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#2257
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Re: Heroscape 2nd Edition is here!
Yeah, I love the original shape, but the new hex design is really great and probably better in the long run.
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#2258
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Re: Heroscape 2nd Edition is here!
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Upset City Baby. |
#2259
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Re: Heroscape 2nd Edition is here!
Yeah the full figure art should be on the basic side.
Formerly known as capsocrates -- Remixed Master Sets - challenge yourself with new terrain combinations! -- Colorado Fall 2023 Multiplayer Madness -- caps's Customs Redux - caps's multiplayer maps - caps's maps - Seagate ![]() -- Continuing Classic Heroscape: C3V SoV |
#2260
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Re: Heroscape 2nd Edition is here!
When learning a new game, seeing a card with various symbols and numbers is a bit intimidating, giving the "this game will be confusing" impression. Rivet Wars is a bit like that - so much information that I will need to learn. Classic Heroscape cards, on the other hand, really spell everything out and are clear, which makes it easy to teach and remember.
While I am more in favour of the classic style, I would be happy with the new hexagon as well (I would get used to the symbols, and they do look quite sleek). |
#2261
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Re: Heroscape 2nd Edition is here!
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#2262
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Re: Heroscape 2nd Edition is here!
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Long live Heroscape. |
#2263
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Re: Heroscape 2nd Edition is here!
Stating more space is needed for ability text as the primary driver for a new card design is a bit worrying to me. I think it's natural as a game goes on that complexity creep comes along on it's own. Keeping the ability text box to the original size creates constraints in which the designers have to work. Creativity thrives on constraints. If you increase that limit, all the sudden abilities are now long-winded and unnecessarily complex.
It feels a bit like the game is having an identity crisis after the long hiatus. The reason Heroscape was and is so great is because of the accessibility (simplicity). You start making changes to modernize it and it may no longer capture the magic of the original. The audience for the campaign this whole time has been original players not new players. If their backing is essential to funding the new era of Heroscape, a change to the cards feels like a bit of a misstep. |
#2264
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Re: Heroscape 2nd Edition is here!
This is a fallacy. More space doesn’t lead to long winded abilities, lack of discipline in the design approach does.
“Heroscapers is too old for that crap.” ~IamBatman ![]() "Hahahah! You losers! I told you so!!" ~Clancampbell |
#2265
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Re: Heroscape 2nd Edition is here!
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Follow the adventures of Agent Minivann
http://agentminivann.blogspot.com/ http://opensourcevolleyball.blogspot.com/ |
#2266
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Re: Heroscape 2nd Edition is here!
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#2267
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Re: Heroscape 2nd Edition is here!
By not expanding the ability text box size it forces disciplined design. Make it bigger and over time it will eventually get filled up. I think it's just human nature.
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#2268
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Re: Heroscape 2nd Edition is here!
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