (Decoy) (50) Monster Hunters - 1000 Buffy (210) + Angel (200) + Blade (230) + Hellboy (360) Monster Mash - 1000 Frankenstein (320) + Werewolf (130) + Morbius (250) + Solomon Grundy (290) Avenging Cosmic Soldiers - 1200 Captain America (240) + Ms. Marvel (350) + Nova Prime (380) + U.S. Agent (230) Bats, Magic Bats - 1200 Batman I (200) + Batman (Terry McGinnis) (150) + Enchantress (380) + Batman (Jean-Paul Valley) (220) + Robin (Damian) (80) + Batman (Dick Grayson) (170) Enchanted Command - 1200 Enchantress (380) + Hawkeye II (160) + Punisher (180) + Red Skull (220) + Robot (210) + Wasp I (50) Bats, Magic Bats - 1600 Batman II (250) + Batman (Terry McGinnis) (150) + Batman (Jean-Paul Valley) (220) + Batgirl (Cassandra Cain) (130) + Huntress (170) + Enchantress (380) + Robin (Dick Grayson) (100) + Robin (Damian Wayne) (80) + Robin (Tim Drake) (120) EDIT: It's something I usually try to avoid; I think there's currently one army (Surtur's Demons in the 1600 tier) that's no longer valid because of Surtur's points change. |
#514
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Re: Super Hero Draft Cards...
Armies added .
Anybody got any ideas how to change this now: Surtur's Demons
My Maps: Classic; Marvel My Customs: Dr Who | Terrain | Star Wars Card Template | Repaint & Mods | Playing Card sized Cards Helmaverse | Helmaverse League International C3G Links: C3G Super Hero Draft cards | TableTop Simulator C3G Map additions | Heroscape Dice Roller |
#515
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Re: Super Hero Draft Cards...
This is a really cool thread, thanks for putting it together A3n! This is just what I needed to start getting back into things.
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#516
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Re: Super Hero Draft Cards...
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I going to try playing some of the armies on here rather than throwing together random combos for my games. Feedback: We could all use a little more |
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