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C3G Legacy Library This is the archive for all the designs released in the original era of C3G. Feel free to post any figure specific questions in their individual books. |
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#49
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Re: The Book of Incredible Hulk (II) - Breath
Quote:
This comment from Nobody earlier resonates with me: Quote:
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#50
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Re: The Book of Incredible Hulk (II) - Breath
I like the idea of it as a "must" power. Seems right for the theme.
C3G can be played with official Heroscape, but it's not recommended.
DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards. |
#51
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Re: The Book of Incredible Hulk (II) - Breath
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I like the change to must, YK. If we wanted to go even further, I could see him forcibly burning OMs on other character's cards to take turns for himself. That might be too crazy though. |
#52
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Re: The Book of Incredible Hulk (II) - Breath
Quote:
Quote:
Johnny's earlier comment about the OM reveal requirement needed for bonding has put my all Avengers team concern in perspective. I don't think he will want to play with Avengers Cap 95% of the time. If he can only get one 'free' bonding per round, having Avengers markers on 5 units isn't as big of a deal as I was thinking it was before. You still want his rival to be someone who you expect to get score that W for you that is required to trigger the power. The extra Avengers hanging around just now serve as fail safes if Thor whiffs. Helpful no doubt, but not sure it dictates a must draft 95% of the time. Maybe more like a 70/30 split? Making it a must power would further balance the with or without other Avengers. Then having more markers in play makes it more likely to trigger the bonding turn when you don't want to use it. That might bring it down to more of a 50/50 split. Having Avengers allies around both helps and hurts you, so you are just as good with as without them. I think I just convinced myself to update to must. |
#53
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Re: The Book of Incredible Hulk (II) - Breath
Alright this is where I've landed.
HULK BEST THERE IS! At the start of the game, you may choose one other Unique Hero you control to be Hulk's Rival. After revealing an Order Marker on the card of Hulk's Rival, or a Unique Hero with an Avengers Marker on its card, and taking a turn with that Hero, if that figure inflicted one or more wounds, you must immediately reveal an Order Marker on this card, if able, and take a turn with the Hulk. When you do, you may not take any additional turns with other figures you control. Do I need to specify 'Unique Hero' for the Avengers Marker call out. Couldn't remember if Event Heroes could get them or not. Common heroes? |
#54
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Re: The Book of Incredible Hulk (II) - Breath
I know I'm probably repeating myself at this point...but the version you just put in the OP is so close to being an official Avengers version. Like the only reason it isn't is just because we're saying it's not. It plays like an Avengers version, it barks like an Avengers version...it's just crazy to me that we're jumping through hoops here to make it not an Avengers version.
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#55
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Re: The Book of Incredible Hulk (II) - Breath
It's crazy to me that you are jumping through hoops to have a cow over him handing out one avengers marker or none. It's not like we have a shortage of Avengers Markers floating around. 5 on Cap, 4 on IM, 3 on Hawk, 2 on Ms. Marvel, 2 on CapSam, 1 on Wasp. That's 17 right there on 6 different cards. If you are struggling to make Avengers teams with enough makers for everyone at this point, 1 more marker isn't going to help you. Black Panther II could hand out 3-4, Black Widow II maybe 2-3, those would have a bigger impact than 1 maker from Hulk. Make those designs a priority for you.
At the end of the day, it just doesn't feel right to me for Hulk to be handing out any Avengers Markers at all. He isn't going out recruiting anyone for the team. He's a reluctant, anti-social member. He'll tag along and help out, but he's not part of the leadership council in any way. |
#56
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Re: The Book of Incredible Hulk (II) - Breath
Sorry for using the word crazy. That was unnecessarily hostile on my part, and I apologize.
It's not about having trouble reaching the right marker count. It's more about the fact that if I want to draft 2 Avengers characters in a wider army, Hulk handing out a marker has a big difference gameplay-wise. Sure, I could draft Avengers Black Panther to get more markers, but that kind of defeats the point of just drafting a 2 Avenger. Gameplay-wise, in an Avengers build that already has enough markers, Hulk is functionally identical to an Avengers Hulk. And in ones where there aren't enough to go around (like Wasp+Hulk) he's still functionally adding an Avengers Marker for himself, but not for Wasp. And is that thematic? Yeah, sure I can see that. But it's a break from the established Avengers mechanic and I personally feel it brings a lot less to the table army-building wise. I feel like Johnny said it better (and calmer) than me; Quote:
I think I'm just going to stop looking at this thread for a bit to calm down. Apologies for getting heated. |
#57
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Re: The Book of Incredible Hulk (II) - Breath
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#58
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Re: The Book of Incredible Hulk (II) - Breath
Captain Americas (Steve and Sam), Wasp (II), Iron Man (Avengers), Ms. Marvel, and Hawkeye (III) only give Avengers Markers to Unique Heroes.
C3G can be played with official Heroscape, but it's not recommended.
DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards. |
#59
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Re: The Book of Incredible Hulk (II) - Breath
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Thanks. I forgot about that question amid all the other stuff. I'll drop 'Unique' then. |
#60
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Re: The Book of Incredible Hulk (II) - Breath
I'm planning on keeping this one moving and making the proposal once 24 hours has passed since starting the thread. I have 390 listed as just a kind of guess. Figure he might be a little better than the other Hulk cards, but not sure how much. Anyone have any thoughts/opinions on a starting place for testing? Starting to look at potential builds.
Hulk 390 Nebula 240 Red Hulk or A-Bomb 370 .....1000 is pretty appealing, but I don't want to waste time at that price point if it's way off. |
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