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  #1  
Old September 29th, 2010, 01:08 PM
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Superscape powers that trigger after an attack

Superscape powers that trigger after an attack:

5th Precint Beat Cops: Protect and Serve
Angel: Guardian Angel
Batman: Evasive Strike 15
Black Mask: Criminal Motivation
Bob, Agent of Hydra: Deadpool's #1 Fan
Captain America: Counterstrike
Catwoman: Stray 13
Civilians: Panic
Deathstroke: Calculated Defense
Flash: Speed Dodge 4
Green Gobin: Pumpkin Bomb Special Attack
Harley Quinn: Acrobatic maneuver
Huntress: Ruthless Counterstrike
Nightcrawler: Teleporting Barrage Special Attack and Teleport Evade
Plastic Man: I'm Rubber, You're Glue
Professor X: Psychic Defense X
Spider-Man: Spidey-Sense 11
Venom: Spider-Sense 14

Spider-Girl's discussion reminded me of these. What are the timing issues on all of these? Are D20s rolled to resolve them all?

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Last edited by quozl; September 29th, 2010 at 03:10 PM.
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  #2  
Old September 29th, 2010, 01:13 PM
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Re: Superscape powers that trigger after an attack

I don't quite see the overlap, here, quozl. Can you give an example?
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  #3  
Old September 29th, 2010, 01:17 PM
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Re: Superscape powers that trigger after an attack

All of these powers do something after an attack. Now, it wouldn't make sense to me that Guardian Angel could happen before Counterstrike but does it happen before Panic? If not, Angel could reach a Civilian that panicked that he couldn't reach before Panic.

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  #4  
Old September 29th, 2010, 02:59 PM
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Re: Superscape powers that trigger after an attack

Hey you forgot Deathstroke on that list As far as the d20 goes, Beat Cops, any version of Counter Strike, except Evasive Strike 15 don't use a d20 roll. I'm either not sure or can't remember as far as the rest go.
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  #5  
Old September 29th, 2010, 03:11 PM
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Re: Superscape powers that trigger after an attack

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Originally Posted by hidicul View Post
Hey you forgot Deathstroke on that list As far as the d20 goes, Beat Cops, any version of Counter Strike, except Evasive Strike 15 don't use a d20 roll. I'm either not sure or can't remember as far as the rest go.
I meant roll a d20 to see who uses their power first. High roll goes first.

And thanks for Deathstroke. He's added now!

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  #6  
Old September 29th, 2010, 03:33 PM
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Re: Superscape powers that trigger after an attack

Here are the official rulings on powers that trigger at the same time:

1) If they're both your own powers, you get to choose the order in which they trigger.

2) If the powers are yours and an opponent's, you roll a D20 to see which one (highest roll) triggers first.

C3G can be played with official Heroscape, but it's not recommended.


DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards.

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  #7  
Old September 29th, 2010, 03:45 PM
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Re: Superscape powers that trigger after an attack

Quote:
Originally Posted by IAmBatman View Post
Here are the official rulings on powers that trigger at the same time:

1) If they're both your own powers, you get to choose the order in which they trigger.

2) If the powers are yours and an opponent's, you roll a D20 to see which one (highest roll) triggers first.
Woah, that's different than I was told. I asked about Penguin and Riddler (After revealing an order marker), and I was told that you HAD to roll the 20-sider to see who goes first, otherwise I'd pick Riddler's ability every time.
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  #8  
Old September 29th, 2010, 04:02 PM
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Re: Superscape powers that trigger after an attack

Yep. Griff later told me that he actually made the incorrect ruling there. Remind me in those threads and I'll update any FAQs as necessary.

C3G can be played with official Heroscape, but it's not recommended.


DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards.

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  #9  
Old September 29th, 2010, 04:16 PM
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Re: Superscape powers that trigger after an attack

Quote:
Originally Posted by IAmBatman View Post
Yep. Griff later told me that he actually made the incorrect ruling there. Remind me in those threads and I'll update any FAQs as necessary.
GASP! I've been misled!

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  #10  
Old September 29th, 2010, 04:18 PM
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Re: Superscape powers that trigger after an attack

Yeah, I was trusting Griff on that one, but he later read something different from the official game. So we'll have to clarify that in those threads.
And, yeah, I'd always take Riddler's roll first too! Makes them a cool duo to play together, though.

C3G can be played with official Heroscape, but it's not recommended.


DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards.

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  #11  
Old September 30th, 2010, 09:32 PM
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Re: Superscape powers that trigger after an attack

Quote:
Originally Posted by IAmBatman View Post
Yeah, I was trusting Griff on that one, but he later read something different from the official game. So we'll have to clarify that in those threads.
And, yeah, I'd always take Riddler's roll first too! Makes them a cool duo to play together, though.
Riddler is good in any army though.
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  #12  
Old September 30th, 2010, 11:58 PM
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Re: Superscape powers that trigger after an attack

True enough! Either way, I updated both of their books with appropriate Q and As.

C3G can be played with official Heroscape, but it's not recommended.


DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards.

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