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  #181  
Old November 13th, 2019, 12:29 PM
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Re: [Pod 1] UNIT NAME (Ob Nixilis, Demon of Spite) - Design

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Originally Posted by flameslayer93 View Post
I don’t see why folks are bent out of shape about using Gothlok’s power. As a non-C3V insider, it’s his Charge that’s his signature power, not his Aura. Auras got reused a bit in ‘scape already. And any of them that put a “creative” twist on it always felt flat. Kiova’s Gift of the Empress could have been simply +1 Defense for Einarian Kyrie and she would have been seen as just as a crappy Raelin rather than a total waste of points.
I disagree here. Sure, charge is his Valkyrie dice power, but it’s not why you play Gothlok. Most of how the figure is used hinges on his bonding and aura of despair. He’s similar to Laglor in that way—Autoloader is his Valkyrie dice power, but it’s not why you draft him or what you base your strategy around.

Also, have auras been reused? 1-space attack auras, sure, but not wide-reaching things that the Kyrie tend to have. Stacking of effects almost certainly has something to do with that, though that’s less of my concern here. I don’t see death chasers adding in a figure they don’t bond with to get extra defense reduction.

I like aura of frailty as written, and I appreciate that it incentivizes you to attack with more dice. If you only land one skull, it’s useless, so swinging with 2 or 3 dice isn’t using it to its best. I’ll let more people chime in but that seems like a good way to move forward here.
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  #182  
Old November 13th, 2019, 12:52 PM
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Re: [Pod 1] UNIT NAME (Ob Nixilis, Demon of Spite) - Design

@Captain Stupendous - good point about Tough, also Shields of Valor. I could go either way (Gorillinators & Sentinels of Jandar need the help) as long as its clear in wording without a ruling lookup needed. As the wording suggested (Scytale's or my revision) is it is not that clear. We can worry about how best to word in editing phase so long as we agree on whether it works on Tough and Shields of Valor before or after doubling. It seems more people can live with it than other suggestions (-1D aura or reroll), and again we just need consensus from everyone even if its not your favorite suggestion.
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  #183  
Old November 13th, 2019, 12:53 PM
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Re: [Pod 1] UNIT NAME (Ob Nixilis, Demon of Spite) - Design

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Originally Posted by Captain Stupendous View Post
One question that isn't 100% clear is how this aura would interact with Tough and similar powers. I am guessing that as worded above, the bonus shields for Tough wouldn't count towards triggering the aura, so a Gorrillinator who rolled one shield plus the automatic one for tough would not have any shields removed, despite being within the aura. This is probably a relatively simple ruling for most players to make, but I could still see it potentially tripping up new players.
It's something we talked about in Editing in VC recently. It was decided that auto shields are the same thing as rolled shields. So yes, Tough shields would count. Other powers would have the same confusion. I could try to word it more clearly, but it would probably not same very 'Scapy. I would be content to leave it as an R&C.
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  #184  
Old November 13th, 2019, 01:17 PM
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Re: [Pod 1] UNIT NAME (Ob Nixilis, Demon of Spite) - Design

I've played Gothlok against Warforged figures and his -1 defense was solidly efficient in making them a good deal weaker. Granted my opponent rolling bad defense rolls helped but that nerf factor was key in me winning.

I like Scy's concept as it is more unique for sure and wouldn't stack to imbalance things.

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  #185  
Old November 13th, 2019, 01:57 PM
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Usefulness isn’t always signature.

Quote:
Originally Posted by All Your Pie View Post
Quote:
Originally Posted by flameslayer93 View Post
I don’t see why folks are bent out of shape about using Gothlok’s power. As a non-C3V insider, it’s his Charge that’s his signature power, not his Aura. Auras got reused a bit in ‘scape already. And any of them that put a “creative” twist on it always felt flat. Kiova’s Gift of the Empress could have been simply +1 Defense for Einarian Kyrie and she would have been seen as just as a crappy Raelin rather than a total waste of points.
I disagree here. Sure, charge is his Valkyrie dice power, but it’s not why you play Gothlok. Most of how the figure is used hinges on his bonding and aura of despair. He’s similar to Laglor in that way—Autoloader is his Valkyrie dice power, but it’s not why you draft him or what you base your strategy around.

Also, have auras been reused? 1-space attack auras, sure, but not wide-reaching things that the Kyrie tend to have. Stacking of effects almost certainly has something to do with that, though that’s less of my concern here. I don’t see death chasers adding in a figure they don’t bond with to get extra defense reduction.

I like aura of frailty as written, and I appreciate that it incentivizes you to attack with more dice. If you only land one skull, it’s useless, so swinging with 2 or 3 dice isn’t using it to its best. I’ll let more people chime in but that seems like a good way to move forward here.
Signature power doesn’t mean useful power. You can reasonably give a lot of stuff -1 Defense, even if Gothlok didn’t exist. You can’t reasonably give everything a charge power.

A similar example is DW7k. His signature power is Self-Destruct. His useful power is Stealth Dodge.

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  #186  
Old November 24th, 2019, 08:08 PM
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Re: [Pod 1] UNIT NAME (Ob Nixilis, Demon of Spite) - Design

I've updated the OP here with the proposed Frailty Aura and the rest of the design. Everyone give it a look over and see how it hits you.

We also need a name and a starting point value. I think I had this guy named Atrixus in my initial draft, but demon names are pretty easy to spitball if we want to look at some other options.

For points...I dunno, 125? It's hard to estimate how effective Frailty Aura will be. Is it better than Orb of Vengeance? Is Vulnerability Spirit better than Andask's 5 range? Maybe we're looking at closer to 140 or so?
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  #187  
Old November 30th, 2019, 08:50 PM
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Re: [Pod 1] UNIT NAME (Ob Nixilis, Demon of Spite) - Design

Try 125, Necosoze, Atrizus works for me as well.
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  #188  
Old December 1st, 2019, 04:45 AM
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Re: [Pod 1] UNIT NAME (Ob Nixilis, Demon of Spite) - Design

Compared to Andask. [Atrixus] influences the game after death and his spirit imo is more powerful than Andask's range. Also [Atrixus] has bonding because he is a demon darklord. So I could see him at 140.

Long live heroscape
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  #189  
Old December 7th, 2019, 07:45 AM
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Re: [Pod 1] UNIT NAME (Ob Nixilis, Demon of Spite) - Design

Is everyone ok with Atrixus as a name and 140 points.

Long live heroscape
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  #190  
Old December 7th, 2019, 10:48 AM
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Re: [Pod 1] UNIT NAME (Ob Nixilis, Demon of Spite) - Design

Atrixus is a cool name.

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  #191  
Old December 7th, 2019, 11:54 AM
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Re: [Pod 1] UNIT NAME (Ob Nixilis, Demon of Spite) - Design

Thinking on it more, 140 points might be a little low for -2 defense on the spirit. Testing can tell us more definitively I suppose, but 150 feels closer.

@Scytale , @lefton4ya , @Jaur0n , thoughts on name/pricing before I call a vote for Editing?
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  #192  
Old December 7th, 2019, 01:22 PM
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Re: [Pod 1] UNIT NAME (Ob Nixilis, Demon of Spite) - Design

No complaints about "Atrixus".

150 points seems high for a 5/6/1/3/3 unit that has to be up in front to get his benefit. It's not unreasonable, though, so it's fine as a starting point.
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