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C3G Legacy Library This is the archive for all the designs released in the original era of C3G. Feel free to post any figure specific questions in their individual books.


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  #1  
Old February 24th, 2012, 11:02 AM
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The Book of Batman (Bruce Wayne) (II)

The Book of Batman (Bruce Wayne) (II)

C3G DC WAVE 12
LEGENDS OF THE DARK KNIGHT



Comic PDF


Mini PDF

The figure used for this unit is a Heroclix figure from the Icons set.
Its model number and name are #040-042 / Batman.


Current Glyphs of Utility
_________________________________________________________________
Character Bio - “Batman has no inherent superhuman powers. To compensate for this he relies on ‘his own scientific knowledge, detective skills, and athletic prowess.’ […] Although seemingly unremarkable in appearance, the utility belt is one of Batman's most important tools in fighting crime. Consisting primarily of a strap and buckle, the utility belt houses ten cylindrical cartridges that are attached to the outside of the belt. The buckle itself typically contains a miniature camera and two-way radio. A secondary compartment behind the length of the belt houses Batman's supply of batarangs. Each of the ten cylinders contains various tools integral to Batman's war on crime, and are interchangeable with other cylinders depending on Batman's needs. Through the years, Batman has modified the contents of his belt to accommodate various crime-fighting scenarios. During the events of No Man’s Land, Batman made use of a simpler workman's belt with larger pockets due to the necessity of carrying more equipment. After No Man's Land, he designed a new bulkier version of the belt, which resembled the workman's belt he wore but with high-tech upgrades and security measures […] In the stories Batman is regarded as one of the world's greatest detectives; if not the world's greatest crime solver. […] Superman describes Batman as ‘the most dangerous man on Earth,’ able to defeat a team of superpowered aliens by himself in order to rescue his imprisoned teammates. He has spent a significant portion of his life traveling the world and acquiring the skills needed to aid in his crusade against crime. His knowledge and expertise in almost every discipline known to man is nearly unparalleled by any other character in the DC universe. He is also a master of disguise, often gathering information under the identity of Matches Malone, a notorious gangster. Additionally, the Batman has been repeatedly described as one of the greatest martial artists in the DC Universe, his skills in hand-to-hand combat are said to rival such notable martial artists as Lady Shiva, Bronze Tiger, and Richard Dragon. His batsuit also aids in his combat against enemies, having the properties of both Kevlar and Nomex. It protects him from gunfire and other significant impacts. However, Batman's most defining characteristic is his strong commitment to justice and his unwillingness to take life, regardless of the situation with which he is faced. This unyielding moral aptitude has earned him the respect of several heroes in the DC Universe, most notably that of Superman and Wonder Woman” (Wikipedia 2012).
_________________________________________________________________

-Rulings and Clarifications-
  • Q: Can Batman carry an Equipment Glyph in addition to (or in place of 1) Utility Equipment Glyph?
  • A: No. Batman can either equip: Up to 3 Utility Equipment Glyphs OR 1 normal Equipment Glyph. In order to pick up a single normal Equipment Glyph he must first drop all Utility Equipment Glyphs.
_________________________________________________________________

-Combinations and Synergies-

Incoming Synergy:Outgoing Synergy:
  • N/A
-Immunities, Benefits, and Weaknesses-_________________________________________________________________

-Strategy, Tactics and Tips-
  • N/A
-Heroscapers Community Contributions-

C3G can be played with official Heroscape, but it's not recommended.


DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards.


Last edited by Arch-vile; July 25th, 2022 at 12:03 AM.
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  #2  
Old February 24th, 2012, 11:02 AM
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Re: The Book of Batman (Bruce Wayne)(II) - Design

NAME = BATMAN
SECRET IDENTITY = BRUCE WAYNE

SPECIES = HUMAN
UNIQUENESS = UNIQUE HERO
CLASS = VIGILANTE
PERSONALITY = DRIVEN

SIZE/HEIGHT = MEDIUM 5

LIFE = 4

MOVE = 6
RANGE = 1
ATTACK = 5
DEFENSE = 5

POINTS = 250


UTILITY BELT 3
At the start of the game, after Order Markers are placed and before initiative is rolled, you may place up to three Utility Equipment Glyphs of different types on this card. Batman can equip a Utility Equipment Glyph even if there are other Utility Equipment Glyphs on this card, up to a maximum of 3. Batman cannot lose these glyphs by receiving wounds unless he is destroyed.

SHADOW STRIKE 15
If Batman is attacked by any opponent's figure in clear sight and at least 1 skull is rolled, roll the 20-sided die, adding 1 to the roll if Batman is occupying a Shadow Tile. If you roll 1-14, roll defense normally. If you roll 15 or higher, Batman takes no damage, and may immediately move up to 3 spaces or move with the Glyph of Utility: Bat-Grapple if he is equipped with it. If Batman ends this movement within 5 clear sight spaces of the attacking figure, the attacking figure receives one wound. When Batman moves with Shadow Strike 15, he never takes leaving engagement attacks.

C3G can be played with official Heroscape, but it's not recommended.


DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards.


Last edited by IAmBatman; July 15th, 2020 at 09:38 PM. Reason: Utility Belt updated
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  #3  
Old February 24th, 2012, 11:03 AM
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Re: The Book of Batman (Bruce Wayne)(II) - Design

Mini Options

1) http://www.trollandtoad.com/p237820.html

2) http://www.trollandtoad.com/p171600.html

3) http://www.trollandtoad.com/p122378.html

4) http://www.trollandtoad.com/p132694.html

5) http://www.trollandtoad.com/p105091.html

Since TrollandToad won't let you actually link the images, those are our choices! Please click on the links and weigh in with your preference.

C3G can be played with official Heroscape, but it's not recommended.


DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards.

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  #4  
Old February 24th, 2012, 11:04 AM
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Re: The Book of Batman (Bruce Wayne)(II) - Design

Comic Options

1)

2)

3)

4)

5)

6)

7)

8 )

9)

10)

11)

C3G can be played with official Heroscape, but it's not recommended.


DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards.

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  #5  
Old February 24th, 2012, 01:56 PM
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Re: The Book of Batman (Bruce Wayne)(II) - Design

Cool. I like that he can't take on any extra glyphs when equipped with a utility glyph. I like that he can move 3 spaces with Shadow Strike 15 and gets a bonus for being in the shadow, which normally he could have height disadvantage, but now he is more dangerous while on a shadow space. He can't grapple those three spaces right as a movement with Shadow Strike could only include normal movement, but still cool and I'd often felt like the other one could have had something like that since he's kind of dodging he attack and throwing a b-rang while he's dodging.

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  #6  
Old February 24th, 2012, 01:59 PM
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Re: The Book of Batman (Bruce Wayne)(II) - Design

Glad you like! I originally had the D20 roll down at 13 and the shadow boost at +4 and his life at 5 ... but then I ran a few tests with him and he was feeling like 300+! So I had to trim things down a bit.

I'm digging him thus far, though, and after a few casual heavy hitter tests, I'm feeling 230-260 with him. I'm projecting high just because who knows what Utility Glyphs we'll add in the future, but he was a lot of fun with all of his glyphs and the strategic flexibility they provide.

Also, he doesn't have the Achilles' heel of Batman 1.0 where if you have range 6 or higher you can take him out fairly easily. This guy can dodge from anywhere, and can make you hurt unless you're shooting from about range 9+ (or slightly closer if there's a lot of uneven terrain).

C3G can be played with official Heroscape, but it's not recommended.


DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards.

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  #7  
Old February 24th, 2012, 02:02 PM
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Re: The Book of Batman (Bruce Wayne)(II) - Design

Remove the "a" in front of "15" in Shadow Strike.

I like the 3rd mini the best and then the 1st. This design is all about Equipment, and that mini has lots of Equipment on. I have that mini, and it looks really awesome in hand. However, there are two Batman sets coming out this year. I think we should wait and use the Movie version mini that we will likely be getting.
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Old February 24th, 2012, 02:08 PM
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Re: The Book of Batman (Bruce Wayne)(II) - Design

UTILITY BELT
At the start of the game, after Order Markers are placed, before initiative is rolled, you may place up to three Utility Equipment Glyphs of your choice on this card. Batman cannot lose these Equipment Glyphs by any means unless he is destroyed. Batman may have up to three Utility Equipment Glyphs equipped at any one time, but cannot equip any glyphs that are not Utility Equipment Glyphs if he already has one or more glyphs equipped.

I am having a hard time understanding the need for the last line. According to our rules, figures can't pick up an E-glyph if they already have one, and he isn't gonna be tradding Utility Equipment Glyphs for other Utility Equipment glyphs if he can't ever lose them anyways - unless of course one is destroyed or stolen, but in that case, he won't be finding any more unless they are hidden on the battlefield... I think the power would look better without all of the red text, unless of course I am overlooking something.
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Old February 24th, 2012, 02:08 PM
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Re: The Book of Batman (Bruce Wayne)(II) - Design

I'm usually not a fan of movie versions because their style clashes so much with the style of the rest of the clix ... I'd prefer the one you like with the rebreather over that.

Also, anyone have an idea when that set actually comes out? I think it might be after this wave releases in July.

Hopefully folks don't mind my editing out that "a" before the breathing period expires ... I just don't want to forget!

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DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards.

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  #10  
Old February 24th, 2012, 02:11 PM
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Re: The Book of Batman (Bruce Wayne)(II) - Design

Quote:
Originally Posted by Griffin View Post
UTILITY BELT
At the start of the game, after Order Markers are placed, before initiative is rolled, you may place up to three Utility Equipment Glyphs of your choice on this card. Batman cannot lose these Equipment Glyphs by any means unless he is destroyed. Batman may have up to three Utility Equipment Glyphs equipped at any one time, but cannot equip any glyphs that are not Utility Equipment Glyphs if he already has one or more glyphs equipped.

I am having a hard time understanding the need for the last line. According to our rules, figures can't pick up an E-glyph if they already have one, and he isn't gonna be tradding Utility Equipment Glyphs for other Utility Equipment glyphs if he can't ever lose them anyways - unless of course one is destroyed or stolen, but in that case, he won't be finding any more unless they are hidden on the battlefield... I think the power would look better without all of the red text, unless of course I am overlooking something.
He could decide to drop one in hopes of passing it off to a teammate and then when that becomes implausible (maybe the teammate is destroyed before they get a chance) he'd want to pick it back up.

If there's another Utility Glyph on the battlefield as a random placement, he might want to drop a Utility Glyph and pick that one up.

There are a couple of other scenarios I can think of with a future design I have in mind as well.

So I think the wording is worth keeping.

C3G can be played with official Heroscape, but it's not recommended.


DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards.

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  #11  
Old February 24th, 2012, 02:15 PM
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Those are good reasons to keep that wording and it makes sense to me.

As you guys know I'm not much of a fan of Batman so I'm probably not gonna comment much in this thread so I don't ruin him for the Batman fans, but I will be really unhappy if Batman comes in at a higher cost than 250 (give or take 10 points I suppose) because I really feel like he is at best on Spider-Man's level.
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Old February 24th, 2012, 02:23 PM
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Re: The Book of Batman (Bruce Wayne)(II) - Design

fwiw, I'll be unhappy if he comes in over 250 as well and will be doing my very best to keep him there or under. 230 would be ideal for me, but I fear the tactical flexibility afforded with the Utility Belt and the awesomeness of the Shadow Strike power may prevent that.

C3G can be played with official Heroscape, but it's not recommended.


DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards.

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